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1 
2 #if 0 /* in case someone actually tries to compile this */
3 
4 /* example.c - an example of using libpng
5  * Last changed in libpng 1.2.37 [June 4, 2009]
6  * This file has been placed in the public domain by the authors.
7  * Maintained 1998-2010 Glenn Randers-Pehrson
8  * Maintained 1996, 1997 Andreas Dilger)
9  * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
10  */
11 
12 /* This is an example of how to use libpng to read and write PNG files.
13  * The file libpng.txt is much more verbose then this.  If you have not
14  * read it, do so first.  This was designed to be a starting point of an
15  * implementation.  This is not officially part of libpng, is hereby placed
16  * in the public domain, and therefore does not require a copyright notice.
17  *
18  * This file does not currently compile, because it is missing certain
19  * parts, like allocating memory to hold an image.  You will have to
20  * supply these parts to get it to compile.  For an example of a minimal
21  * working PNG reader/writer, see pngtest.c, included in this distribution;
22  * see also the programs in the contrib directory.
23  */
24 
25 #include "png.h"
26 
27  /* The png_jmpbuf() macro, used in error handling, became available in
28   * libpng version 1.0.6.  If you want to be able to run your code with older
29   * versions of libpng, you must define the macro yourself (but only if it
30   * is not already defined by libpng!).
31   */
32 
33 #ifndef png_jmpbuf
34 #  define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
35 #endif
36 
37 /* Check to see if a file is a PNG file using png_sig_cmp().  png_sig_cmp()
38  * returns zero if the image is a PNG and nonzero if it isn't a PNG.
39  *
40  * The function check_if_png() shown here, but not used, returns nonzero (true)
41  * if the file can be opened and is a PNG, 0 (false) otherwise.
42  *
43  * If this call is successful, and you are going to keep the file open,
44  * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
45  * you have created the png_ptr, so that libpng knows your application
46  * has read that many bytes from the start of the file.  Make sure you
47  * don't call png_set_sig_bytes() with more than 8 bytes read or give it
48  * an incorrect number of bytes read, or you will either have read too
49  * many bytes (your fault), or you are telling libpng to read the wrong
50  * number of magic bytes (also your fault).
51  *
52  * Many applications already read the first 2 or 4 bytes from the start
53  * of the image to determine the file type, so it would be easiest just
54  * to pass the bytes to png_sig_cmp() or even skip that if you know
55  * you have a PNG file, and call png_set_sig_bytes().
56  */
57 #define PNG_BYTES_TO_CHECK 4
58 int check_if_png(char *file_name, FILE **fp)
59 {
60    char buf[PNG_BYTES_TO_CHECK];
61 
62    /* Open the prospective PNG file. */
63    if ((*fp = fopen(file_name, "rb")) == NULL)
64       return 0;
65 
66    /* Read in some of the signature bytes */
67    if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
68       return 0;
69 
70    /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
71       Return nonzero (true) if they match */
72 
73    return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
74 }
75 
76 /* Read a PNG file.  You may want to return an error code if the read
77  * fails (depending upon the failure).  There are two "prototypes" given
78  * here - one where we are given the filename, and we need to open the
79  * file, and the other where we are given an open file (possibly with
80  * some or all of the magic bytes read - see comments above).
81  */
82 #ifdef open_file /* prototype 1 */
83 void read_png(char *file_name)  /* We need to open the file */
84 {
85    png_structp png_ptr;
86    png_infop info_ptr;
87    unsigned int sig_read = 0;
88    png_uint_32 width, height;
89    int bit_depth, color_type, interlace_type;
90    FILE *fp;
91 
92    if ((fp = fopen(file_name, "rb")) == NULL)
93       return (ERROR);
94 
95 #else no_open_file /* prototype 2 */
96 void read_png(FILE *fp, unsigned int sig_read)  /* File is already open */
97 {
98    png_structp png_ptr;
99    png_infop info_ptr;
100    png_uint_32 width, height;
101    int bit_depth, color_type, interlace_type;
102 #endif no_open_file /* Only use one prototype! */
103 
104    /* Create and initialize the png_struct with the desired error handler
105     * functions.  If you want to use the default stderr and longjump method,
106     * you can supply NULL for the last three parameters.  We also supply the
107     * the compiler header file version, so that we know if the application
108     * was compiled with a compatible version of the library.  REQUIRED
109     */
110    png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
111       png_voidp user_error_ptr, user_error_fn, user_warning_fn);
112 
113    if (png_ptr == NULL)
114    {
115       fclose(fp);
116       return (ERROR);
117    }
118 
119    /* Allocate/initialize the memory for image information.  REQUIRED. */
120    info_ptr = png_create_info_struct(png_ptr);
121    if (info_ptr == NULL)
122    {
123       fclose(fp);
124       png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
125       return (ERROR);
126    }
127 
128    /* Set error handling if you are using the setjmp/longjmp method (this is
129     * the normal method of doing things with libpng).  REQUIRED unless you
130     * set up your own error handlers in the png_create_read_struct() earlier.
