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1 /*
2  * Copyright 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
18 #define ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
19 
20 #include <list>
21 #include <algorithm>
22 #include <ui/GraphicBuffer.h>
23 #include <utils/RefBase.h>
24 #include <utils/KeyedVector.h>
25 #include "Camera3OutputStream.h"
26 
27 namespace android {
28 
29 namespace camera3 {
30 
31 struct StreamInfo;
32 class Camera3OutputStream;
33 
34 /**
35  * A class managing the graphic buffers that is used by camera output streams. It allocates and
36  * hands out Gralloc buffers to the clients (e.g., Camera3OutputStream) based on the requests.
37  * When clients request a buffer, buffer manager will pick a buffer if there are some already
38  * allocated buffer available, will allocate a buffer otherwise. When there are too many allocated
39  * buffer maintained by the buffer manager, it will dynamically deallocate some buffers that are
40  * solely owned by this buffer manager.
41  * In doing so, it reduces the memory footprint unless it is already minimal without impacting
42  * performance.
43  *
44  */
45 class Camera3BufferManager: public virtual RefBase {
46 public:
47     explicit Camera3BufferManager();
48 
49     virtual ~Camera3BufferManager();
50 
51     /**
52      * This method registers an output stream to this buffer manager by using the provided stream
53      * information.
54      *
55      * The stream info includes the necessary information such as stream size, format, buffer count,
56      * usage flags, etc. for the buffer manager to allocate and hand out buffers for this stream.
57      *
58      * It's illegal to call this method if the stream is not CONFIGURED yet, as some critical
59      * stream properties (e.g., combined usage flags) are only available in this state. It is also
60      * illegal to call this method with an invalid stream set ID (CAMERA3_STREAM_SET_ID_INVALID),
61      * as the invalid stream set ID indicates that this stream doesn't intend to use buffer manager.
62      *
63      *
64      * Once a stream is successfully registered to this buffer manager, the buffer manager takes
65      * over the buffer allocation role and provides buffers to this stream via getBufferForStream().
66      * The returned buffer can be sent to the camera HAL for image output, and then queued to the
67      * ANativeWindow (Surface) for downstream consumer to acquire. Once the image buffer is released
68      * by the consumer end point, the BufferQueueProducer callback onBufferReleased will call
69      * returnBufferForStream() to return the free buffer to this buffer manager. If the stream
70      * uses buffer manager to manage the stream buffers, it should disable the BufferQueue
71      * allocation via IGraphicBufferProducer::allowAllocation(false).
72      *
73      * Registering an already registered stream has no effect.
74      *
75      * Return values:
76      *
77      *  OK:                Registration of the new stream was successful.
78      *  BAD_VALUE:         This stream is not at CONFIGURED state, or the stream ID or stream set
79      *                     ID are invalid, or attempting to register the same stream to multiple
80      *                     stream sets, or other stream properties are invalid.
81      *  INVALID_OPERATION: This buffer manager doesn't support buffer sharing across this stream
82      *                     and other streams that were already registered with the same stream set
83      *                     ID.
84      */
85     status_t registerStream(wp<Camera3OutputStream>& stream, const StreamInfo &streamInfo);
86 
87     /**
88      * This method unregisters a stream from this buffer manager.
89      *
90      * After a stream is unregistered, further getBufferForStream() calls will fail for this stream.
91      * After all streams for a given stream set are unregistered, all the buffers solely owned (for
92      * this stream set) by this buffer manager will be freed; all buffers subsequently returned to
93      * this buffer manager for this stream set will be freed immediately.
94      *
95      * Return values:
96      *
97      *  OK:        Removal of the a stream from this buffer manager was successful.
98      *  BAD_VALUE: stream ID or stream set ID are invalid, or stream ID and stream set ID
99      *             combination doesn't match what was registered, or this stream wasn't registered
100      *             to this buffer manager before.
101      */
102     status_t unregisterStream(int streamId, int streamSetId);
103 
104     /**
105      * This method obtains a buffer for a stream from this buffer manager.
106      *
107      * This method returns the first free buffer from the free buffer list (associated with this
108      * stream set) if there is any. Otherwise, it will allocate a buffer for this stream, return
109      * it and increment its count of handed-out buffers. When the total number of allocated buffers
110      * is too high, it may deallocate the unused buffers to save memory footprint of this stream
111      * set.
