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1 /**************************************************************************
2  *
3  * Copyright 2010 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20  * USE OR OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * The above copyright notice and this permission notice (including the
23  * next paragraph) shall be included in all copies or substantial portions
24  * of the Software.
25  *
26  **************************************************************************/
27 
28 /**
29  * @file
30  * SRGB translation.
31  *
32  * @author Brian Paul <brianp@vmware.com>
33  * @author Michal Krol <michal@vmware.com>
34  * @author Jose Fonseca <jfonseca@vmware.com>
35  */
36 
37 #ifndef U_FORMAT_SRGB_H_
38 #define U_FORMAT_SRGB_H_
39 
40 #include <stdint.h>
41 #include <math.h>
42 #include "c99_compat.h"
43 
44 extern const float
45 util_format_srgb_8unorm_to_linear_float_table[256];
46 
47 extern const uint8_t
48 util_format_srgb_to_linear_8unorm_table[256];
49 
50 extern const uint8_t
51 util_format_linear_to_srgb_8unorm_table[256];
52 
53 extern const unsigned
54 util_format_linear_to_srgb_helper_table[104];
55 
56 
57 static inline float
util_format_linear_to_srgb_float(float cl)58 util_format_linear_to_srgb_float(float cl)
59 {
60    if (cl <= 0.0f)
61       return 0.0f;
62    else if (cl < 0.0031308f)
63       return 12.92f * cl;
64    else if (cl < 1.0f)
65       return 1.055f * powf(cl, 0.41666f) - 0.055f;
66    else
67       return 1.0f;
68 }
69 
70 
71 /**
72  * Convert a unclamped linear float to srgb value in the [0,255].
73  */
74 static inline uint8_t
util_format_linear_float_to_srgb_8unorm(float x)75 util_format_linear_float_to_srgb_8unorm(float x)
76 {
77    /*
78     * This is taken from https://gist.github.com/rygorous/2203834
79     * Use LUT and do linear interpolation.
80     */
81    union {
82       uint32_t ui;
83       float f;
84    } almostone, minval, f;
85    unsigned tab, bias, scale, t;
86 
87    almostone.ui = 0x3f7fffff;
88    minval.ui = (127-13) << 23;
89 
90    /*
91     * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively.
92     * The tests are carefully written so that NaNs map to 0, same as in the
93     * reference implementation.
94     */
95    if (!(x > minval.f))
96       x = minval.f;
97    if (x > almostone.f)
98       x = almostone.f;
99 
100    /* Do the table lookup and unpack bias, scale */
101    f.f = x;
102    tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20];
103    bias = (tab >> 16) << 9;
104    scale = tab & 0xffff;
105 
106    /* Grab next-highest mantissa bits and perform linear interpolation */
107    t = (f.ui >> 12) & 0xff;
108    return (uint8_t) ((bias + scale*t) >> 16);
109 }
110 
111 
112 /**
113  * Convert an 8-bit sRGB value from non-linear space to a
114  * linear RGB value in [0, 1].
115  * Implemented with a 256-entry lookup table.
116  */
117 static inline float
util_format_srgb_8unorm_to_linear_float(uint8_t x)118 util_format_srgb_8unorm_to_linear_float(uint8_t x)
119 {
120    return util_format_srgb_8unorm_to_linear_float_table[x];
121 }
122 
123 
124 /*
125  * XXX These 2 functions probably don't make a lot of sense (but lots
126  * of potential callers which most likely all don't make sense neither)
127  */
128 
129 /**
130  * Convert a 8bit normalized value from linear to srgb.
131  */
132 static inline uint8_t
util_format_linear_to_srgb_8unorm(uint8_t x)133 util_format_linear_to_srgb_8unorm(uint8_t x)
134 {
135    return util_format_linear_to_srgb_8unorm_table[x];
136 }
137 
138 
139 /**
140  * Convert a 8bit normalized value from srgb to linear.
141  */
142 static inline uint8_t
util_format_srgb_to_linear_8unorm(uint8_t x)143 util_format_srgb_to_linear_8unorm(uint8_t x)
144 {
145    return util_format_srgb_to_linear_8unorm_table[x];
146 }
147 
148 
149 #endif /* U_FORMAT_SRGB_H_ */
150