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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GLBench_DEFINED
9 #define GLBench_DEFINED
10 
11 #include "Benchmark.h"
12 #include "SkCanvas.h"
13 #include "SkImageEncoder.h"
14 
15 #if SK_SUPPORT_GPU
16 #include "gl/GrGLFunctions.h"
17 
18 class GrGLContext;
19 struct GrGLInterface;
20 
21 /*
22  * A virtual base class for microbenches which want to specifically test the performance of GL
23  */
24 
25 class GLBench : public Benchmark {
26 public:
GLBench()27     GLBench() {}
28 
29 protected:
30     const GrGLContext* getGLContext(SkCanvas*);
onGetGLContext(const GrGLContext * ctx)31     virtual const GrGLContext* onGetGLContext(const GrGLContext* ctx) { return ctx; }
32     void onPreDraw(SkCanvas*) override;
33     virtual void setup(const GrGLContext*)=0;
34     void onPostDraw(SkCanvas* canvas) override;
35     virtual void teardown(const GrGLInterface*)=0;
36     void onDraw(int loops, SkCanvas*) override;
37     virtual void glDraw(int loops, const GrGLContext*)=0;
38     static GrGLuint CompileShader(const GrGLContext*, const char* shaderSrc, GrGLenum type);
39     static GrGLuint CreateProgram(const GrGLContext*, const char* vshader, const char* fshader);
40     static GrGLuint SetupFramebuffer(const GrGLInterface*, int screenWidth, int screenHeight);
41     static void DumpImage(const GrGLInterface* gl, uint32_t screenWidth, uint32_t screenHeight,
42                           const char* filename);
43 
44 
45 private:
46     typedef Benchmark INHERITED;
47 };
48 
49 
50 #endif
51 #endif
52