112      *
113      * After this call, the client takes over the ownership of this buffer if it is not freed.
114      *
115      * Return values:
116      *
117      *  OK:        Getting buffer for this stream was successful.
118      *  ALREADY_EXISTS: Enough free buffers are already attached to this output buffer queue,
119      *             user should just dequeue from the buffer queue.
120      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
121      *             combination doesn't match what was registered, or this stream wasn't registered
122      *             to this buffer manager before.
123      *  NO_MEMORY: Unable to allocate a buffer for this stream at this time.
124      */
125     status_t getBufferForStream(int streamId, int streamSetId, sp<GraphicBuffer>* gb, int* fenceFd);
126 
127     /**
128      * This method notifies the manager that a buffer has been released by the consumer.
129      *
130      * The buffer is not returned to the buffer manager, but is available for the stream the buffer
131      * is attached to for dequeuing.
132      *
133      * The notification lets the manager know how many buffers are directly available to the stream.
134      *
135      * If onBufferReleased is called for a given released buffer,
136      * returnBufferForStream may not be called for the same buffer, until the
137      * buffer has been reused. The manager will call detachBuffer on the stream
138      * if it needs the released buffer otherwise.
139      *
140      * When shouldFreeBuffer is set to true, caller must detach and free one buffer from the
141      * buffer queue, and then call notifyBufferRemoved to update the manager.
142      *
143      * Return values:
144      *
145      *  OK:        Buffer release was processed succesfully
146      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
147      *             combination doesn't match what was registered, or this stream wasn't registered
148      *             to this buffer manager before, or shouldFreeBuffer is null/
149      */
150     status_t onBufferReleased(int streamId, int streamSetId, /*out*/bool* shouldFreeBuffer);
151 
152     /**
153      * This method notifies the manager that certain buffers has been removed from the
154      * buffer queue by detachBuffer from the consumer.
155      *
156      * The notification lets the manager update its internal handout buffer count and
157      * attached buffer counts accordingly. When buffers are detached from
158      * consumer, both handout and attached counts are decremented.
159      *
160      * Return values:
161      *
162      *  OK:        Buffer removal was processed succesfully
163      *  BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
164      *             combination doesn't match what was registered, or this stream wasn't registered
165      *             to this buffer manager before, or the removed buffer count is larger than
166      *             current total handoutCount or attachedCount.
167      */
168     status_t onBuffersRemoved(int streamId, int streamSetId, size_t count);
169 
170     /**
171      * This method notifiers the manager that a buffer is freed from the buffer queue, usually
172      * because onBufferReleased signals the caller to free a buffer via the shouldFreeBuffer flag.
173      */
174     void notifyBufferRemoved(int streamId, int streamSetId);
175 
176     /**
177      * Dump the buffer manager statistics.
178      */
179     void     dump(int fd, const Vector<String16> &args) const;
180 
181 private:
182     // allocatedBufferWaterMark will be decreased when:
183     //   numAllocatedBuffersThisSet > numHandoutBuffersThisSet + BUFFER_WATERMARK_DEC_THRESHOLD
184     // This allows the watermark go back down after a burst of buffer requests
185     static const int BUFFER_WATERMARK_DEC_THRESHOLD = 3;
186 
187     // onBufferReleased will set shouldFreeBuffer to true when:
188     //   numAllocatedBuffersThisSet > allocatedBufferWaterMark AND
189     //   numAllocatedBuffersThisStream > numHandoutBuffersThisStream + BUFFER_FREE_THRESHOLD
190     // So after a burst of buffer requests and back to steady state, the buffer queue should have
191     // (BUFFER_FREE_THRESHOLD + steady state handout buffer count) buffers.
192     static const int BUFFER_FREE_THRESHOLD = 3;
193 
194     /**
195      * Lock to synchronize the access to the methods of this class.
196      */
197     mutable Mutex mLock;
198 
199     static const size_t kMaxBufferCount = BufferQueueDefs::NUM_BUFFER_SLOTS;
200 
201     struct GraphicBufferEntry {
202         sp<GraphicBuffer> graphicBuffer;
203         int fenceFd;
204         explicit GraphicBufferEntry(const sp<GraphicBuffer>& gb = 0, int fd = -1) :
graphicBufferGraphicBufferEntry205             graphicBuffer(gb),
206             fenceFd(fd) {}
207     };
208 
209     /**
210      * A buffer entry (indexed by stream ID) represents a single physically allocated buffer. For
211      * Gralloc V0, since each physical buffer is associated with one stream, this is
212      * a single entry map. For Gralloc V1, one physical buffer can be shared between different
213      * streams in one stream set, so this entry may include multiple entries, where the different
214      * graphic buffers have the same common Gralloc backing store.
