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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_IAUDIOFLINGER_H
18 #define ANDROID_IAUDIOFLINGER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 #include <unistd.h>
23 
24 #include <utils/RefBase.h>
25 #include <utils/Errors.h>
26 #include <binder/IInterface.h>
27 #include <media/IAudioTrack.h>
28 #include <media/IAudioRecord.h>
29 #include <media/IAudioFlingerClient.h>
30 #include <system/audio.h>
31 #include <system/audio_effect.h>
32 #include <system/audio_policy.h>
33 #include <media/IEffect.h>
34 #include <media/IEffectClient.h>
35 #include <utils/String8.h>
36 
37 namespace android {
38 
39 // ----------------------------------------------------------------------------
40 
41 class IAudioFlinger : public IInterface
42 {
43 public:
44     DECLARE_META_INTERFACE(AudioFlinger);
45 
46 
47     // invariant on exit for all APIs that return an sp<>:
48     //   (return value != 0) == (*status == NO_ERROR)
49 
50     /* create an audio track and registers it with AudioFlinger.
51      * return null if the track cannot be created.
52      */
53     virtual sp<IAudioTrack> createTrack(
54                                 audio_stream_type_t streamType,
55                                 uint32_t sampleRate,
56                                 audio_format_t format,
57                                 audio_channel_mask_t channelMask,
58                                 size_t *pFrameCount,
59                                 audio_output_flags_t *flags,
60                                 const sp<IMemory>& sharedBuffer,
61                                 // On successful return, AudioFlinger takes over the handle
62                                 // reference and will release it when the track is destroyed.
63                                 // However on failure, the client is responsible for release.
64                                 audio_io_handle_t output,
65                                 pid_t pid,
66                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
67                                 audio_session_t *sessionId,
68                                 int clientUid,
69                                 status_t *status,
70                                 audio_port_handle_t portId) = 0;
71 
72     virtual sp<IAudioRecord> openRecord(
73                                 // On successful return, AudioFlinger takes over the handle
74                                 // reference and will release it when the track is destroyed.
75                                 // However on failure, the client is responsible for release.
76                                 audio_io_handle_t input,
77                                 uint32_t sampleRate,
78                                 audio_format_t format,
79                                 audio_channel_mask_t channelMask,
80                                 const String16& callingPackage,
81                                 size_t *pFrameCount,
82                                 audio_input_flags_t *flags,
83                                 pid_t pid,
84                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
85                                 int clientUid,
86                                 audio_session_t *sessionId,
87                                 size_t *notificationFrames,
88                                 sp<IMemory>& cblk,
89                                 sp<IMemory>& buffers,   // return value 0 means it follows cblk
90                                 status_t *status,
91                                 audio_port_handle_t portId) = 0;
92 
93     // FIXME Surprisingly, format/latency don't work for input handles
94 
95     /* query the audio hardware state. This state never changes,
96      * and therefore can be cached.
97      */
98     virtual     uint32_t    sampleRate(audio_io_handle_t ioHandle) const = 0;
99 
100     // reserved; formerly channelCount()
101 
102     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
103     virtual     size_t      frameCount(audio_io_handle_t ioHandle) const = 0;
104 
105     // return estimated latency in milliseconds
106     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
107 
108     /* set/get the audio hardware state. This will probably be used by
109      * the preference panel, mostly.
110      */
111     virtual     status_t    setMasterVolume(float value) = 0;
112     virtual     status_t    setMasterMute(bool muted) = 0;
113 
114     virtual     float       masterVolume() const = 0;
115     virtual     bool        masterMute() const = 0;
116 
117     /* set/get stream type state. This will probably be used by
118      * the preference panel, mostly.
119      */
120     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
121                                     audio_io_handle_t output) = 0;
122     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
123 
124     virtual     float       streamVolume(audio_stream_type_t stream,
125                                     audio_io_handle_t output) const = 0;
126     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
127 
128     // set audio mode
129     virtual     status_t    setMode(audio_mode_t mode) = 0;
130 
131     // mic mute/state
132     virtual     status_t    setMicMute(bool state) = 0;
133     virtual     bool        getMicMute() const = 0;
134 
135     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
136                                     const String8& keyValuePairs) = 0;
137     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
138                                     const = 0;
139 
140     // Register an object to receive audio input/output change and track notifications.
141     // For a given calling pid, AudioFlinger disregards any registrations after the first.
142     // Thus the IAudioFlingerClient must be a singleton per process.
