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1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 /* ---- includes ----------------------------------------------------------- */
18 
19 #include "b_TensorEm/Int16Mat2D.h"
20 #include "b_TensorEm/Functions.h"
21 #include "b_BasicEm/Math.h"
22 
23 /* ------------------------------------------------------------------------- */
24 
25 /* ========================================================================= */
26 /*                                                                           */
27 /* ---- \ghd{ auxiliary functions } ---------------------------------------- */
28 /*                                                                           */
29 /* ========================================================================= */
30 
31 /* ------------------------------------------------------------------------- */
32 
33 /* ========================================================================= */
34 /*                                                                           */
35 /* ---- \ghd{ constructor / destructor } ----------------------------------- */
36 /*                                                                           */
37 /* ========================================================================= */
38 
39 /* ------------------------------------------------------------------------- */
40 
41 /* ========================================================================= */
42 /*                                                                           */
43 /* ---- \ghd{ operators } -------------------------------------------------- */
44 /*                                                                           */
45 /* ========================================================================= */
46 
47 /* ------------------------------------------------------------------------- */
48 
49 /* ========================================================================= */
50 /*                                                                           */
51 /* ---- \ghd{ query functions } -------------------------------------------- */
52 /*                                                                           */
53 /* ========================================================================= */
54 
55 /* ------------------------------------------------------------------------- */
56 
57 /* ========================================================================= */
58 /*                                                                           */
59 /* ---- \ghd{ modify functions } ------------------------------------------- */
60 /*                                                                           */
61 /* ========================================================================= */
62 
63 /* ------------------------------------------------------------------------- */
64 
65 /* ========================================================================= */
66 /*                                                                           */
67 /* ---- \ghd{ I/O } -------------------------------------------------------- */
68 /*                                                                           */
69 /* ========================================================================= */
70 
71 /* ------------------------------------------------------------------------- */
72 
73 /* ========================================================================= */
74 /*                                                                           */
75 /* ---- \ghd{ exec functions } --------------------------------------------- */
76 /*                                                                           */
77 /* ========================================================================= */
78 
79 /* ------------------------------------------------------------------------- */
80 
bts_Int16Mat2D_createIdentity()81 struct bts_Int16Mat2D bts_Int16Mat2D_createIdentity()
82 {
83 	struct bts_Int16Mat2D matL = { 1 << 14, 0, 0, 1 << 14, 14 };
84 	return matL;
85 }
86 
87 /* ------------------------------------------------------------------------- */
88 
bts_Int16Mat2D_createRotation(phase16 angleA)89 struct bts_Int16Mat2D bts_Int16Mat2D_createRotation( phase16 angleA )
90 {
91 	int16 cL = bbs_cos16( angleA );
92 	int16 sL = bbs_sin16( angleA );
93 	struct bts_Int16Mat2D matL;
94 	matL.xxE =  cL;
95 	matL.xyE = -sL;
96 	matL.yxE =  sL;
97 	matL.yyE =  cL;
98 	matL.bbpE = 14;
99 	return matL;
100 }
101 
102 /* ------------------------------------------------------------------------- */
103 
bts_Int16Mat2D_createRigid(phase16 angleA,struct flt16 scaleA)104 struct bts_Int16Mat2D bts_Int16Mat2D_createRigid( phase16 angleA, struct flt16 scaleA )
105 {
106 	struct bts_Int16Mat2D matL = bts_Int16Mat2D_createRotation( angleA );
107 	bts_Int16Mat2D_scale( &matL, scaleA );
108 	return matL;
109 }
110 
111 /* ------------------------------------------------------------------------- */
112 
bts_Int16Mat2D_scale(struct bts_Int16Mat2D * ptrA,struct flt16 scaleA)113 void bts_Int16Mat2D_scale( struct bts_Int16Mat2D* ptrA, struct flt16 scaleA )
114 {
115 	int32 xxL = ( int32 ) ptrA->xxE * scaleA.valE;
116 	int32 xyL = ( int32 ) ptrA->xyE * scaleA.valE;
117 	int32 yxL = ( int32 ) ptrA->yxE * scaleA.valE;
118 	int32 yyL = ( int32 ) ptrA->yyE * scaleA.valE;
119 
120 	uint32 shiftL = bts_maxAbsIntLog2Of4( xxL, xyL, yxL, yyL ) - 15;
121 
122 	ptrA->xxE = xxL >> shiftL;
123 	ptrA->xyE = xyL >> shiftL;
124 	ptrA->yxE = yxL >> shiftL;
125 	ptrA->yyE = yyL >> shiftL;
126 
127 	ptrA->bbpE += scaleA.bbpE - shiftL;
128 }
129 
130 /* ------------------------------------------------------------------------- */
131 
bts_Int16Mat2D_map(const struct bts_Int16Mat2D * matPtrA,const struct bts_Int16Vec2D * vecPtrA)132 struct bts_Int16Vec2D bts_Int16Mat2D_map( const struct bts_Int16Mat2D* matPtrA,
133 								          const struct bts_Int16Vec2D* vecPtrA )
134 {
135 	struct bts_Int16Vec2D vecL;
136 	vecL.xE = ( ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE ) >> matPtrA->bbpE;
137 	vecL.yE = ( ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE ) >> matPtrA->bbpE;
138 	return vecL;
139 }
140 
141 /* ------------------------------------------------------------------------- */
142 
bts_Int16Mat2D_mul(const struct bts_Int16Mat2D * mat1PtrA,const struct bts_Int16Mat2D * mat2PtrA)143 struct bts_Int16Mat2D bts_Int16Mat2D_mul( const struct bts_Int16Mat2D* mat1PtrA,
144 								          const struct bts_Int16Mat2D* mat2PtrA )
145 {
146 	struct bts_Int16Mat2D matL;
147 	int32 xxL = ( int32 ) mat1PtrA->xxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yxE;
148 	int32 xyL = ( int32 ) mat1PtrA->xxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->xyE * mat2PtrA->yyE;
149 	int32 yxL = ( int32 ) mat1PtrA->yxE * mat2PtrA->xxE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yxE;
150 	int32 yyL = ( int32 ) mat1PtrA->yxE * mat2PtrA->xyE + ( int32 ) mat1PtrA->yyE * mat2PtrA->yyE;
151 
152 	uint32 shiftL = bts_maxAbsIntLog2Of4( xxL, xyL, yxL, yyL ) - 15;
153 
154 	matL.xxE = xxL >> shiftL;
155 	matL.xyE = xyL >> shiftL;
156 	matL.yxE = yxL >> shiftL;
157 	matL.yyE = yyL >> shiftL;
158 
159 	matL.bbpE = mat1PtrA->bbpE + mat2PtrA->bbpE - shiftL;
160 
161 	return matL;
162 }
163 
164 /* ------------------------------------------------------------------------- */
165 
166 /* ========================================================================= */
167 
168 
169