• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // These counters are used to get a delta between leak counts at startup
2 // (eg. due to libc) and later on.  Necessary to get reliable leak tests
3 // across different platforms.
4 #define DECLARE_LEAK_COUNTERS \
5    long L0_bytes = 0, L_bytes = 0, L0_blocks = 0, L_blocks = 0; \
6    long D0_bytes = 0, D_bytes = 0, D0_blocks = 0, D_blocks = 0; \
7    long R0_bytes = 0, R_bytes = 0, R0_blocks = 0, R_blocks = 0; \
8    long S0_bytes = 0, S_bytes = 0, S0_blocks = 0, S_blocks = 0
9 
10 // Set a baseline, in case allocations have already happened.
11 #define GET_INITIAL_LEAK_COUNTS \
12    do { \
13       VALGRIND_DO_QUICK_LEAK_CHECK; \
14       VALGRIND_COUNT_LEAKS(      L0_bytes,  D0_bytes,  R0_bytes,  S0_bytes );\
15       VALGRIND_COUNT_LEAK_BLOCKS(L0_blocks, D0_blocks, R0_blocks, S0_blocks); \
16    } while (0)
17 
18 // Set a baseline, in case allocations have already happened.
19 #define GET_FINAL_LEAK_COUNTS \
20    do { \
21       VALGRIND_DO_QUICK_LEAK_CHECK; \
22       VALGRIND_COUNT_LEAKS(      L_bytes,  D_bytes,  R_bytes,  S_bytes ); \
23       VALGRIND_COUNT_LEAK_BLOCKS(L_blocks, D_blocks, R_blocks, S_blocks); \
24       L_bytes -= L0_bytes;  L_blocks -= L0_blocks; \
25       D_bytes -= D0_bytes;  D_blocks -= D0_blocks; \
26       R_bytes -= R0_bytes;  R_blocks -= R0_blocks; \
27       S_bytes -= S0_bytes;  S_blocks -= S0_blocks; \
28    } while (0)
29 
30 // Print leak counts.  When used in conjunction with -q the normal counts
31 // aren't shown, which is what we want.
32 #define PRINT_LEAK_COUNTS(where) \
33    do { \
34       fprintf(where,"leaked:     %3ld bytes in %2ld blocks\n", \
35                      L_bytes,L_blocks); \
36       fprintf(where,"dubious:    %3ld bytes in %2ld blocks\n", \
37                      D_bytes,D_blocks); \
38       fprintf(where,"reachable:  %3ld bytes in %2ld blocks\n", \
39                      R_bytes,R_blocks); \
40       fprintf(where,"suppressed: %3ld bytes in %2ld blocks\n", \
41                      S_bytes,S_blocks); \
42    } while (0)
43 
44 /* Upon a call to a function, some architectures store pointers into
45  * into registers.  Valgrind may consider these registers when determining
46  * whether an address is reachable, so we need to zero-out these registers
47  * as needed.
