1 /* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AAUDIO_BINDING_AAUDIO_SERVICE_INTERFACE_H 18 #define ANDROID_AAUDIO_BINDING_AAUDIO_SERVICE_INTERFACE_H 19 20 #include <utils/StrongPointer.h> 21 #include <media/AudioClient.h> 22 23 #include "binding/AAudioServiceDefinitions.h" 24 #include "binding/AAudioStreamRequest.h" 25 #include "binding/AAudioStreamConfiguration.h" 26 #include "binding/AudioEndpointParcelable.h" 27 #include "binding/IAAudioClient.h" 28 29 /** 30 * This has the same methods as IAAudioService but without the Binder features. 31 * 32 * It allows us to abstract the Binder interface and use an AudioStreamInternal 33 * both in the client and in the service. 34 */ 35 namespace aaudio { 36 37 class AAudioServiceInterface { 38 public: 39 AAudioServiceInterface()40 AAudioServiceInterface() {}; 41 virtual ~AAudioServiceInterface() = default; 42 43 virtual void registerClient(const android::sp<android::IAAudioClient>& client) = 0; 44 45 /** 46 * @param request info needed to create the stream 47 * @param configuration contains information about the created stream 48 * @return handle to the stream or a negative error 49 */ 50 virtual aaudio_handle_t openStream(const AAudioStreamRequest &request, 51 AAudioStreamConfiguration &configuration) = 0; 52 53 virtual aaudio_result_t closeStream(aaudio_handle_t streamHandle) = 0; 54 55 /* Get an immutable description of the in-memory queues 56 * used to communicate with the underlying HAL or Service. 57 */ 58 virtual aaudio_result_t getStreamDescription(aaudio_handle_t streamHandle, 59 AudioEndpointParcelable &parcelable) = 0; 60 61 /** 62 * Start the flow of data. 63 */ 64 virtual aaudio_result_t startStream(aaudio_handle_t streamHandle) = 0; 65 66 /** 67 * Stop the flow of data such that start() can resume without loss of data. 68 */ 69 virtual aaudio_result_t pauseStream(aaudio_handle_t streamHandle) = 0; 70 71 /** 72 * Stop the flow of data after data currently inthe buffer has played. 73 */ 74 virtual aaudio_result_t stopStream(aaudio_handle_t streamHandle) = 0; 75 76 /** 77 * Discard any data held by the underlying HAL or Service. 78 */ 79 virtual aaudio_result_t flushStream(aaudio_handle_t streamHandle) = 0; 80 81 /** 82 * Manage the specified thread as a low latency audio thread. 83 */ 84 virtual aaudio_result_t registerAudioThread(aaudio_handle_t streamHandle, 85 pid_t clientThreadId, 86 int64_t periodNanoseconds) = 0; 87 88 virtual aaudio_result_t unregisterAudioThread(aaudio_handle_t streamHandle, 89 pid_t clientThreadId) = 0; 90 91 virtual aaudio_result_t startClient(aaudio_handle_t streamHandle, 92 const android::AudioClient& client, 93 audio_port_handle_t *clientHandle) = 0; 94 95 virtual aaudio_result_t stopClient(aaudio_handle_t streamHandle, 96 audio_port_handle_t clientHandle) = 0; 97 }; 98 99 } /* namespace aaudio */ 100 101 #endif //ANDROID_AAUDIO_BINDING_AAUDIO_SERVICE_INTERFACE_H 102