• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef bts_FLT16MAT3D_EM_H
18 #define bts_FLT16MAT3D_EM_H
19 
20 /* ---- includes ----------------------------------------------------------- */
21 
22 #include "b_BasicEm/Context.h"
23 #include "b_BasicEm/Basic.h"
24 #include "b_BasicEm/Phase.h"
25 #include "b_TensorEm/Int16Vec3D.h"
26 #include "b_TensorEm/Flt16Vec3D.h"
27 
28 /* ---- related objects  --------------------------------------------------- */
29 
30 /* ---- typedefs ----------------------------------------------------------- */
31 
32 /* ---- constants ---------------------------------------------------------- */
33 
34 /* ---- object definition -------------------------------------------------- */
35 
36 /** 3d matrix with floating point */
37 struct bts_Flt16Mat3D
38 {
39 
40 	/* ---- private data --------------------------------------------------- */
41 
42 	/* ---- public data ---------------------------------------------------- */
43 
44 	/** xx component */
45 	int16 xxE;
46 
47 	/** xy component */
48 	int16 xyE;
49 
50 	/** xz component */
51 	int16 xzE;
52 
53 	/** yx component */
54 	int16 yxE;
55 
56 	/** yy component */
57 	int16 yyE;
58 
59 	/** yz component */
60 	int16 yzE;
61 
62 	/** zx component */
63 	int16 zxE;
64 
65 	/** zy component */
66 	int16 zyE;
67 
68 	/** zz component */
69 	int16 zzE;
70 
71 	/** point position */
72 	int16 bbpE;
73 };
74 
75 /* ---- associated objects ------------------------------------------------- */
76 
77 /* ---- external functions ------------------------------------------------- */
78 
79 /* ---- \ghd{ constructor/destructor } ------------------------------------- */
80 
81 /** initializes matrix */
82 void bts_Flt16Mat3D_init( struct bts_Flt16Mat3D* ptrA );
83 
84 /** destroys matrix */
85 void bts_Flt16Mat3D_exit( struct bts_Flt16Mat3D* ptrA );
86 
87 /* ---- \ghd{ operators } -------------------------------------------------- */
88 
89 /* ---- \ghd{ query functions } -------------------------------------------- */
90 
91 /* ---- \ghd{ modify functions } ------------------------------------------- */
92 
93 /* ---- \ghd{ memory I/O } ------------------------------------------------- */
94 
95 /** size object needs when written to memory */
96 uint32 bts_Flt16Mat3D_memSize( struct bbs_Context* cpA,
97 							   const struct bts_Flt16Mat3D* ptrA );
98 
99 /** writes object to memory; returns number of bytes written */
100 uint32 bts_Flt16Mat3D_memWrite( struct bbs_Context* cpA,
101 							    const struct bts_Flt16Mat3D* ptrA,
102 								uint16* memPtrA );
103 
104 /** reads object from memory; returns number of bytes read */
105 uint32 bts_Flt16Mat3D_memRead( struct bbs_Context* cpA,
106 							   struct bts_Flt16Mat3D* ptrA,
107 							   const uint16* memPtrA );
108 
109 /* ---- \ghd{ exec functions } --------------------------------------------- */
110 
111 /** creates identity matrix */
112 struct bts_Flt16Mat3D bts_Flt16Mat3D_createIdentity( void );
113 
114 /** creates scale matrix */
115 struct bts_Flt16Mat3D bts_Flt16Mat3D_createScale( int32 scaleA, int32 scaleBbpA );
116 
117 /** creates matrix from 16 bit values */
118 struct bts_Flt16Mat3D bts_Flt16Mat3D_create16( int16 xxA, int16 xyA, int16 xzA,
119 											   int16 yxA, int16 yyA, int16 yzA,
120 											   int16 zxA, int16 zyA, int16 zzA,
121 											   int16 bbpA );
122 
123 /** creates matrix from 32 bit values (automatic adjustment of bbp value) */
124 struct bts_Flt16Mat3D bts_Flt16Mat3D_create32( int32 xxA, int32 xyA, int32 xzA,
125 											   int32 yxA, int32 yyA, int32 yzA,
126 											   int32 zxA, int32 zyA, int32 zzA,
127 											   int32 bbpA );
128 
129 /** scales matrix by a factor */
130 void bts_Flt16Mat3D_scale( struct bts_Flt16Mat3D* ptrA, int32 scaleA, int32 scaleBbpA );
131 
132 /** multiplies matrix with vecA; returns resulting vector */
133 #ifndef HW_EE /* causes internal compiler error in ee-gcc */
134 struct bts_Int16Vec3D bts_Flt16Mat3D_map( const struct bts_Flt16Mat3D* matPtrA,
135 								          const struct bts_Int16Vec3D* vecPtrA );
136 #endif
137 /** Multiplies matrix with float vecA; returns resulting vector.
138  *  The point position of returned vector is the same as of the input vector.
139  */
140 struct bts_Flt16Vec3D bts_Flt16Mat3D_mapFlt( const struct bts_Flt16Mat3D* matPtrA,
141 								             const struct bts_Flt16Vec3D* vecPtrA );
142 
143 /** multiplies matrix with matA; returns resulting matrix */
144 struct bts_Flt16Mat3D bts_Flt16Mat3D_mul( const struct bts_Flt16Mat3D* mat1PtrA,
145 								          const struct bts_Flt16Mat3D* mat2PtrA );
146 
147 /** multiplies matrix with matA; returns pointer to resulting matrix */
148 struct bts_Flt16Mat3D* bts_Flt16Mat3D_mulTo( struct bts_Flt16Mat3D* mat1PtrA,
149 				                             const struct bts_Flt16Mat3D* mat2PtrA );
150 
151 #endif /* bts_FLT16MAT3D_EM_H */
152 
153