131     */
132 
133    if (setjmp(png_jmpbuf(png_ptr)))
134    {
135       /* Free all of the memory associated with the png_ptr and info_ptr */
136       png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
137       fclose(fp);
138       /* If we get here, we had a problem reading the file */
139       return (ERROR);
140    }
141 
142    /* One of the following I/O initialization methods is REQUIRED */
143 #ifdef streams /* PNG file I/O method 1 */
144    /* Set up the input control if you are using standard C streams */
145    png_init_io(png_ptr, fp);
146 
147 #else no_streams /* PNG file I/O method 2 */
148    /* If you are using replacement read functions, instead of calling
149     * png_init_io() here you would call:
150     */
151    png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
152    /* where user_io_ptr is a structure you want available to the callbacks */
153 #endif no_streams /* Use only one I/O method! */
154 
155    /* If we have already read some of the signature */
156    png_set_sig_bytes(png_ptr, sig_read);
157 
158 #ifdef hilevel
159    /*
160     * If you have enough memory to read in the entire image at once,
161     * and you need to specify only transforms that can be controlled
162     * with one of the PNG_TRANSFORM_* bits (this presently excludes
163     * dithering, filling, setting background, and doing gamma
164     * adjustment), then you can read the entire image (including
165     * pixels) into the info structure with this call:
166     */
167    png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
168 
169 #else
170    /* OK, you're doing it the hard way, with the lower-level functions */
171 
172    /* The call to png_read_info() gives us all of the information from the
173     * PNG file before the first IDAT (image data chunk).  REQUIRED
174     */
175    png_read_info(png_ptr, info_ptr);
176 
177    png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
178        &interlace_type, int_p_NULL, int_p_NULL);
179 
180    /* Set up the data transformations you want.  Note that these are all
181     * optional.  Only call them if you want/need them.  Many of the
182     * transformations only work on specific types of images, and many
183     * are mutually exclusive.
184     */
185 
186    /* Tell libpng to strip 16 bit/color files down to 8 bits/color */
187    png_set_strip_16(png_ptr);
188 
189    /* Strip alpha bytes from the input data without combining with the
190     * background (not recommended).
191     */
192    png_set_strip_alpha(png_ptr);
193 
194    /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
195     * byte into separate bytes (useful for paletted and grayscale images).
196     */
197    png_set_packing(png_ptr);
198 
199    /* Change the order of packed pixels to least significant bit first
200     * (not useful if you are using png_set_packing). */
201    png_set_packswap(png_ptr);
202 
203    /* Expand paletted colors into true RGB triplets */
204    if (color_type == PNG_COLOR_TYPE_PALETTE)
205       png_set_palette_to_rgb(png_ptr);
206 
207    /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
208    if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
209       png_set_expand_gray_1_2_4_to_8(png_ptr);
210 
211    /* Expand paletted or RGB images with transparency to full alpha channels
212     * so the data will be available as RGBA quartets.
213     */
214    if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
215       png_set_tRNS_to_alpha(png_ptr);
216 
217    /* Set the background color to draw transparent and alpha images over.
218     * It is possible to set the red, green, and blue components directly
219     * for paletted images instead of supplying a palette index.  Note that
220     * even if the PNG file supplies a background, you are not required to
221     * use it - you should use the (solid) application background if it has one.
