• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 ///////////////////////////////////////////////////////////////////////////////////
2 /// OpenGL Mathematics (glm.g-truc.net)
3 ///
4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
6 /// of this software and associated documentation files (the "Software"), to deal
7 /// in the Software without restriction, including without limitation the rights
8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 /// copies of the Software, and to permit persons to whom the Software is
10 /// furnished to do so, subject to the following conditions:
11 ///
12 /// The above copyright notice and this permission notice shall be included in
13 /// all copies or substantial portions of the Software.
14 ///
15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 /// THE SOFTWARE.
22 ///
23 /// @ref core
24 /// @file glm/core/func_integer.hpp
25 /// @date 2010-03-17 / 2011-06-18
26 /// @author Christophe Riccio
27 ///
28 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
29 ///
30 /// @defgroup core_func_integer Integer functions
31 /// @ingroup core
32 ///
33 /// These all operate component-wise. The description is per component.
34 /// The notation [a, b] means the set of bits from bit-number a through bit-number
35 /// b, inclusive. The lowest-order bit is bit 0.
36 ///////////////////////////////////////////////////////////////////////////////////
37 
38 #ifndef glm_core_func_integer
39 #define glm_core_func_integer
40 
41 #include "setup.hpp"
42 
43 namespace glm
44 {
45 	/// @addtogroup core_func_integer
46 	/// @{
47 
48 	/// Adds 32-bit unsigned integer x and y, returning the sum
49 	/// modulo pow(2, 32). The value carry is set to 0 if the sum was
50 	/// less than pow(2, 32), or to 1 otherwise.
51 	///
52 	/// @tparam genUType Unsigned integer scalar or vector types.
53 	///
54 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
55 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
56 	template <typename genUType>
57 	GLM_FUNC_DECL genUType uaddCarry(
58 		genUType const & x,
59 		genUType const & y,
60 		genUType & carry);
61 
62 	/// Subtracts the 32-bit unsigned integer y from x, returning
63 	/// the difference if non-negative, or pow(2, 32) plus the difference
64 	/// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
65 	///
66 	/// @tparam genUType Unsigned integer scalar or vector types.
67 	///
68 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
69 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
70 	template <typename genUType>
71 	GLM_FUNC_DECL genUType usubBorrow(
72 		genUType const & x,
73 		genUType const & y,
74 		genUType & borrow);
75 
76 	/// Multiplies 32-bit integers x and y, producing a 64-bit
77 	/// result. The 32 least-significant bits are returned in lsb.
78 	/// The 32 most-significant bits are returned in msb.
79 	///
80 	/// @tparam genUType Unsigned integer scalar or vector types.
81 	///
82 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
83 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
84 	template <typename genUType>
85 	GLM_FUNC_DECL void umulExtended(
86 		genUType const & x,
87 		genUType const & y,
88 		genUType & msb,
89 		genUType & lsb);
90 
91 	/// Multiplies 32-bit integers x and y, producing a 64-bit
92 	/// result. The 32 least-significant bits are returned in lsb.
93 	/// The 32 most-significant bits are returned in msb.
94 	///
95 	/// @tparam genIType Signed integer scalar or vector types.
96 	///
97 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
98 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
99 	template <typename genIType>
100 	GLM_FUNC_DECL void imulExtended(
101 		genIType const & x,
102 		genIType const & y,
103 		genIType & msb,
104 		genIType & lsb);
105 
106 	/// Extracts bits [offset, offset + bits - 1] from value,
107 	/// returning them in the least significant bits of the result.
108 	/// For unsigned data types, the most significant bits of the
109 	/// result will be set to zero. For signed data types, the
110 	/// most significant bits will be set to the value of bit offset + base - 1.
111 	///
112 	/// If bits is zero, the result will be zero. The result will be
113 	/// undefined if offset or bits is negative, or if the sum of
114 	/// offset and bits is greater than the number of bits used
115 	/// to store the operand.
116 	///
117 	/// @tparam genIUType Signed or unsigned integer scalar or vector types.
118 	///
119 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
120 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
121 	template <typename genIUType>
122 	GLM_FUNC_DECL genIUType bitfieldExtract(
123 		genIUType const & Value,
124 		int const & Offset,
125 		int const & Bits);
126 
127 	/// Returns the insertion the bits least-significant bits of insert into base.
128 	///
129 	/// The result will have bits [offset, offset + bits - 1] taken
130 	/// from bits [0, bits - 1] of insert, and all other bits taken
131 	/// directly from the corresponding bits of base. If bits is
132 	/// zero, the result will simply be base. The result will be
133 	/// undefined if offset or bits is negative, or if the sum of
134 	/// offset and bits is greater than the number of bits used to
135 	/// store the operand.
136 	///
137 	/// @tparam genIUType Signed or unsigned integer scalar or vector types.
138 	///
139 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
140 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
141 	template <typename genIUType>
142 	GLM_FUNC_DECL genIUType bitfieldInsert(
143 		genIUType const & Base,
144 		genIUType const & Insert,
145 		int const & Offset,
146 		int const & Bits);
147 
148 	/// Returns the reversal of the bits of value.
149 	/// The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
150 	/// where bits is the total number of bits used to represent value.
151 	///
152 	/// @tparam genIUType Signed or unsigned integer scalar or vector types.
153 	///
154 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
155 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
156 	template <typename genIUType>
157 	GLM_FUNC_DECL genIUType bitfieldReverse(genIUType const & Value);
158 
159 	/// Returns the number of bits set to 1 in the binary representation of value.
160 	///
161 	/// @tparam genIUType Signed or unsigned integer scalar or vector types.
162 	///
163 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
164 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
165 	///
166 	/// @todo Clarify the declaration to specify that scalars are suported.
167 	template <typename T, template <typename> class genIUType>
168 	GLM_FUNC_DECL typename genIUType<T>::signed_type bitCount(genIUType<T> const & Value);
169 
170 	/// Returns the bit number of the least significant bit set to
171 	/// 1 in the binary representation of value.
172 	/// If value is zero, -1 will be returned.
173 	///
174 	/// @tparam genIUType Signed or unsigned integer scalar or vector types.
175 	///
176 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
177 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
178 	///
179 	/// @todo Clarify the declaration to specify that scalars are suported.
180 	template <typename T, template <typename> class genIUType>
181 	GLM_FUNC_DECL typename genIUType<T>::signed_type findLSB(genIUType<T> const & Value);
182 
183 	/// Returns the bit number of the most significant bit in the binary representation of value.
184 	/// For positive integers, the result will be the bit number of the most significant bit set to 1.
185 	/// For negative integers, the result will be the bit number of the most significant
186 	/// bit set to 0. For a value of zero or negative one, -1 will be returned.
187 	///
188 	/// @tparam genIUType Signed or unsigned integer scalar or vector types.
189 	///
190 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
191 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
192 	///
193 	/// @todo Clarify the declaration to specify that scalars are suported.
194 	template <typename T, template <typename> class genIUType>
195 	GLM_FUNC_DECL typename genIUType<T>::signed_type findMSB(genIUType<T> const & Value);
196 
197 	/// @}
198 }//namespace glm
199 
200 #include "func_integer.inl"
201 
202 #endif//glm_core_func_integer
203 
204