48  */
49 #if defined __powerpc__
50 #define CLEAR_CALLER_SAVED_REGS \
51   do { \
52    __asm__ __volatile__( "li 3, 0" : : :/*trash*/"r3" ); \
53    __asm__ __volatile__( "li 4, 0" : : :/*trash*/"r4" ); \
54    __asm__ __volatile__( "li 5, 0" : : :/*trash*/"r5" ); \
55    __asm__ __volatile__( "li 6, 0" : : :/*trash*/"r6" ); \
56    __asm__ __volatile__( "li 7, 0" : : :/*trash*/"r7" ); \
57    __asm__ __volatile__( "li 8, 0" : : :/*trash*/"r8" ); \
58    __asm__ __volatile__( "li 9, 0" : : :/*trash*/"r9" ); \
59    __asm__ __volatile__( "li 10, 0" : : :/*trash*/"r10" ); \
60    __asm__ __volatile__( "li 11, 0" : : :/*trash*/"r11" ); \
61    __asm__ __volatile__( "li 12, 0" : : :/*trash*/"r12" ); \
62   } while (0)
63 #elif (__mips == 32)
64 #define CLEAR_CALLER_SAVED_REGS                                              \
65    do {                                                                      \
66       __asm__ __volatile__ (".set push    \n\t"                              \
67                             ".set noat    \n\t"                              \
68                             "move $1,  $0 \n\t"   /* at = 0 */               \
69                             "move $2,  $0 \n\t"   /* v0 = 0 */               \
70                             "move $3,  $0 \n\t"   /* v1 = 0 */               \
71                             "move $4,  $0 \n\t"   /* a0 = 0 */               \
72                             "move $5,  $0 \n\t"   /* a1 = 0 */               \
73                             "move $6,  $0 \n\t"   /* a2 = 0 */               \
74                             "move $7,  $0 \n\t"   /* a3 = 0 */               \
75                             "move $8,  $0 \n\t"   /* t0 = 0 */               \
76                             "move $9,  $0 \n\t"   /* t1 = 0 */               \
77                             "move $10, $0 \n\t"   /* t2 = 0 */               \
78                             "move $11, $0 \n\t"   /* t3 = 0 */               \
79                             "move $12, $0 \n\t"   /* t4 = 0 */               \
80                             "move $13, $0 \n\t"   /* t5 = 0 */               \
81                             "move $14, $0 \n\t"   /* t6 = 0 */               \
82                             "move $15, $0 \n\t"   /* t7 = 0 */               \
83                             "move $24, $0 \n\t"   /* t8 = 0 */               \
84                             "move $25, $0 \n\t"   /* t9 = 0 */               \
85                             ".set pop     \n\t"                              \
86                             : : : "$1", "$2", "$3", "$4", "$5", "$6", "$7",  \
87                                   "$8", "$9", "$10", "$11", "$12", "$13",    \
88                                   "$14", "$15", "$24", "$25");               \
89    } while (0)
90 #elif (__mips == 64)
91 #define CLEAR_CALLER_SAVED_REGS                                              \
92    do {                                                                      \
93       __asm__ __volatile__ (".set push    \n\t"                              \
94                             ".set noat    \n\t"                              \
95                             "move $1,  $0 \n\t"  /* at = 0 */                \
96                             "move $2,  $0 \n\t"  /* v0 = 0 */                \
97                             "move $3,  $0 \n\t"  /* v1 = 0 */                \
98                             "move $4,  $0 \n\t"  /* a0 = 0 */                \
99                             "move $5,  $0 \n\t"  /* a1 = 0 */                \
100                             "move $6,  $0 \n\t"  /* a2 = 0 */                \
101                             "move $7,  $0 \n\t"  /* a3 = 0 */                \
102                             "move $8,  $0 \n\t"  /* a4 = 0 */                \
103                             "move $9,  $0 \n\t"  /* a5 = 0 */                \
104                             "move $10, $0 \n\t"  /* a6 = 0 */                \
105                             "move $11, $0 \n\t"  /* a7 = 0 */                \
106                             "move $12, $0 \n\t"  /* t0 = 0 */                \
107                             "move $13, $0 \n\t"  /* t1 = 0 */                \
108                             "move $14, $0 \n\t"  /* t2 = 0 */                \
109                             "move $15, $0 \n\t"  /* t3 = 0 */                \
110                             "move $24, $0 \n\t"  /* t8 = 0 */                \
111                             "move $25, $0 \n\t"  /* t9 = 0 */                \
112                             ".set pop     \n\t"                              \
113                             : : : "$1", "$2", "$3", "$4", "$5", "$6", "$7",  \
114                                   "$8", "$9", "$10", "$11", "$12", "$13",    \
115                                   "$14", "$15", "$24", "$25");               \
116    } while (0)
117 #else
118 #define CLEAR_CALLER_SAVED_REGS  /*nothing*/
119 #endif
120 
121 
122