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22<a name="dist.readme-android"></a>9.�README.android</h1></div></div></div>
23<div class="literallayout"><p><br>
24������<br>
25How�to�cross-compile�and�run�on�Android.��Please�read�to�the�end,<br>
26since�there�are�important�details�further�down�regarding�crash<br>
27avoidance�and�GPU�support.<br>
28<br>
29These�notes�were�last�updated�on�4�Nov�2014,�for�Valgrind�SVN<br>
30revision�14689/2987.<br>
31<br>
32These�instructions�are�known�to�work,�or�have�worked�at�some�time�in<br>
33the�past,�for:<br>
34<br>
35arm:<br>
36��Android�4.0.3�running�on�a�(rooted,�AOSP�build)�Nexus�S.<br>
37��Android�4.0.3�running�on�Motorola�Xoom.<br>
38��Android�4.0.3�running�on�android�arm�emulator.<br>
39��Android�4.1���running�on�android�emulator.<br>
40��Android�2.3.4�on�Nexus�S�worked�at�some�time�in�the�past.<br>
41<br>
42x86:<br>
43��Android�4.0.3�running�on�android�x86�emulator.<br>
44<br>
45mips32:<br>
46��Android�4.1.2�running�on�android�mips�emulator.<br>
47��Android�4.2.2�running�on�android�mips�emulator.<br>
48��Android�4.3���running�on�android�mips�emulator.<br>
49��Android�4.0.4�running�on�BROADCOM�bcm7425<br>
50<br>
51arm64:<br>
52��Android�4.5�(?)�running�on�ARM�Juno<br>
53<br>
54On�android-arm,�GDBserver�might�insert�breaks�at�wrong�addresses.<br>
55Feedback�on�this�welcome.<br>
56<br>
57Other�configurations�and�toolchains�might�work,�but�haven't�been�tested.<br>
58Feedback�is�welcome.<br>
59<br>
60Toolchain:<br>
61<br>
62��For�arm32,�x86�and�mips32�you�need�the�android-ndk-r6�native<br>
63����development�kit.��r6b�and�r7�give�a�non-completely-working�build;<br>
64����see�http://code.google.com/p/android/issues/detail?id=23203<br>
65����For�the�android�emulator,�the�versions�needed�and�how�to�install<br>
66����them�are�described�in�README.android_emulator.<br>
67<br>
68����You�can�get�android-ndk-r6�from<br>
69����http://dl.google.com/android/ndk/android-ndk-r6-linux-x86.tar.bz2<br>
70<br>
71��For�arm64�(aarch64)�you�need�the�android-ndk-r10c�NDK,�from<br>
72����http://dl.google.com/android/ndk/android-ndk-r10c-linux-x86_64.bin<br>
73<br>
74Install�the�NDK�somewhere.��Doesn't�matter�where.��Then:<br>
75<br>
76<br>
77#�Modify�this�(obviously).��Note,�this�"export"�command�is�only�done<br>
78#�so�as�to�reduce�the�amount�of�typing�required.��None�of�the�commands<br>
79#�below�read�it�as�part�of�their�operation.<br>
80#<br>
81export�NDKROOT=/path/to/android-ndk-r&lt;version&gt;<br>
82<br>
83<br>
84#�Then�cd�to�the�root�of�your�Valgrind�source�tree.<br>
85#<br>
86cd�/path/to/valgrind/source/tree<br>
87<br>
88<br>
89#�After�this�point,�you�don't�need�to�modify�anything.��Just�copy�and<br>
90#�paste�the�commands�below.<br>
91<br>
92<br>
93#�Set�up�toolchain�paths.<br>
94#<br>
95#�For�ARM<br>
96export�AR=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-ar<br>
97export�LD=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-ld<br>
98export�CC=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc<br>
99<br>
100#�For�x86<br>
101export�AR=$NDKROOT/toolchains/x86-4.4.3/prebuilt/linux-x86/bin/i686-android-linux-ar<br>