215      */
216     typedef int StreamId;
217     typedef KeyedVector<StreamId, GraphicBufferEntry> BufferEntry;
218 
219     typedef std::list<BufferEntry> BufferList;
220 
221     /**
222      * Stream info map (indexed by stream ID) tracks all the streams registered to a particular
223      * stream set.
224      */
225     typedef KeyedVector<StreamId, StreamInfo> InfoMap;
226 
227     /**
228      * Stream set buffer count map (indexed by stream ID) tracks all buffer counts of the streams
229      * registered to a particular stream set.
230      */
231     typedef KeyedVector<StreamId, size_t> BufferCountMap;
232 
233     /**
234      * StreamSet keeps track of the stream info, free buffer list and hand-out buffer counts for
235      * each stream set.
236      */
237     struct StreamSet {
238         /**
239          * Stream set buffer count water mark representing the max number of allocated buffers
240          * (hand-out buffers + free buffers) count for each stream set. For a given stream set, when
241          * getBufferForStream() is called on this buffer manager, if the total allocated buffer
242          * count exceeds this water mark, the buffer manager will attempt to reduce it as follows:
243          *
244          * In getBufferForStream(), find a buffer associated with other streams (inside the same
245          * stream set) on the free buffer list and free it. For Gralloc V1, can just free the top
246          * of the free buffer list if the physical buffer sharing in this stream is supported.
247          *
248          * For a particular stream set, a larger allocatedBufferWaterMark increases the memory
249          * footprint of the stream set, but reduces the chance that getBufferForStream() will have
250          * to allocate a new buffer. We assume that the streams in one stream set are not streaming
251          * simultaneously, the max allocated buffer count water mark for a stream set will the max
252          * of all streams' total buffer counts. This will avoid new buffer allocation in steady
253          * streaming state.
254          *
255          * This water mark can be dynamically changed, and will grow when the hand-out buffer count
256          * of each stream increases, until it reaches the maxAllowedBufferCount.
257          */
258         size_t allocatedBufferWaterMark;
259 
260         /**
261          * The max allowed buffer count for this stream set. It is the max of total number of
262          * buffers for each stream. This is the upper bound of the allocatedBufferWaterMark.
263          */
264         size_t maxAllowedBufferCount;
265 
266         /**
267          * The stream info for all streams in this set
268          */
269         InfoMap streamInfoMap;
270         /**
271          * The count of the buffers that were handed out to the streams of this set.
272          */
273         BufferCountMap handoutBufferCountMap;
274         /**
275          * The count of the buffers that are attached to the streams of this set.
276          * An attached buffer may be free or handed out
277          */
278         BufferCountMap attachedBufferCountMap;
279 
StreamSetStreamSet280         StreamSet() {
281             allocatedBufferWaterMark = 0;
282             maxAllowedBufferCount = 0;
283         }
284     };
285 
286     /**
287      * Stream set map managed by this buffer manager.
288      */
289     typedef int StreamSetId;
290     KeyedVector<StreamSetId, StreamSet> mStreamSetMap;
291     KeyedVector<StreamId, wp<Camera3OutputStream>> mStreamMap;
292 
293     // TODO: There is no easy way to query the Gralloc version in this code yet, we have different
294     // code paths for different Gralloc versions, hardcode something here for now.
295     const uint32_t mGrallocVersion = GRALLOC_DEVICE_API_VERSION_0_1;
296 
297     /**
298      * Check if this stream was successfully registered already. This method needs to be called with
299      * mLock held.
300      */
301     bool checkIfStreamRegisteredLocked(int streamId, int streamSetId) const;
302 
303     /**
304      * Check if other streams in the stream set has extra buffer available to be freed, and
305      * free one if so.
306      */
307     status_t checkAndFreeBufferOnOtherStreamsLocked(int streamId, int streamSetId);
308 };
309 
310 } // namespace camera3
311 } // namespace android
312 
313 #endif // ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
314