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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkTypes.h"
9 
10 #if SK_SUPPORT_GPU
11 
12 #include "GrContext.h"
13 #include "GrPath.h"
14 #include "GrShape.h"
15 #include "SkBitmap.h"
16 #include "SkCanvas.h"
17 #include "SkColor.h"
18 #include "SkPaint.h"
19 #include "SkPath.h"
20 #include "SkDashPathEffect.h"
21 #include "SkRRect.h"
22 #include "SkRect.h"
23 #include "SkSurface.h"
24 #include "Test.h"
25 
26 #include <initializer_list>
27 
test_drawPathEmpty(skiatest::Reporter *,SkCanvas * canvas)28 static void test_drawPathEmpty(skiatest::Reporter*, SkCanvas* canvas) {
29     // Filling an empty path should not crash.
30     SkPaint paint;
31     SkRect emptyRect = SkRect::MakeEmpty();
32     canvas->drawRect(emptyRect, paint);
33     canvas->drawPath(SkPath(), paint);
34     canvas->drawOval(emptyRect, paint);
35     canvas->drawRect(emptyRect, paint);
36     canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
37 
38     // Stroking an empty path should not crash.
39     paint.setAntiAlias(true);
40     paint.setStyle(SkPaint::kStroke_Style);
41     paint.setColor(SK_ColorGRAY);
42     paint.setStrokeWidth(SkIntToScalar(20));
43     paint.setStrokeJoin(SkPaint::kRound_Join);
44     canvas->drawRect(emptyRect, paint);
45     canvas->drawPath(SkPath(), paint);
46     canvas->drawOval(emptyRect, paint);
47     canvas->drawRect(emptyRect, paint);
48     canvas->drawRRect(SkRRect::MakeRect(emptyRect), paint);
49 }
50 
fill_and_stroke(SkCanvas * canvas,const SkPath & p1,const SkPath & p2,sk_sp<SkPathEffect> effect)51 static void fill_and_stroke(SkCanvas* canvas, const SkPath& p1, const SkPath& p2,
52                             sk_sp<SkPathEffect> effect) {
53     SkPaint paint;
54     paint.setAntiAlias(true);
55     paint.setPathEffect(effect);
56 
57     canvas->drawPath(p1, paint);
58     canvas->drawPath(p2, paint);
59 
60     paint.setStyle(SkPaint::kStroke_Style);
61     canvas->drawPath(p1, paint);
62     canvas->drawPath(p2, paint);
63 }
64 
test_drawSameRectOvals(skiatest::Reporter *,SkCanvas * canvas)65 static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) {
66     // Drawing ovals with similar bounds but different points order should not crash.
67 
68     SkPath oval1, oval2;
69     const SkRect rect = SkRect::MakeWH(100, 50);
70     oval1.addOval(rect, SkPath::kCW_Direction);
71     oval2.addOval(rect, SkPath::kCCW_Direction);
72 
73     fill_and_stroke(canvas, oval1, oval2, nullptr);
74 
75     const SkScalar intervals[] = { 1, 1 };
76     fill_and_stroke(canvas, oval1, oval2, SkDashPathEffect::Make(intervals, 2, 0));
77 }
78 
DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GpuDrawPath,reporter,ctxInfo)79 DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GpuDrawPath, reporter, ctxInfo) {
80     for (auto& test_func : { &test_drawPathEmpty, &test_drawSameRectOvals }) {
81         for (auto& sampleCount : {0, 4, 16}) {
82             SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255);
83             auto surface(
84                 SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info,
85                                             sampleCount, nullptr));
86             if (!surface) {
87                 continue;
88             }
89             test_func(reporter, surface->getCanvas());
90         }
91     }
92 }
93 
94 DEF_GPUTEST(GrPathKeys, reporter, /*factory*/) {
95     SkPaint strokePaint;
96     strokePaint.setStyle(SkPaint::kStroke_Style);
97     strokePaint.setStrokeWidth(10.f);
98     GrStyle styles[] = {
99         GrStyle::SimpleFill(),
100         GrStyle::SimpleHairline(),
101         GrStyle(strokePaint)
102     };
103 
104     for (const GrStyle& style : styles) {
105         // Keys should not ignore conic weights.
106         SkPath path1, path2;
107         SkPoint p0 = SkPoint::Make(100, 0);
108         SkPoint p1 = SkPoint::Make(100, 100);
109 
110         path1.conicTo(p0, p1, .5f);
111         path2.conicTo(p0, p1, .7f);
112 
113         GrUniqueKey key1, key2;
114         // We expect these small paths to be keyed based on their data.
115         bool isVolatile;
116         GrPath::ComputeKey(GrShape(path1, GrStyle::SimpleFill()), &key1, &isVolatile);
117         REPORTER_ASSERT(reporter, !isVolatile);
118         REPORTER_ASSERT(reporter, key1.isValid());
119         GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &key2, &isVolatile);
120         REPORTER_ASSERT(reporter, !isVolatile);
121         REPORTER_ASSERT(reporter, key1.isValid());
122         REPORTER_ASSERT(reporter, key1 != key2);
123         {
124             GrUniqueKey tempKey;
125             path1.setIsVolatile(true);
126             GrPath::ComputeKey(GrShape(path1, style), &key1, &isVolatile);
127             REPORTER_ASSERT(reporter, isVolatile);
128             REPORTER_ASSERT(reporter, !tempKey.isValid());
129         }
130 
131         // Ensure that recreating the GrShape doesn't change the key.
132         {
133             GrUniqueKey tempKey;
134             GrPath::ComputeKey(GrShape(path2, GrStyle::SimpleFill()), &tempKey, &isVolatile);
135             REPORTER_ASSERT(reporter, key2 == tempKey);
136         }
137 
138         // Try a large path that is too big to be keyed off its data.
139         SkPath path3;
140         SkPath path4;
141         for (int i = 0; i < 1000; ++i) {
142             SkScalar s = SkIntToScalar(i);
143             path3.conicTo(s, 3.f * s / 4, s + 1.f, s, 0.5f + s / 2000.f);
144             path4.conicTo(s, 3.f * s / 4, s + 1.f, s, 0.3f + s / 2000.f);
145         }
146 
147         GrUniqueKey key3, key4;
148         // These aren't marked volatile and so should have keys
149         GrPath::ComputeKey(GrShape(path3, style), &key3, &isVolatile);
150         REPORTER_ASSERT(reporter, !isVolatile);
151         REPORTER_ASSERT(reporter, key3.isValid());
152         GrPath::ComputeKey(GrShape(path4, style), &key4, &isVolatile);
153         REPORTER_ASSERT(reporter, !isVolatile);
154         REPORTER_ASSERT(reporter, key4.isValid());
155         REPORTER_ASSERT(reporter, key3 != key4);
156 
157         {
158             GrUniqueKey tempKey;
159             path3.setIsVolatile(true);
160             GrPath::ComputeKey(GrShape(path3, style), &key1, &isVolatile);
161             REPORTER_ASSERT(reporter, isVolatile);
162             REPORTER_ASSERT(reporter, !tempKey.isValid());
163         }
164     }
165 }
166 
167 #endif
168