102export�LD=$NDKROOT/toolchains/x86-4.4.3/prebuilt/linux-x86/bin/i686-android-linux-ld<br>
103export�CC=$NDKROOT/toolchains/x86-4.4.3/prebuilt/linux-x86/bin/i686-android-linux-gcc<br>
104<br>
105#�For�MIPS32<br>
106export�AR=$NDKROOT/toolchains/mipsel-linux-android-4.8/prebuilt/linux-x86_64/bin/mipsel-linux-android-ar<br>
107export�LD=$NDKROOT/toolchains/mipsel-linux-android-4.8/prebuilt/linux-x86_64/bin/mipsel-linux-android-ld<br>
108export�CC=$NDKROOT/toolchains/mipsel-linux-android-4.8/prebuilt/linux-x86_64/bin/mipsel-linux-android-gcc<br>
109<br>
110#�For�ARM64�(AArch64)<br>
111export�AR=$NDKROOT/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-ar�<br>
112export�LD=$NDKROOT/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-ld<br>
113export�CC=$NDKROOT/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-gcc<br>
114<br>
115<br>
116#�Do�configuration�stuff.��Don't�mess�with�the�--prefix�in�the<br>
117#�configure�command�below,�even�if�you�think�it's�wrong.<br>
118#�You�may�need�to�set�the�--with-tmpdir�path�to�something<br>
119#�different�if�/sdcard�doesn't�work�on�the�device�--�this�is<br>
120#�a�known�cause�of�difficulties.<br>
121<br>
122#�The�below�re-generates�configure,�Makefiles,�...<br>
123#�This�is�not�needed�if�you�start�from�a�release�tarball.<br>
124./autogen.sh<br>
125<br>
126#�for�ARM<br>
127CPPFLAGS="--sysroot=$NDKROOT/platforms/android-3/arch-arm"�\<br>
128���CFLAGS="--sysroot=$NDKROOT/platforms/android-3/arch-arm"�\<br>
129���./configure�--prefix=/data/local/Inst�\<br>
130���--host=armv7-unknown-linux�--target=armv7-unknown-linux�\<br>
131���--with-tmpdir=/sdcard<br>
132#�note:�on�android�emulator,�android-14�platform�was�also�tested�and�works.<br>
133#�It�is�not�clear�what�this�platform�nr�really�is.<br>
134<br>
135#�for�x86<br>
136CPPFLAGS="--sysroot=$NDKROOT/platforms/android-9/arch-x86"�\<br>
137���CFLAGS="--sysroot=$NDKROOT/platforms/android-9/arch-x86�-fno-pic"�\<br>
138���./configure�--prefix=/data/local/Inst�\<br>
139���--host=i686-android-linux�--target=i686-android-linux�\<br>
140���--with-tmpdir=/sdcard<br>
141<br>
142#�for�MIPS32<br>
143CPPFLAGS="--sysroot=$NDKROOT/platforms/android-18/arch-mips"�\<br>
144���CFLAGS="--sysroot=$NDKROOT/platforms/android-18/arch-mips"�\<br>
145���./configure�--prefix=/data/local/Inst�\<br>
146���--host=mipsel-linux-android�--target=mipsel-linux-android�\<br>
147���--with-tmpdir=/sdcard<br>
148<br>
149#�for�ARM64�(AArch64)<br>
150CPPFLAGS="--sysroot=$NDKROOT/platforms/android-21/arch-arm64"�\<br>
151���CFLAGS="--sysroot=$NDKROOT/platforms/android-21/arch-arm64"�\<br>
152���./configure�--prefix=/data/local/Inst�\<br>
153���--host=aarch64-unknown-linux�--target=aarch64-unknown-linux�\<br>
154���--with-tmpdir=/sdcard<br>
155<br>
156<br>
157#�At�the�end�of�the�configure�run,�a�few�lines�of�details<br>
158#�are�printed.��Make�sure�that�you�see�these�two�lines:<br>
159#<br>
160#�For�ARM:<br>
161#����������Platform�variant:�android<br>
162#�����Primary�-DVGPV�string:�-DVGPV_arm_linux_android=1<br>
163#<br>
164#�For�x86:<br>