222     */
223 
224    png_color_16 my_background, *image_background;
225 
226    if (png_get_bKGD(png_ptr, info_ptr, &image_background))
227       png_set_background(png_ptr, image_background,
228                          PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
229    else
230       png_set_background(png_ptr, &my_background,
231                          PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
232 
233    /* Some suggestions as to how to get a screen gamma value
234     *
235     * Note that screen gamma is the display_exponent, which includes
236     * the CRT_exponent and any correction for viewing conditions
237     */
238    if (/* We have a user-defined screen gamma value */)
239    {
240       screen_gamma = user-defined screen_gamma;
241    }
242    /* This is one way that applications share the same screen gamma value */
243    else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
244    {
245       screen_gamma = atof(gamma_str);
246    }
247    /* If we don't have another value */
248    else
249    {
250       screen_gamma = 2.2;  /* A good guess for a PC monitor in a dimly
251                               lit room */
252       screen_gamma = 1.7 or 1.0;  /* A good guess for Mac systems */
253    }
254 
255    /* Tell libpng to handle the gamma conversion for you.  The final call
256     * is a good guess for PC generated images, but it should be configurable
257     * by the user at run time by the user.  It is strongly suggested that
258     * your application support gamma correction.
259     */
260 
261    int intent;
262 
263    if (png_get_sRGB(png_ptr, info_ptr, &intent))
264       png_set_gamma(png_ptr, screen_gamma, 0.45455);
265    else
266    {
267       double image_gamma;
268       if (png_get_gAMA(png_ptr, info_ptr, &image_gamma))
269          png_set_gamma(png_ptr, screen_gamma, image_gamma);
270       else
271          png_set_gamma(png_ptr, screen_gamma, 0.45455);
272    }
273 
274    /* Dither RGB files down to 8 bit palette or reduce palettes
275     * to the number of colors available on your screen.
276     */
277    if (color_type & PNG_COLOR_MASK_COLOR)
278    {
279       int num_palette;
280       png_colorp palette;
281 
282       /* This reduces the image to the application supplied palette */
283       if (/* We have our own palette */)
284       {
285          /* An array of colors to which the image should be dithered */
286          png_color std_color_cube[MAX_SCREEN_COLORS];
287 
288          png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
289             MAX_SCREEN_COLORS, png_uint_16p_NULL, 0);
290       }
291       /* This reduces the image to the palette supplied in the file */
292       else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
293       {
294          png_uint_16p histogram = NULL;
295 
296          png_get_hIST(png_ptr, info_ptr, &histogram);
297 
298          png_set_dither(png_ptr, palette, num_palette,
299                         max_screen_colors, histogram, 0);
300       }
301    }
302 
303    /* Invert monochrome files to have 0 as white and 1 as black */
304    png_set_invert_mono(png_ptr);
305 
306    /* If you want to shift the pixel values from the range [0,255] or
307     * [0,65535] to the original [0,7] or [0,31], or whatever range the
308     * colors were originally in:
309     */
310    if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
311    {
312       png_color_8p sig_bit_p;
313 
314       png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
315       png_set_shift(png_ptr, sig_bit_p);
316    }
317 
318    /* Flip the RGB pixels to BGR (or RGBA to BGRA) */
319    if (color_type & PNG_COLOR_MASK_COLOR)
320       png_set_bgr(png_ptr);
321 
322    /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
323    png_set_swap_alpha(png_ptr);
324 
325    /* Swap bytes of 16 bit files to least significant byte first */
326    png_set_swap(png_ptr);
327 
328    /* Add filler (or alpha) byte (before/after each RGB triplet) */
329    png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
330 
331    /* Turn on interlace handling.  REQUIRED if you are not using
332     * png_read_image().  To see how to handle interlacing passes,
333     * see the png_read_row() method below:
334     */
335    number_passes = png_set_interlace_handling(png_ptr);
336 
337    /* Optional call to gamma correct and add the background to the palette
338     * and update info structure.  REQUIRED if you are expecting libpng to
339     * update the palette for you (ie you selected such a transform above).
