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1# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2#
3# Licensed under the Apache License, Version 2.0 (the "License");
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7#    http://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an "AS IS" BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15import("../../../swiftshader.gni")
16
17# Need a separate config to ensure the warnings are added to the end.
18config("swiftshader_opengl_preprocessor_private_config") {
19  if (is_win) {
20    cflags = [
21      "/wd4005",  # macro redefinition (in autogenerated code)
22      "/wd4267",  # conversion from size_t to int/unsigned int (in autogenerated code)
23      "/wd4702",  # unreachable code (in autogenerated code)
24    ]
25  }
26}
27
28swiftshader_source_set("swiftshader_opengl_preprocessor") {
29  sources = [
30    "Diagnostics.cpp",
31    "DirectiveHandler.cpp",
32    "DirectiveParser.cpp",
33    "ExpressionParser.cpp",
34    "Input.cpp",
35    "Lexer.cpp",
36    "Macro.cpp",
37    "MacroExpander.cpp",
38    "Preprocessor.cpp",
39    "Token.cpp",
40    "Tokenizer.cpp",
41  ]
42
43  configs = [ ":swiftshader_opengl_preprocessor_private_config" ]
44}
45