165#����������Platform�variant:�android<br>
166#�����Primary�-DVGPV�string:�-DVGPV_x86_linux_android=1<br>
167#<br>
168#�For�mips32:<br>
169#����������Platform�variant:�android<br>
170#�����Primary�-DVGPV�string:�-DVGPV_mips32_linux_android=1<br>
171#<br>
172#�For�ARM64�(AArch64):<br>
173#����������Platform�variant:�android<br>
174#�����Primary�-DVGPV�string:�-DVGPV_arm64_linux_android=1<br>
175#<br>
176#�If�you�see�anything�else�at�this�point,�something�is�wrong,�and<br>
177#�either�the�build�will�fail,�or�will�succeed�but�you'll�get�something<br>
178#�which�won't�work.<br>
179<br>
180<br>
181#�Build,�and�park�the�install�tree�in�`pwd`/Inst<br>
182#<br>
183make�-j4<br>
184make�-j4�install�DESTDIR=`pwd`/Inst<br>
185<br>
186<br>
187#�To�get�the�install�tree�onto�the�device:<br>
188#�(I�don't�know�why�it's�not�"adb�push�Inst�/data/local",�but�this<br>
189#�formulation�does�appear�to�put�the�result�in�/data/local/Inst.)<br>
190#<br>
191adb�push�Inst�/<br>
192<br>
193<br>
194#�To�run�(on�the�device).��There�are�two�things�you�need�to�consider:<br>
195#<br>
196#�(1)�if�you�are�running�on�the�Android�emulator,�Valgrind�may�crash<br>
197#�����at�startup.��This�is�because�the�emulator�(for�ARM)�may�not�be<br>
198#�����simulating�a�hardware�TLS�register.��To�get�around�this,�run<br>
199#�����Valgrind�with:<br>
200#�������--kernel-variant=android-no-hw-tls<br>
201#�<br>
202#�(2)�if�you�are�running�a�real�device,�you�need�to�tell�Valgrind<br>
203#�����what�GPU�it�has,�so�Valgrind�knows�how�to�handle�custom�GPU<br>
204#�����ioctls.��You�can�choose�one�of�the�following:<br>
205#�������--kernel-variant=android-gpu-sgx5xx�����#�PowerVR�SGX�5XX�series<br>
206#�������--kernel-variant=android-gpu-adreno3xx��#�Qualcomm�Adreno�3XX�series<br>
207#�����If�you�don't�choose�one,�the�program�will�still�run,�but�Memcheck<br>
208#�����may�report�false�errors�after�the�program�performs�GPU-specific�ioctls.<br>
209#<br>
210#�Anyway:�to�run�on�the�device:<br>
211#<br>
212/data/local/Inst/bin/valgrind�[kernel�variant�args]�[the�usual�args�etc]<br>
213<br>
214<br>
215#�Once�you're�up�and�running,�a�handy�modify-V-rebuild-reinstall<br>
216#�command�line�(on�the�host,�of�course)�is<br>
217#<br>
218mq�-j2�&amp;&amp;�mq�-j2�install�DESTDIR=`pwd`/Inst�&amp;&amp;�adb�push�Inst�/<br>
219#<br>
220#�where�'mq'�is�an�alias�for�'make�--quiet'.<br>
221<br>
222<br>
223#�One�common�cause�of�runs�failing�at�startup�is�the�inability�of<br>
224#�Valgrind�to�find�a�suitable�temporary�directory.��On�the�device,<br>
225#�there�doesn't�seem�to�be�any�one�location�which�we�always�have<br>
226#�permission�to�write�to.��The�instructions�above�use�/sdcard.��If<br>
227#�that�doesn't�work�for�you,�and�you're�Valgrinding�one�specific<br>
228#�application�which�is�already�installed,�you�could�try�using�its<br>
229#�temporary�directory,�in�/data/data,�for�example<br>
230#�/data/data/org.mozilla.firefox_beta.<br>
231#<br>
232#�Using�/system/bin/logcat�on�the�device�is�helpful�for�diagnosing<br>
233#�these�kinds�of�problems.<br>
234<br>
235����</p></div>
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