340     */
341    png_read_update_info(png_ptr, info_ptr);
342 
343    /* Allocate the memory to hold the image using the fields of info_ptr. */
344 
345    /* The easiest way to read the image: */
346    png_bytep row_pointers[height];
347 
348    /* Clear the pointer array */
349    for (row = 0; row < height; row++)
350       row_pointers[row] = NULL;
351 
352    for (row = 0; row < height; row++)
353       row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
354          info_ptr));
355 
356    /* Now it's time to read the image.  One of these methods is REQUIRED */
357 #ifdef entire /* Read the entire image in one go */
358    png_read_image(png_ptr, row_pointers);
359 
360 #else no_entire /* Read the image one or more scanlines at a time */
361    /* The other way to read images - deal with interlacing: */
362 
363    for (pass = 0; pass < number_passes; pass++)
364    {
365 #ifdef single /* Read the image a single row at a time */
366       for (y = 0; y < height; y++)
367       {
368          png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1);
369       }
370 
371 #else no_single /* Read the image several rows at a time */
372       for (y = 0; y < height; y += number_of_rows)
373       {
374 #ifdef sparkle /* Read the image using the "sparkle" effect. */
375          png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL,
376             number_of_rows);
377 #else no_sparkle /* Read the image using the "rectangle" effect */
378          png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y],
379             number_of_rows);
380 #endif no_sparkle /* Use only one of these two methods */
381       }
382 
383       /* If you want to display the image after every pass, do so here */
384 #endif no_single /* Use only one of these two methods */
385    }
386 #endif no_entire /* Use only one of these two methods */
387 
388    /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
389    png_read_end(png_ptr, info_ptr);
390 #endif hilevel
391 
392    /* At this point you have read the entire image */
393 
394    /* Clean up after the read, and free any memory allocated - REQUIRED */
395    png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
396 
397    /* Close the file */
398    fclose(fp);
399 
400    /* That's it */
401    return (OK);
402 }
403 
404 /* Progressively read a file */
405 
406 int
407 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
408 {
409    /* Create and initialize the png_struct with the desired error handler
410     * functions.  If you want to use the default stderr and longjump method,
411     * you can supply NULL for the last three parameters.  We also check that
412     * the library version is compatible in case we are using dynamically
413     * linked libraries.
414     */
415    *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
416        png_voidp user_error_ptr, user_error_fn, user_warning_fn);
417 
418    if (*png_ptr == NULL)
419    {
420       *info_ptr = NULL;
421       return (ERROR);
422    }
423 
424    *info_ptr = png_create_info_struct(png_ptr);
425 
426    if (*info_ptr == NULL)
427    {
428       png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
429       return (ERROR);
430    }
431 
432    if (setjmp(png_jmpbuf((*png_ptr))))
433    {
434       png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
435       return (ERROR);
436    }
437 
438    /* This one's new.  You will need to provide all three
439     * function callbacks, even if you aren't using them all.
440     * If you aren't using all functions, you can specify NULL
441     * parameters.  Even when all three functions are NULL,
442     * you need to call png_set_progressive_read_fn().
443     * These functions shouldn't be dependent on global or
444     * static variables if you are decoding several images
445     * simultaneously.  You should store stream specific data
446     * in a separate struct, given as the second parameter,
447     * and retrieve the pointer from inside the callbacks using
448     * the function png_get_progressive_ptr(png_ptr).
449     */
450    png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
451       info_callback, row_callback, end_callback);
452 
453    return (OK);
454 }
455 
456 int
457 process_data(png_structp *png_ptr, png_infop *info_ptr,
458    png_bytep buffer, png_uint_32 length)
459 {
460    if (setjmp(png_jmpbuf((*png_ptr))))
461    {
462       /* Free the png_ptr and info_ptr memory on error */
463       png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);
464       return (ERROR);
465    }
466 
467    /* This one's new also.  Simply give it chunks of data as
468     * they arrive from the data stream (in order, of course).
469     * On segmented machines, don't give it any more than 64K.
470     * The library seems to run fine with sizes of 4K, although
471     * you can give it much less if necessary (I assume you can
472     * give it chunks of 1 byte, but I haven't tried with less
473     * than 256 bytes yet).  When this function returns, you may
474     * want to display any rows that were generated in the row
475     * callback, if you aren't already displaying them there.
