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1 //===- llvm/PassManager.h - Container for Passes ----------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the PassManager class.  This class is used to hold,
11 // maintain, and optimize execution of Passes.  The PassManager class ensures
12 // that analysis results are available before a pass runs, and that Pass's are
13 // destroyed when the PassManager is destroyed.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #ifndef LLVM_PASSMANAGER_H
18 #define LLVM_PASSMANAGER_H
19 
20 #include "llvm/Pass.h"
21 
22 namespace llvm {
23 
24 class Pass;
25 class Module;
26 
27 class PassManagerImpl;
28 class FunctionPassManagerImpl;
29 
30 /// PassManagerBase - An abstract interface to allow code to add passes to
31 /// a pass manager without having to hard-code what kind of pass manager
32 /// it is.
33 class PassManagerBase {
34 public:
35   virtual ~PassManagerBase();
36 
37   /// add - Add a pass to the queue of passes to run.  This passes ownership of
38   /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
39   /// will be destroyed as well, so there is no need to delete the pass.  This
40   /// implies that all passes MUST be allocated with 'new'.
41   virtual void add(Pass *P) = 0;
42 };
43 
44 /// PassManager manages ModulePassManagers
45 class PassManager : public PassManagerBase {
46 public:
47 
48   PassManager();
49   ~PassManager();
50 
51   /// add - Add a pass to the queue of passes to run.  This passes ownership of
52   /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
53   /// will be destroyed as well, so there is no need to delete the pass.  This
54   /// implies that all passes MUST be allocated with 'new'.
55   void add(Pass *P);
56 
57   /// run - Execute all of the passes scheduled for execution.  Keep track of
58   /// whether any of the passes modifies the module, and if so, return true.
59   bool run(Module &M);
60 
61 private:
62   /// addImpl - Add a pass to the queue of passes to run, without
63   /// checking whether to add a printer pass.
64   void addImpl(Pass *P);
65 
66   /// PassManagerImpl_New is the actual class. PassManager is just the
67   /// wraper to publish simple pass manager interface
68   PassManagerImpl *PM;
69 };
70 
71 /// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
72 class FunctionPassManager : public PassManagerBase {
73 public:
74   /// FunctionPassManager ctor - This initializes the pass manager.  It needs,
75   /// but does not take ownership of, the specified Module.
76   explicit FunctionPassManager(Module *M);
77   ~FunctionPassManager();
78 
79   /// add - Add a pass to the queue of passes to run.  This passes
80   /// ownership of the Pass to the PassManager.  When the
81   /// PassManager_X is destroyed, the pass will be destroyed as well, so
82   /// there is no need to delete the pass. (TODO delete passes.)
83   /// This implies that all passes MUST be allocated with 'new'.
84   void add(Pass *P);
85 
86   /// run - Execute all of the passes scheduled for execution.  Keep
87   /// track of whether any of the passes modifies the function, and if
88   /// so, return true.
89   ///
90   bool run(Function &F);
91 
92   /// doInitialization - Run all of the initializers for the function passes.
93   ///
94   bool doInitialization();
95 
96   /// doFinalization - Run all of the finalizers for the function passes.
97   ///
98   bool doFinalization();
99 
100 private:
101   /// addImpl - Add a pass to the queue of passes to run, without
102   /// checking whether to add a printer pass.
103   void addImpl(Pass *P);
104 
105   FunctionPassManagerImpl *FPM;
106   Module *M;
107 };
108 
109 } // End llvm namespace
110 
111 #endif
112