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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSurface_Base_DEFINED
9 #define SkSurface_Base_DEFINED
10 
11 #include "SkCanvas.h"
12 #include "SkImagePriv.h"
13 #include "SkSurface.h"
14 #include "SkSurfacePriv.h"
15 
16 class SkSurface_Base : public SkSurface {
17 public:
18     SkSurface_Base(int width, int height, const SkSurfaceProps*);
19     SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*);
20     virtual ~SkSurface_Base();
21 
onGetTextureHandle(BackendHandleAccess)22     virtual GrBackendObject onGetTextureHandle(BackendHandleAccess) {
23         return 0;
24     }
25 
onGetRenderTargetHandle(GrBackendObject *,BackendHandleAccess)26     virtual bool onGetRenderTargetHandle(GrBackendObject*, BackendHandleAccess) {
27         return false;
28     }
29 
30     /**
31      *  Allocate a canvas that will draw into this surface. We will cache this
32      *  canvas, to return the same object to the caller multiple times. We
33      *  take ownership, and will call unref() on the canvas when we go out of
34      *  scope.
35      */
36     virtual SkCanvas* onNewCanvas() = 0;
37 
38     virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0;
39 
40     /**
41      *  Allocate an SkImage that represents the current contents of the surface.
42      *  This needs to be able to outlive the surface itself (if need be), and
43      *  must faithfully represent the current contents, even if the surface
44      *  is changed after this called (e.g. it is drawn to via its canvas).
45      */
46     virtual sk_sp<SkImage> onNewImageSnapshot() = 0;
47 
48     /**
49      *  Default implementation:
50      *
51      *  image = this->newImageSnapshot();
52      *  if (image) {
53      *      image->draw(canvas, ...);
54      *      image->unref();
55      *  }
56      */
57     virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*);
58 
59     /**
60      * Called as a performance hint when the Surface is allowed to make it's contents
61      * undefined.
62      */
onDiscard()63     virtual void onDiscard() {}
64 
65     /**
66      *  If the surface is about to change, we call this so that our subclass
67      *  can optionally fork their backend (copy-on-write) in case it was
68      *  being shared with the cachedImage.
69      */
70     virtual void onCopyOnWrite(ContentChangeMode) = 0;
71 
72     /**
73      *  Signal the surface to remind its backing store that it's mutable again.
74      *  Called only when we _didn't_ copy-on-write; we assume the copies start mutable.
75      */
onRestoreBackingMutability()76     virtual void onRestoreBackingMutability() {}
77 
78     /**
79      * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
80      * Inserts the requested number of semaphores for the gpu to signal when work is complete on the
81      * gpu and inits the array of GrBackendSemaphores with the signaled semaphores.
82      */
onFlush(int numSemaphores,GrBackendSemaphore * signalSemaphores)83     virtual bool onFlush(int numSemaphores, GrBackendSemaphore* signalSemaphores) {
84         return false;
85     }
86 
87     /**
88      * Caused the current backend 3D API to wait on the passed in semaphores before executing new
89      * commands on the gpu. Any previously submitting commands will not be blocked by these
90      * semaphores.
91      */
onWait(int numSemaphores,const GrBackendSemaphore * waitSemaphores)92     virtual bool onWait(int numSemaphores, const GrBackendSemaphore* waitSemaphores) {
93         return false;
94     }
95 
96     inline SkCanvas* getCachedCanvas();
97     inline sk_sp<SkImage> refCachedImage();
98 
hasCachedImage()99     bool hasCachedImage() const { return fCachedImage != nullptr; }
100 
101     // called by SkSurface to compute a new genID
102     uint32_t newGenerationID();
103 
104 private:
105     std::unique_ptr<SkCanvas>   fCachedCanvas;
106     sk_sp<SkImage>              fCachedImage;
107 
108     void aboutToDraw(ContentChangeMode mode);
109 
110     // Returns true if there is an outstanding image-snapshot, indicating that a call to aboutToDraw
111     // would trigger a copy-on-write.
112     bool outstandingImageSnapshot() const;
113 
114     friend class SkCanvas;
115     friend class SkSurface;
116 
117     typedef SkSurface INHERITED;
118 };
119 
getCachedCanvas()120 SkCanvas* SkSurface_Base::getCachedCanvas() {
121     if (nullptr == fCachedCanvas) {
122         fCachedCanvas = std::unique_ptr<SkCanvas>(this->onNewCanvas());
123         if (fCachedCanvas) {
124             fCachedCanvas->setSurfaceBase(this);
125         }
126     }
127     return fCachedCanvas.get();
128 }
129 
refCachedImage()130 sk_sp<SkImage> SkSurface_Base::refCachedImage() {
131     if (fCachedImage) {
132         return fCachedImage;
133     }
134 
135     fCachedImage = this->onNewImageSnapshot();
136 
137     SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
138     return fCachedImage;
139 }
140 
141 #endif
142