476     */
477    png_process_data(*png_ptr, *info_ptr, buffer, length);
478    return (OK);
479 }
480 
481 info_callback(png_structp png_ptr, png_infop info)
482 {
483    /* Do any setup here, including setting any of the transformations
484     * mentioned in the Reading PNG files section.  For now, you _must_
485     * call either png_start_read_image() or png_read_update_info()
486     * after all the transformations are set (even if you don't set
487     * any).  You may start getting rows before png_process_data()
488     * returns, so this is your last chance to prepare for that.
489     */
490 }
491 
492 row_callback(png_structp png_ptr, png_bytep new_row,
493    png_uint_32 row_num, int pass)
494 {
495    /*
496     * This function is called for every row in the image.  If the
497     * image is interlaced, and you turned on the interlace handler,
498     * this function will be called for every row in every pass.
499     *
500     * In this function you will receive a pointer to new row data from
501     * libpng called new_row that is to replace a corresponding row (of
502     * the same data format) in a buffer allocated by your application.
503     *
504     * The new row data pointer "new_row" may be NULL, indicating there is
505     * no new data to be replaced (in cases of interlace loading).
506     *
507     * If new_row is not NULL then you need to call
508     * png_progressive_combine_row() to replace the corresponding row as
509     * shown below:
510     */
511 
512    /* Get pointer to corresponding row in our
513     * PNG read buffer.
514     */
515    png_bytep old_row = ((png_bytep *)our_data)[row_num];
516 
517    /* If both rows are allocated then copy the new row
518     * data to the corresponding row data.
519     */
520    if ((old_row != NULL) && (new_row != NULL))
521    png_progressive_combine_row(png_ptr, old_row, new_row);
522 
523    /*
524     * The rows and passes are called in order, so you don't really
525     * need the row_num and pass, but I'm supplying them because it
526     * may make your life easier.
527     *
528     * For the non-NULL rows of interlaced images, you must call
529     * png_progressive_combine_row() passing in the new row and the
530     * old row, as demonstrated above.  You can call this function for
531     * NULL rows (it will just return) and for non-interlaced images
532     * (it just does the png_memcpy for you) if it will make the code
533     * easier.  Thus, you can just do this for all cases:
534     */
535 
536    png_progressive_combine_row(png_ptr, old_row, new_row);
537 
538    /* where old_row is what was displayed for previous rows.  Note
539     * that the first pass (pass == 0 really) will completely cover
540     * the old row, so the rows do not have to be initialized.  After
541     * the first pass (and only for interlaced images), you will have
542     * to pass the current row as new_row, and the function will combine
543     * the old row and the new row.
544     */
545 }
546 
547 end_callback(png_structp png_ptr, png_infop info)
548 {
549    /* This function is called when the whole image has been read,
550     * including any chunks after the image (up to and including
551     * the IEND).  You will usually have the same info chunk as you
552     * had in the header, although some data may have been added
553     * to the comments and time fields.
554     *
555     * Most people won't do much here, perhaps setting a flag that
556     * marks the image as finished.
557     */
558 }
559 
560 /* Write a png file */
561 void write_png(char *file_name /* , ... other image information ... */)
562 {
563    FILE *fp;
564    png_structp png_ptr;
565    png_infop info_ptr;
566    png_colorp palette;
567 
568    /* Open the file */
569    fp = fopen(file_name, "wb");
570    if (fp == NULL)
571       return (ERROR);
572 
573    /* Create and initialize the png_struct with the desired error handler
574     * functions.  If you want to use the default stderr and longjump method,
575     * you can supply NULL for the last three parameters.  We also check that
576     * the library version is compatible with the one used at compile time,
577     * in case we are using dynamically linked libraries.  REQUIRED.
578     */
579    png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
580       png_voidp user_error_ptr, user_error_fn, user_warning_fn);
581 
582    if (png_ptr == NULL)
583    {
584       fclose(fp);
585       return (ERROR);
586    }
587 
588    /* Allocate/initialize the image information data.  REQUIRED */
589    info_ptr = png_create_info_struct(png_ptr);
590    if (info_ptr == NULL)
591    {
592       fclose(fp);
593       png_destroy_write_struct(&png_ptr,  png_infopp_NULL);
594       return (ERROR);
595    }
596 
597    /* Set error handling.  REQUIRED if you aren't supplying your own
598     * error handling functions in the png_create_write_struct() call.
