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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "AudioBufferProviderSource"
18 //#define LOG_NDEBUG 0
19 
20 #include <cutils/compiler.h>
21 #include <utils/Log.h>
22 #include <media/nbaio/AudioBufferProviderSource.h>
23 
24 namespace android {
25 
AudioBufferProviderSource(AudioBufferProvider * provider,const NBAIO_Format & format)26 AudioBufferProviderSource::AudioBufferProviderSource(AudioBufferProvider *provider,
27                                                      const NBAIO_Format& format) :
28     NBAIO_Source(format), mProvider(provider), mConsumed(0)
29 {
30     ALOG_ASSERT(provider != NULL);
31     ALOG_ASSERT(Format_isValid(format));
32 }
33 
~AudioBufferProviderSource()34 AudioBufferProviderSource::~AudioBufferProviderSource()
35 {
36     if (mBuffer.raw != NULL) {
37         mProvider->releaseBuffer(&mBuffer);
38     }
39 }
40 
availableToRead()41 ssize_t AudioBufferProviderSource::availableToRead()
42 {
43     if (CC_UNLIKELY(!mNegotiated)) {
44         return NEGOTIATE;
45     }
46     return mBuffer.raw != NULL ? mBuffer.frameCount - mConsumed : 0;
47 }
48 
read(void * buffer,size_t count)49 ssize_t AudioBufferProviderSource::read(void *buffer, size_t count)
50 {
51     if (CC_UNLIKELY(!mNegotiated)) {
52         return NEGOTIATE;
53     }
54     if (CC_UNLIKELY(mBuffer.raw == NULL)) {
55         mBuffer.frameCount = count;
56         status_t status = mProvider->getNextBuffer(&mBuffer);
57         if (status != OK) {
58             return status == NOT_ENOUGH_DATA ? (ssize_t) WOULD_BLOCK : (ssize_t) status;
59         }
60         ALOG_ASSERT(mBuffer.raw != NULL);
61         // mConsumed is 0 either from constructor or after releaseBuffer()
62     }
63     size_t available = mBuffer.frameCount - mConsumed;
64     if (CC_UNLIKELY(count > available)) {
65         count = available;
66     }
67     // count could be zero, either because count was zero on entry or
68     // available is zero, but both are unlikely so don't check for that
69     memcpy(buffer, (char *) mBuffer.raw + (mConsumed * mFrameSize), count * mFrameSize);
70     if (CC_UNLIKELY((mConsumed += count) >= mBuffer.frameCount)) {
71         mProvider->releaseBuffer(&mBuffer);
72         mBuffer.raw = NULL;
73         mConsumed = 0;
74     }
75     mFramesRead += count;
76     // For better responsiveness with large values of count,
77     // return a short count rather than continuing with next buffer.
78     // This gives the caller a chance to interpolate other actions.
79     return count;
80 }
81 
readVia(readVia_t via,size_t total,void * user,size_t block)82 ssize_t AudioBufferProviderSource::readVia(readVia_t via, size_t total, void *user, size_t block)
83 {
84     if (CC_UNLIKELY(!mNegotiated)) {
85         return NEGOTIATE;
86     }
87     if (CC_UNLIKELY(block == 0)) {
88         block = ~0;
89     }
90     for (size_t accumulator = 0; ; ) {
91         ALOG_ASSERT(accumulator <= total);
92         size_t count = total - accumulator;
93         if (CC_UNLIKELY(count == 0)) {
94             return accumulator;
95         }
96         if (CC_LIKELY(count > block)) {
97             count = block;
98         }
99         // 1 <= count <= block
100         if (CC_UNLIKELY(mBuffer.raw == NULL)) {
101             mBuffer.frameCount = count;
102             status_t status = mProvider->getNextBuffer(&mBuffer);
103             if (CC_LIKELY(status == OK)) {
104                 ALOG_ASSERT(mBuffer.raw != NULL && mBuffer.frameCount <= count);
105                 // mConsumed is 0 either from constructor or after releaseBuffer()
106                 continue;
107             }
108             // FIXME simplify logic - does the initial count and block checks again for no reason;
109             //       don't you just want to fall through to the size_t available line?
110             if (CC_LIKELY(status == NOT_ENOUGH_DATA)) {
111                 status = WOULD_BLOCK;
112             }
113             return accumulator > 0 ? accumulator : (ssize_t) status;
114         }
115         size_t available = mBuffer.frameCount - mConsumed;
116         if (CC_UNLIKELY(count > available)) {
117             count = available;
118         }
119         if (CC_LIKELY(count > 0)) {
120             ssize_t ret = via(user, (char *) mBuffer.raw + (mConsumed * mFrameSize), count);
121 
122             if (CC_UNLIKELY(ret <= 0)) {
123                 if (CC_LIKELY(accumulator > 0)) {
124                     return accumulator;
125                 }
126                 return ret;
127             }
128             ALOG_ASSERT((size_t) ret <= count);
129             mFramesRead += ret;
130             accumulator += ret;
131             if (CC_LIKELY((mConsumed += ret) < mBuffer.frameCount)) {
132                 continue;
133             }
134         }
135         mProvider->releaseBuffer(&mBuffer);
136         mBuffer.raw = NULL;
137         mConsumed = 0;
138         // don't get next buffer until we really need it
139     }
140 }
141 
142 }   // namespace android
143