143     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
144 
145     // retrieve the audio recording buffer size
146     // FIXME This API assumes a route, and so should be deprecated.
147     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
148             audio_channel_mask_t channelMask) const = 0;
149 
150     virtual status_t openOutput(audio_module_handle_t module,
151                                 audio_io_handle_t *output,
152                                 audio_config_t *config,
153                                 audio_devices_t *devices,
154                                 const String8& address,
155                                 uint32_t *latencyMs,
156                                 audio_output_flags_t flags) = 0;
157     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
158                                     audio_io_handle_t output2) = 0;
159     virtual status_t closeOutput(audio_io_handle_t output) = 0;
160     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
161     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
162 
163     virtual status_t openInput(audio_module_handle_t module,
164                                audio_io_handle_t *input,
165                                audio_config_t *config,
166                                audio_devices_t *device,
167                                const String8& address,
168                                audio_source_t source,
169                                audio_input_flags_t flags) = 0;
170     virtual status_t closeInput(audio_io_handle_t input) = 0;
171 
172     virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
173 
174     virtual status_t setVoiceVolume(float volume) = 0;
175 
176     virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
177                                     audio_io_handle_t output) const = 0;
178 
179     virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
180 
181     virtual audio_unique_id_t newAudioUniqueId(audio_unique_id_use_t use) = 0;
182 
183     virtual void acquireAudioSessionId(audio_session_t audioSession, pid_t pid) = 0;
184     virtual void releaseAudioSessionId(audio_session_t audioSession, pid_t pid) = 0;
185 
186     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
187 
188     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
189 
190     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
191                                         effect_descriptor_t *pDescriptor) const = 0;
192 
193     virtual sp<IEffect> createEffect(
194                                     effect_descriptor_t *pDesc,
195                                     const sp<IEffectClient>& client,
196                                     int32_t priority,
197                                     // AudioFlinger doesn't take over handle reference from client
198                                     audio_io_handle_t output,
199                                     audio_session_t sessionId,
200                                     const String16& callingPackage,
201                                     pid_t pid,
202                                     status_t *status,
203                                     int *id,
204                                     int *enabled) = 0;
205 
206     virtual status_t moveEffects(audio_session_t session, audio_io_handle_t srcOutput,
207                                     audio_io_handle_t dstOutput) = 0;
208 
209     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
210 
211     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
212     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
213     // that looks on primary device for a stream with fast flag, primary flag, or first one.
214     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
215     virtual size_t getPrimaryOutputFrameCount() = 0;
216 
217     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
218     // and should be called at most once.  For a definition of what "low RAM" means, see
219     // android.app.ActivityManager.isLowRamDevice().
220     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
221 
222     /* List available audio ports and their attributes */
223     virtual status_t listAudioPorts(unsigned int *num_ports,
224                                     struct audio_port *ports) = 0;
225 
226     /* Get attributes for a given audio port */
227     virtual status_t getAudioPort(struct audio_port *port) = 0;
228 
229     /* Create an audio patch between several source and sink ports */
230     virtual status_t createAudioPatch(const struct audio_patch *patch,
231                                        audio_patch_handle_t *handle) = 0;
232 
233     /* Release an audio patch */
234     virtual status_t releaseAudioPatch(audio_patch_handle_t handle) = 0;
235 
236     /* List existing audio patches */
237     virtual status_t listAudioPatches(unsigned int *num_patches,
238                                       struct audio_patch *patches) = 0;
239     /* Set audio port configuration */
240     virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
241 
242     /* Get the HW synchronization source used for an audio session */
243     virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId) = 0;
244 
245     /* Indicate JAVA services are ready (scheduling, power management ...) */
246     virtual status_t systemReady() = 0;
247 
248     // Returns the number of frames per audio HAL buffer.
249     virtual size_t frameCountHAL(audio_io_handle_t ioHandle) const = 0;
250 };
251 
252 
253 // ----------------------------------------------------------------------------
254 
255 class BnAudioFlinger : public BnInterface<IAudioFlinger>
256 {
257 public:
258     virtual status_t    onTransact( uint32_t code,
259                                     const Parcel& data,
260                                     Parcel* reply,
261                                     uint32_t flags = 0);
262 
263     // Requests media.log to start merging log buffers
264     virtual void requestLogMerge() = 0;
265 };
266 
267 // ----------------------------------------------------------------------------
268 
269 }; // namespace android
270 
271 #endif // ANDROID_IAUDIOFLINGER_H
272