599     */
600    if (setjmp(png_jmpbuf(png_ptr)))
601    {
602       /* If we get here, we had a problem writing the file */
603       fclose(fp);
604       png_destroy_write_struct(&png_ptr, &info_ptr);
605       return (ERROR);
606    }
607 
608    /* One of the following I/O initialization functions is REQUIRED */
609 
610 #ifdef streams /* I/O initialization method 1 */
611    /* Set up the output control if you are using standard C streams */
612    png_init_io(png_ptr, fp);
613 
614 #else no_streams /* I/O initialization method 2 */
615    /* If you are using replacement write functions, instead of calling
616     * png_init_io() here you would call
617     */
618    png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
619       user_IO_flush_function);
620    /* where user_io_ptr is a structure you want available to the callbacks */
621 #endif no_streams /* Only use one initialization method */
622 
623 #ifdef hilevel
624    /* This is the easy way.  Use it if you already have all the
625     * image info living in the structure.  You could "|" many
626     * PNG_TRANSFORM flags into the png_transforms integer here.
627     */
628    png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);
629 
630 #else
631    /* This is the hard way */
632 
633    /* Set the image information here.  Width and height are up to 2^31,
634     * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
635     * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
636     * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
637     * or PNG_COLOR_TYPE_RGB_ALPHA.  interlace is either PNG_INTERLACE_NONE or
638     * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
639     * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
640     */
641    png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
642       PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
643 
644    /* Set the palette if there is one.  REQUIRED for indexed-color images */
645    palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
646              * png_sizeof(png_color));
647    /* ... Set palette colors ... */
648    png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
649    /* You must not free palette here, because png_set_PLTE only makes a link to
650     * the palette that you malloced.  Wait until you are about to destroy
651     * the png structure.
652     */
653 
654    /* Optional significant bit (sBIT) chunk */
655    png_color_8 sig_bit;
656    /* If we are dealing with a grayscale image then */
657    sig_bit.gray = true_bit_depth;
658    /* Otherwise, if we are dealing with a color image then */
659    sig_bit.red = true_red_bit_depth;
660    sig_bit.green = true_green_bit_depth;
661    sig_bit.blue = true_blue_bit_depth;
662    /* If the image has an alpha channel then */
663    sig_bit.alpha = true_alpha_bit_depth;
664    png_set_sBIT(png_ptr, info_ptr, &sig_bit);
665 
666 
667    /* Optional gamma chunk is strongly suggested if you have any guess
668     * as to the correct gamma of the image.
669     */
670    png_set_gAMA(png_ptr, info_ptr, gamma);
671 
672    /* Optionally write comments into the image */
673    text_ptr[0].key = "Title";
674    text_ptr[0].text = "Mona Lisa";
675    text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
676    text_ptr[1].key = "Author";
677    text_ptr[1].text = "Leonardo DaVinci";
678    text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
679    text_ptr[2].key = "Description";
680    text_ptr[2].text = "<long text>";
681    text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
682 #ifdef PNG_iTXt_SUPPORTED
683    text_ptr[0].lang = NULL;
684    text_ptr[1].lang = NULL;
685    text_ptr[2].lang = NULL;
686 #endif
687    png_set_text(png_ptr, info_ptr, text_ptr, 3);
688 
689    /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
690 
691    /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
692     * on read and, if your application chooses to write them, they must
693     * be written in accordance with the sRGB profile
694     */
695 
696    /* Write the file header information.  REQUIRED */
697    png_write_info(png_ptr, info_ptr);
698 
699    /* If you want, you can write the info in two steps, in case you need to
700     * write your private chunk ahead of PLTE:
701     *
702     *   png_write_info_before_PLTE(write_ptr, write_info_ptr);
703     *   write_my_chunk();
704     *   png_write_info(png_ptr, info_ptr);
705     *
706     * However, given the level of known- and unknown-chunk support in 1.2.0
707     * and up, this should no longer be necessary.
708     */
709 
710    /* Once we write out the header, the compression type on the text
711     * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
712     * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
713     * at the end.
