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1# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2#
3# Licensed under the Apache License, Version 2.0 (the "License");
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7#    http://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an "AS IS" BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15import("../swiftshader.gni")
16
17# Need a separate config to ensure the warnings are added to the end.
18config("swiftshader_renderer_private_config") {
19  if (is_win) {
20    cflags = [
21      "/wd4201",  # nameless struct/union
22      "/wd4324",  # structure was padded due to alignment specifier
23      "/wd5030",  # attribute is not recognized
24    ]
25  } else {
26    cflags = [
27      "-msse2",
28      "-Wno-sign-compare",
29    ]
30  }
31}
32
33swiftshader_source_set("swiftshader_renderer") {
34  deps = [
35    "../Shader:swiftshader_shader",
36  ]
37
38  sources = [
39    "Blitter.cpp",
40    "Clipper.cpp",
41    "Color.cpp",
42    "Context.cpp",
43    "ETC_Decoder.cpp",
44    "Matrix.cpp",
45    "PixelProcessor.cpp",
46    "Plane.cpp",
47    "Point.cpp",
48    "QuadRasterizer.cpp",
49    "Renderer.cpp",
50    "Sampler.cpp",
51    "SetupProcessor.cpp",
52    "Surface.cpp",
53    "TextureStage.cpp",
54    "Vector.cpp",
55    "VertexProcessor.cpp",
56  ]
57
58  configs = [ ":swiftshader_renderer_private_config" ]
59
60  include_dirs = [
61    ".",
62    "..",
63    "../Common",
64    "../Main",
65    "../Shader",
66  ]
67}
68