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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keithw@vmware.com>
26  */
27 
28 #ifndef _TNL_H
29 #define _TNL_H
30 
31 #include "main/glheader.h"
32 
33 struct gl_vertex_array;
34 struct gl_context;
35 struct gl_program;
36 
37 
38 /* These are the public-access functions exported from tnl.  (A few
39  * more are currently hooked into dispatch directly by the module
40  * itself.)
41  */
42 extern GLboolean
43 _tnl_CreateContext( struct gl_context *ctx );
44 
45 extern void
46 _tnl_DestroyContext( struct gl_context *ctx );
47 
48 extern void
49 _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
50 
51 /* Functions to revive the tnl module after being unhooked from
52  * dispatch and/or driver callbacks.
53  */
54 
55 extern void
56 _tnl_wakeup( struct gl_context *ctx );
57 
58 /* Driver configuration options:
59  */
60 extern void
61 _tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
62 
63 
64 /* Control whether T&L does per-vertex fog
65  */
66 extern void
67 _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
68 
69 extern void
70 _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
71 
72 extern GLboolean
73 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
74 
75 struct _mesa_prim;
76 struct _mesa_index_buffer;
77 
78 void
79 _tnl_draw_prims(struct gl_context *ctx,
80 		     const struct _mesa_prim *prim,
81 		     GLuint nr_prims,
82 		     const struct _mesa_index_buffer *ib,
83 		     GLboolean index_bounds_valid,
84 		     GLuint min_index,
85 		     GLuint max_index,
86 		     struct gl_transform_feedback_object *tfb_vertcount,
87                      unsigned stream,
88 		     struct gl_buffer_object *indirect );
89 
90 extern void
91 _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
92 
93 extern void
94 _tnl_validate_shine_tables( struct gl_context *ctx );
95 
96 #endif
97