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1 ///////////////////////////////////////////////////////////////////////////////////
2 /// OpenGL Mathematics (glm.g-truc.net)
3 ///
4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
6 /// of this software and associated documentation files (the "Software"), to deal
7 /// in the Software without restriction, including without limitation the rights
8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 /// copies of the Software, and to permit persons to whom the Software is
10 /// furnished to do so, subject to the following conditions:
11 ///
12 /// The above copyright notice and this permission notice shall be included in
13 /// all copies or substantial portions of the Software.
14 ///
15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 /// THE SOFTWARE.
22 ///
23 /// @ref core
24 /// @file glm/core/intrinsic_common.hpp
25 /// @date 2009-06-05 / 2011-06-15
26 /// @author Christophe Riccio
27 ///////////////////////////////////////////////////////////////////////////////////
28 
29 #ifndef glm_detail_intrinsic_matrix
30 #define glm_detail_intrinsic_matrix
31 
32 #include "setup.hpp"
33 
34 #if(!(GLM_ARCH & GLM_ARCH_SSE2))
35 #	error "SSE2 instructions not supported or enabled"
36 #else
37 
38 #include "intrinsic_geometric.hpp"
39 
40 namespace glm{
41 namespace detail
42 {
43 	void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
44 
45 	void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]);
46 
47 	__m128 sse_mul_ps(__m128 m[4], __m128 v);
48 
49 	__m128 sse_mul_ps(__m128 v, __m128 m[4]);
50 
51 	void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]);
52 
53 	void sse_transpose_ps(__m128 const in[4], __m128 out[4]);
54 
55 	void sse_inverse_ps(__m128 const in[4], __m128 out[4]);
56 
57 	void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]);
58 
59 	__m128 sse_det_ps(__m128 const m[4]);
60 
61 	__m128 sse_slow_det_ps(__m128 const m[4]);
62 
63 }//namespace detail
64 }//namespace glm
65 
66 #include "intrinsic_matrix.inl"
67 
68 #endif//GLM_ARCH
69 #endif//glm_detail_intrinsic_matrix
70