1# Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2# 3# Licensed under the Apache License, Version 2.0 (the "License"); 4# you may not use this file except in compliance with the License. 5# You may obtain a copy of the License at 6# 7# http://www.apache.org/licenses/LICENSE-2.0 8# 9# Unless required by applicable law or agreed to in writing, software 10# distributed under the License is distributed on an "AS IS" BASIS, 11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12# See the License for the specific language governing permissions and 13# limitations under the License. 14 15import("../../../swiftshader.gni") 16 17# Need a separate config to ensure the warnings are added to the end. 18config("swiftshader_opengl_preprocessor_private_config") { 19 if (is_win) { 20 cflags = [ 21 "/wd4005", # macro redefinition (in autogenerated code) 22 "/wd4267", # conversion from size_t to int/unsigned int (in autogenerated code) 23 "/wd4702", # unreachable code (in autogenerated code) 24 ] 25 } 26} 27 28swiftshader_source_set("swiftshader_opengl_preprocessor") { 29 sources = [ 30 "Diagnostics.cpp", 31 "DirectiveHandler.cpp", 32 "DirectiveParser.cpp", 33 "ExpressionParser.cpp", 34 "Input.cpp", 35 "Lexer.cpp", 36 "Macro.cpp", 37 "MacroExpander.cpp", 38 "Preprocessor.cpp", 39 "Token.cpp", 40 "Tokenizer.cpp", 41 ] 42 43 configs = [ ":swiftshader_opengl_preprocessor_private_config" ] 44} 45