1 #include "Resources.h" 2 #include "gm.h" 3 4 DEF_SIMPLE_GM(small_image, canvas, 8, 8) { 5 SkBitmap bitmap; 6 if (GetResourceAsBitmap("randPixels.png", &bitmap)) { 7 canvas->drawBitmap(bitmap, 0.0f, 0.0f); 8 } else { 9 SkDebugf("\nCould not decode resource.\n"); 10 } 11 } 12