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1; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
2; RUN: llc < %s -march=arm -mattr=+neon -regalloc=basic | FileCheck %s
3
4%struct.__neon_int8x8x3_t = type { <8 x i8>,  <8 x i8>,  <8 x i8> }
5%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
6%struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> }
7%struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> }
8%struct.__neon_int64x1x3_t = type { <1 x i64>, <1 x i64>, <1 x i64> }
9
10%struct.__neon_int8x16x3_t = type { <16 x i8>,  <16 x i8>,  <16 x i8> }
11%struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> }
12%struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> }
13%struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
14
15define <8 x i8> @vld3i8(i8* %A) nounwind {
16;CHECK: vld3i8:
17;Check the alignment value.  Max for this instruction is 64 bits:
18;CHECK: vld3.8 {d16, d17, d18}, [r0, :64]
19	%tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A, i32 32)
20        %tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0
21        %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2
22        %tmp4 = add <8 x i8> %tmp2, %tmp3
23	ret <8 x i8> %tmp4
24}
25
26define <4 x i16> @vld3i16(i16* %A) nounwind {
27;CHECK: vld3i16:
28;CHECK: vld3.16
29	%tmp0 = bitcast i16* %A to i8*
30	%tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8* %tmp0, i32 1)
31        %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0
32        %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2
33        %tmp4 = add <4 x i16> %tmp2, %tmp3
34	ret <4 x i16> %tmp4
35}
36
37;Check for a post-increment updating load with register increment.
38define <4 x i16> @vld3i16_update(i16** %ptr, i32 %inc) nounwind {
39;CHECK: vld3i16_update:
40;CHECK: vld3.16 {d16, d17, d18}, [{{r[0-9]+}}], {{r[0-9]+}}
41	%A = load i16** %ptr
42	%tmp0 = bitcast i16* %A to i8*
43	%tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8* %tmp0, i32 1)
44	%tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0
45	%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2
46	%tmp4 = add <4 x i16> %tmp2, %tmp3
47	%tmp5 = getelementptr i16* %A, i32 %inc
48	store i16* %tmp5, i16** %ptr
49	ret <4 x i16> %tmp4
50}
51
52define <2 x i32> @vld3i32(i32* %A) nounwind {
53;CHECK: vld3i32:
54;CHECK: vld3.32
55	%tmp0 = bitcast i32* %A to i8*
56	%tmp1 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32(i8* %tmp0, i32 1)
57        %tmp2 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 0
58        %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 2
59        %tmp4 = add <2 x i32> %tmp2, %tmp3
60	ret <2 x i32> %tmp4
61}
62
63define <2 x float> @vld3f(float* %A) nounwind {
64;CHECK: vld3f:
65;CHECK: vld3.32
66	%tmp0 = bitcast float* %A to i8*
67	%tmp1 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32(i8* %tmp0, i32 1)
68        %tmp2 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 0
69        %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 2
70        %tmp4 = fadd <2 x float> %tmp2, %tmp3
71	ret <2 x float> %tmp4
72}
73
74define <1 x i64> @vld3i64(i64* %A) nounwind {
75;CHECK: vld3i64:
76;Check the alignment value.  Max for this instruction is 64 bits:
77;CHECK: vld1.64 {d16, d17, d18}, [r0, :64]
78	%tmp0 = bitcast i64* %A to i8*
79	%tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8* %tmp0, i32 16)
80        %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0
81        %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2
82        %tmp4 = add <1 x i64> %tmp2, %tmp3
83	ret <1 x i64> %tmp4
84}
85
86define <16 x i8> @vld3Qi8(i8* %A) nounwind {
87;CHECK: vld3Qi8:
88;Check the alignment value.  Max for this instruction is 64 bits:
89;CHECK: vld3.8 {d16, d18, d20}, [r0, :64]!
90;CHECK: vld3.8 {d17, d19, d21}, [r0, :64]
91	%tmp1 = call %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8(i8* %A, i32 32)
92        %tmp2 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 0
93        %tmp3 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 2
94        %tmp4 = add <16 x i8> %tmp2, %tmp3
95	ret <16 x i8> %tmp4
96}
97
98define <8 x i16> @vld3Qi16(i16* %A) nounwind {
99;CHECK: vld3Qi16:
100;CHECK: vld3.16
101;CHECK: vld3.16
102	%tmp0 = bitcast i16* %A to i8*
103	%tmp1 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16(i8* %tmp0, i32 1)
104        %tmp2 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 0
105        %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 2
106        %tmp4 = add <8 x i16> %tmp2, %tmp3
107	ret <8 x i16> %tmp4
108}
109
110define <4 x i32> @vld3Qi32(i32* %A) nounwind {
111;CHECK: vld3Qi32:
112;CHECK: vld3.32
113;CHECK: vld3.32
114	%tmp0 = bitcast i32* %A to i8*
115	%tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8* %tmp0, i32 1)
116        %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0
117        %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2
118        %tmp4 = add <4 x i32> %tmp2, %tmp3
119	ret <4 x i32> %tmp4
120}
121
122;Check for a post-increment updating load.
123define <4 x i32> @vld3Qi32_update(i32** %ptr) nounwind {
124;CHECK: vld3Qi32_update:
125;CHECK: vld3.32 {d16, d18, d20}, [r[[R:[0-9]+]]]!
126;CHECK: vld3.32 {d17, d19, d21}, [r[[R]]]!
127	%A = load i32** %ptr
128	%tmp0 = bitcast i32* %A to i8*
129	%tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8* %tmp0, i32 1)
130	%tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0
131	%tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2
132	%tmp4 = add <4 x i32> %tmp2, %tmp3
133	%tmp5 = getelementptr i32* %A, i32 12
134	store i32* %tmp5, i32** %ptr
135	ret <4 x i32> %tmp4
136}
137
138define <4 x float> @vld3Qf(float* %A) nounwind {
139;CHECK: vld3Qf:
140;CHECK: vld3.32
141;CHECK: vld3.32
142	%tmp0 = bitcast float* %A to i8*
143	%tmp1 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32(i8* %tmp0, i32 1)
144        %tmp2 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 0
145        %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 2
146        %tmp4 = fadd <4 x float> %tmp2, %tmp3
147	ret <4 x float> %tmp4
148}
149
150declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8*, i32) nounwind readonly
151declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8*, i32) nounwind readonly
152declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32(i8*, i32) nounwind readonly
153declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32(i8*, i32) nounwind readonly
154declare %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8*, i32) nounwind readonly
155
156declare %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8(i8*, i32) nounwind readonly
157declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16(i8*, i32) nounwind readonly
158declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8*, i32) nounwind readonly
159declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32(i8*, i32) nounwind readonly
160