714     */
715 
716    /* Set up the transformations you want.  Note that these are
717     * all optional.  Only call them if you want them.
718     */
719 
720    /* Invert monochrome pixels */
721    png_set_invert_mono(png_ptr);
722 
723    /* Shift the pixels up to a legal bit depth and fill in
724     * as appropriate to correctly scale the image.
725     */
726    png_set_shift(png_ptr, &sig_bit);
727 
728    /* Pack pixels into bytes */
729    png_set_packing(png_ptr);
730 
731    /* Swap location of alpha bytes from ARGB to RGBA */
732    png_set_swap_alpha(png_ptr);
733 
734    /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
735     * RGB (4 channels -> 3 channels). The second parameter is not used.
736     */
737    png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
738 
739    /* Flip BGR pixels to RGB */
740    png_set_bgr(png_ptr);
741 
742    /* Swap bytes of 16-bit files to most significant byte first */
743    png_set_swap(png_ptr);
744 
745    /* Swap bits of 1, 2, 4 bit packed pixel formats */
746    png_set_packswap(png_ptr);
747 
748    /* Turn on interlace handling if you are not using png_write_image() */
749    if (interlacing)
750       number_passes = png_set_interlace_handling(png_ptr);
751    else
752       number_passes = 1;
753 
754    /* The easiest way to write the image (you may have a different memory
755     * layout, however, so choose what fits your needs best).  You need to
756     * use the first method if you aren't handling interlacing yourself.
757     */
758    png_uint_32 k, height, width;
759    png_byte image[height][width*bytes_per_pixel];
760    png_bytep row_pointers[height];
761 
762    if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
763      png_error (png_ptr, "Image is too tall to process in memory");
764 
765    for (k = 0; k < height; k++)
766      row_pointers[k] = image + k*width*bytes_per_pixel;
767 
768    /* One of the following output methods is REQUIRED */
769 
770 #ifdef entire /* Write out the entire image data in one call */
771    png_write_image(png_ptr, row_pointers);
772 
773    /* The other way to write the image - deal with interlacing */
774 
775 #else no_entire /* Write out the image data by one or more scanlines */
776 
777    /* The number of passes is either 1 for non-interlaced images,
778     * or 7 for interlaced images.
779     */
780    for (pass = 0; pass < number_passes; pass++)
781    {
782       /* Write a few rows at a time. */
783       png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
784 
785       /* If you are only writing one row at a time, this works */
786       for (y = 0; y < height; y++)
787          png_write_rows(png_ptr, &row_pointers[y], 1);
788    }
789 #endif no_entire /* Use only one output method */
790 
791    /* You can write optional chunks like tEXt, zTXt, and tIME at the end
792     * as well.  Shouldn't be necessary in 1.2.0 and up as all the public
793     * chunks are supported and you can use png_set_unknown_chunks() to
794     * register unknown chunks into the info structure to be written out.
795     */
796 
797    /* It is REQUIRED to call this to finish writing the rest of the file */
798    png_write_end(png_ptr, info_ptr);
799 #endif hilevel
800 
801    /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
802     * as recommended in versions 1.0.5m and earlier of this example; if
803     * libpng mallocs info_ptr->palette, libpng will free it).  If you
804     * allocated it with malloc() instead of png_malloc(), use free() instead
805     * of png_free().
806     */
807    png_free(png_ptr, palette);
808    palette = NULL;
809 
810    /* Similarly, if you png_malloced any data that you passed in with
811     * png_set_something(), such as a hist or trans array, free it here,
812     * when you can be sure that libpng is through with it.
813     */
814    png_free(png_ptr, trans);
815    trans = NULL;
816    /* Whenever you use png_free() it is a good idea to set the pointer to
817     * NULL in case your application inadvertently tries to png_free() it
818     * again.  When png_free() sees a NULL it returns without action, thus
819     * avoiding the double-free security problem.
820     */
821 
822    /* Clean up after the write, and free any memory allocated */
823    png_destroy_write_struct(&png_ptr, &info_ptr);
824 
825    /* Close the file */
826    fclose(fp);
827 
828    /* That's it */
829    return (OK);
830 }
831 
832 #endif /* if 0 */
833