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1 ///////////////////////////////////////////////////////////////////////////////////
2 /// OpenGL Mathematics (glm.g-truc.net)
3 ///
4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
6 /// of this software and associated documentation files (the "Software"), to deal
7 /// in the Software without restriction, including without limitation the rights
8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 /// copies of the Software, and to permit persons to whom the Software is
10 /// furnished to do so, subject to the following conditions:
11 ///
12 /// The above copyright notice and this permission notice shall be included in
13 /// all copies or substantial portions of the Software.
14 ///
15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 /// THE SOFTWARE.
22 ///
23 /// @ref gtc_noise
24 /// @file glm/gtc/noise.hpp
25 /// @date 2011-04-21 / 2011-09-27
26 /// @author Christophe Riccio
27 ///
28 /// @see core (dependence)
29 ///
30 /// @defgroup gtc_noise GLM_GTC_noise
31 /// @ingroup gtc
32 ///
33 /// Defines 2D, 3D and 4D procedural noise functions
34 /// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":
35 /// https://github.com/ashima/webgl-noise
36 /// Following Stefan Gustavson's paper "Simplex noise demystified":
37 /// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
38 /// <glm/gtc/noise.hpp> need to be included to use these functionalities.
39 ///////////////////////////////////////////////////////////////////////////////////
40 
41 #ifndef GLM_GTC_noise
42 #define GLM_GTC_noise
43 
44 // Dependencies
45 #include "../detail/setup.hpp"
46 #include "../detail/precision.hpp"
47 
48 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
49 #	pragma message("GLM: GLM_GTC_noise extension included")
50 #endif
51 
52 namespace glm
53 {
54 	/// @addtogroup gtc_noise
55 	/// @{
56 
57 	/// Classic perlin noise.
58 	/// @see gtc_noise
59 	template <typename T, precision P, template<typename, precision> class vecType>
60 	GLM_FUNC_DECL T perlin(
61 		vecType<T, P> const & p);
62 
63 	/// Periodic perlin noise.
64 	/// @see gtc_noise
65 	template <typename T, precision P, template<typename, precision> class vecType>
66 	GLM_FUNC_DECL T perlin(
67 		vecType<T, P> const & p,
68 		vecType<T, P> const & rep);
69 
70 	/// Simplex noise.
71 	/// @see gtc_noise
72 	template <typename T, precision P, template<typename, precision> class vecType>
73 	GLM_FUNC_DECL T simplex(
74 		vecType<T, P> const & p);
75 
76 	/// @}
77 }//namespace glm
78 
79 #include "noise.inl"
80 
81 #endif//GLM_GTC_noise
82