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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_COMPILER_COMMON_NODE_CACHE_H_
6 #define V8_COMPILER_COMMON_NODE_CACHE_H_
7 
8 #include "src/compiler/node-cache.h"
9 
10 namespace v8 {
11 namespace internal {
12 
13 // Forward declarations.
14 class ExternalReference;
15 class HeapObject;
16 template <typename>
17 class Handle;
18 
19 
20 namespace compiler {
21 
22 // Bundles various caches for common nodes.
23 class CommonNodeCache final {
24  public:
CommonNodeCache(Zone * zone)25   explicit CommonNodeCache(Zone* zone) : zone_(zone) {}
~CommonNodeCache()26   ~CommonNodeCache() {}
27 
FindInt32Constant(int32_t value)28   Node** FindInt32Constant(int32_t value) {
29     return int32_constants_.Find(zone(), value);
30   }
31 
FindInt64Constant(int64_t value)32   Node** FindInt64Constant(int64_t value) {
33     return int64_constants_.Find(zone(), value);
34   }
35 
FindFloat32Constant(float value)36   Node** FindFloat32Constant(float value) {
37     // We canonicalize float constants at the bit representation level.
38     return float32_constants_.Find(zone(), bit_cast<int32_t>(value));
39   }
40 
FindFloat64Constant(double value)41   Node** FindFloat64Constant(double value) {
42     // We canonicalize double constants at the bit representation level.
43     return float64_constants_.Find(zone(), bit_cast<int64_t>(value));
44   }
45 
46   Node** FindExternalConstant(ExternalReference value);
47 
FindPointerConstant(intptr_t value)48   Node** FindPointerConstant(intptr_t value) {
49     return pointer_constants_.Find(zone(), value);
50   }
51 
FindNumberConstant(double value)52   Node** FindNumberConstant(double value) {
53     // We canonicalize double constants at the bit representation level.
54     return number_constants_.Find(zone(), bit_cast<int64_t>(value));
55   }
56 
57   Node** FindHeapConstant(Handle<HeapObject> value);
58 
FindRelocatableInt32Constant(int32_t value,RelocInfoMode rmode)59   Node** FindRelocatableInt32Constant(int32_t value, RelocInfoMode rmode) {
60     return relocatable_int32_constants_.Find(zone(),
61                                              std::make_pair(value, rmode));
62   }
63 
FindRelocatableInt64Constant(int64_t value,RelocInfoMode rmode)64   Node** FindRelocatableInt64Constant(int64_t value, RelocInfoMode rmode) {
65     return relocatable_int64_constants_.Find(zone(),
66                                              std::make_pair(value, rmode));
67   }
68 
69   // Return all nodes from the cache.
70   void GetCachedNodes(ZoneVector<Node*>* nodes);
71 
zone()72   Zone* zone() const { return zone_; }
73 
74  private:
75   Int32NodeCache int32_constants_;
76   Int64NodeCache int64_constants_;
77   Int32NodeCache float32_constants_;
78   Int64NodeCache float64_constants_;
79   IntPtrNodeCache external_constants_;
80   IntPtrNodeCache pointer_constants_;
81   Int64NodeCache number_constants_;
82   IntPtrNodeCache heap_constants_;
83   RelocInt32NodeCache relocatable_int32_constants_;
84   RelocInt64NodeCache relocatable_int64_constants_;
85   Zone* const zone_;
86 
87   DISALLOW_COPY_AND_ASSIGN(CommonNodeCache);
88 };
89 
90 }  // namespace compiler
91 }  // namespace internal
92 }  // namespace v8
93 
94 #endif  // V8_COMPILER_COMMON_NODE_CACHE_H_
95