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1///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref core
24/// @file glm/core/func_vector_relational.inl
25/// @date 2008-08-03 / 2011-09-09
26/// @author Christophe Riccio
27///////////////////////////////////////////////////////////////////////////////////
28
29#include <limits>
30
31namespace glm
32{
33	template <typename T, precision P, template <typename, precision> class vecType>
34	GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThan
35	(
36		vecType<T, P> const & x,
37		vecType<T, P> const & y
38	)
39	{
40		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
41			"Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors");
42		assert(x.length() == y.length());
43
44		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
45		for(int i = 0; i < x.length(); ++i)
46			Result[i] = x[i] < y[i];
47
48		return Result;
49	}
50
51	template <typename T, precision P, template <typename, precision> class vecType>
52	GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type lessThanEqual
53	(
54		vecType<T, P> const & x,
55		vecType<T, P> const & y
56	)
57	{
58		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
59			"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors");
60		assert(x.length() == y.length());
61
62		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
63		for(int i = 0; i < x.length(); ++i)
64			Result[i] = x[i] <= y[i];
65		return Result;
66	}
67
68	template <typename T, precision P, template <typename, precision> class vecType>
69	GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type greaterThan
70	(
71		vecType<T, P> const & x,
72		vecType<T, P> const & y
73	)
74	{
75		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
76			"Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors");
77		assert(x.length() == y.length());
78
79		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
80		for(int i = 0; i < x.length(); ++i)
81			Result[i] = x[i] > y[i];
82		return Result;
83	}
84
85	template <typename T, precision P, template <typename, precision> class vecType>
86	GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type greaterThanEqual
87	(
88		vecType<T, P> const & x,
89		vecType<T, P> const & y
90	)
91	{
92		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer,
93			"Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors");
94		assert(x.length() == y.length());
95
96		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
97		for(int i = 0; i < x.length(); ++i)
98			Result[i] = x[i] >= y[i];
99		return Result;
100	}
101
102	template <typename T, precision P, template <typename, precision> class vecType>
103	GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type equal
104	(
105		vecType<T, P> const & x,
106		vecType<T, P> const & y
107	)
108	{
109		assert(x.length() == y.length());
110
111		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
112		for(int i = 0; i < x.length(); ++i)
113			Result[i] = x[i] == y[i];
114		return Result;
115	}
116
117	template <typename T, precision P, template <typename, precision> class vecType>
118	GLM_FUNC_QUALIFIER typename vecType<T, P>::bool_type notEqual
119	(
120		vecType<T, P> const & x,
121		vecType<T, P> const & y
122	)
123	{
124		assert(x.length() == y.length());
125
126		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
127		for(int i = 0; i < x.length(); ++i)
128			Result[i] = x[i] != y[i];
129		return Result;
130	}
131
132	template <precision P, template <typename, precision> class vecType>
133	GLM_FUNC_QUALIFIER bool any(vecType<bool, P> const & v)
134	{
135		bool Result = false;
136		for(int i = 0; i < v.length(); ++i)
137			Result = Result || v[i];
138		return Result;
139	}
140
141	template <precision P, template <typename, precision> class vecType>
142	GLM_FUNC_QUALIFIER bool all(vecType<bool, P> const & v)
143	{
144		bool Result = true;
145		for(int i = 0; i < v.length(); ++i)
146			Result = Result && v[i];
147		return Result;
148	}
149
150	template <precision P, template <typename, precision> class vecType>
151	GLM_FUNC_QUALIFIER vecType<bool, P> not_(vecType<bool, P> const & v)
152	{
153		typename vecType<bool, P>::bool_type Result(vecType<bool, P>::_null);
154		for(int i = 0; i < v.length(); ++i)
155			Result[i] = !v[i];
156		return Result;
157	}
158}//namespace glm
159
160