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1 #include <stdlib.h>
2 
main(void)3 int main(void)
4 {                                // All sizes are multiples of 16 -- no slop.
5    int* x = realloc(NULL, 800);  // equivalent to malloc(800), and ends up
6    int* y __attribute__((unused)); // calling Valgrind's (and Massif's) malloc
7 
8    x = realloc(x, 800);          // same size
9 
10    x = realloc(x, 400);          // smaller
11 
12    x = realloc(x, 1200);         // bigger
13 
14    y = realloc(x+10, 1600);      // bogus realloc
15 
16    x = realloc(x, 0);            // equivalent to free(x), and ends up
17                                  // calling Valgrind's (and Massif's) free
18    return 0;
19 }
20