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1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_VM_STATE_H_
6 #define V8_VM_STATE_H_
7 
8 #include "src/allocation.h"
9 #include "src/counters.h"
10 #include "src/isolate.h"
11 
12 namespace v8 {
13 namespace internal {
14 
15 // Logging and profiling.  A StateTag represents a possible state of
16 // the VM. The logger maintains a stack of these. Creating a VMState
17 // object enters a state by pushing on the stack, and destroying a
18 // VMState object leaves a state by popping the current state from the
19 // stack.
20 template <StateTag Tag>
21 class VMState BASE_EMBEDDED {
22  public:
23   explicit inline VMState(Isolate* isolate);
24   inline ~VMState();
25 
26  private:
27   Isolate* isolate_;
28   StateTag previous_tag_;
29 };
30 
31 
32 class ExternalCallbackScope BASE_EMBEDDED {
33  public:
34   inline ExternalCallbackScope(Isolate* isolate, Address callback);
35   inline ~ExternalCallbackScope();
callback()36   Address callback() { return callback_; }
callback_entrypoint_address()37   Address* callback_entrypoint_address() {
38     if (callback_ == nullptr) return nullptr;
39 #if USES_FUNCTION_DESCRIPTORS
40     return FUNCTION_ENTRYPOINT_ADDRESS(callback_);
41 #else
42     return &callback_;
43 #endif
44   }
previous()45   ExternalCallbackScope* previous() { return previous_scope_; }
46   inline Address scope_address();
47 
48  private:
49   Isolate* isolate_;
50   Address callback_;
51   ExternalCallbackScope* previous_scope_;
52 #ifdef USE_SIMULATOR
53   Address scope_address_;
54 #endif
55 };
56 
57 }  // namespace internal
58 }  // namespace v8
59 
60 
61 #endif  // V8_VM_STATE_H_
62