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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef VULKANMANAGER_H
18 #define VULKANMANAGER_H
19 
20 #include <SkSurface.h>
21 #include <vk/GrVkBackendContext.h>
22 
23 #include <vulkan/vulkan.h>
24 
25 namespace android {
26 namespace uirenderer {
27 namespace renderthread {
28 
29 class RenderThread;
30 
31 class VulkanSurface {
32 public:
VulkanSurface()33     VulkanSurface() {}
34 
getBackBufferSurface()35     sk_sp<SkSurface> getBackBufferSurface() { return mBackbuffer; }
36 
37 private:
38     friend class VulkanManager;
39     struct BackbufferInfo {
40         uint32_t        mImageIndex;          // image this is associated with
41         VkSemaphore     mAcquireSemaphore;    // we signal on this for acquisition of image
42         VkSemaphore     mRenderSemaphore;     // we wait on this for rendering to be done
43         VkCommandBuffer mTransitionCmdBuffers[2]; // to transition layout between present and render
44         // We use these fences to make sure the above Command buffers have finished their work
45         // before attempting to reuse them or destroy them.
46         VkFence         mUsageFences[2];
47     };
48 
49     struct ImageInfo {
50         VkImageLayout mImageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
51         sk_sp<SkSurface> mSurface;
52         uint16_t mLastUsed = 0;
53         bool mInvalid = true;
54     };
55 
56     sk_sp<SkSurface> mBackbuffer;
57 
58     VkSurfaceKHR mVkSurface = VK_NULL_HANDLE;
59     VkSwapchainKHR mSwapchain = VK_NULL_HANDLE;
60 
61     BackbufferInfo* mBackbuffers;
62     uint32_t mCurrentBackbufferIndex;
63 
64     uint32_t mImageCount;
65     VkImage* mImages;
66     ImageInfo* mImageInfos;
67     uint16_t mCurrentTime = 0;
68 };
69 
70 // This class contains the shared global Vulkan objects, such as VkInstance, VkDevice and VkQueue,
71 // which are re-used by CanvasContext. This class is created once and should be used by all vulkan
72 // windowing contexts. The VulkanManager must be initialized before use.
73 class VulkanManager {
74 public:
75     // Sets up the vulkan context that is shared amonst all clients of the VulkanManager. This must
76     // be call once before use of the VulkanManager. Multiple calls after the first will simiply
77     // return.
78     void initialize();
79 
80     // Quick check to see if the VulkanManager has been initialized.
hasVkContext()81     bool hasVkContext() { return mBackendContext.get() != nullptr; }
82 
83     // Given a window this creates a new VkSurfaceKHR and VkSwapchain and stores them inside a new
84     // VulkanSurface object which is returned.
85     VulkanSurface* createSurface(ANativeWindow* window);
86 
87     // Destroy the VulkanSurface and all associated vulkan objects.
88     void destroySurface(VulkanSurface* surface);
89 
90     // Cleans up all the global state in the VulkanManger.
91     void destroy();
92 
93     // No work is needed to make a VulkanSurface current, and all functions require that a
94     // VulkanSurface is passed into them so we just return true here.
isCurrent(VulkanSurface * surface)95     bool isCurrent(VulkanSurface* surface) { return true; }
96 
97     int getAge(VulkanSurface* surface);
98 
99     // Returns an SkSurface which wraps the next image returned from vkAcquireNextImageKHR. It also
100     // will transition the VkImage from a present layout to color attachment so that it can be used
101     // by the client for drawing.
102     SkSurface* getBackbufferSurface(VulkanSurface* surface);
103 
104     // Presents the current VkImage.
105     void swapBuffers(VulkanSurface* surface);
106 
107 private:
108     friend class RenderThread;
109 
110     explicit VulkanManager(RenderThread& thread);
~VulkanManager()111     ~VulkanManager() { destroy(); }
112 
113     void destroyBuffers(VulkanSurface* surface);
114 
115     bool createSwapchain(VulkanSurface* surface);
116     void createBuffers(VulkanSurface* surface, VkFormat format, VkExtent2D extent);
117 
118     VulkanSurface::BackbufferInfo* getAvailableBackbuffer(VulkanSurface* surface);
119 
120     // simple wrapper class that exists only to initialize a pointer to NULL
121     template <typename FNPTR_TYPE> class VkPtr {
122     public:
VkPtr()123         VkPtr() : fPtr(NULL) {}
124         VkPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; }
FNPTR_TYPE()125         operator FNPTR_TYPE() const { return fPtr; }
126     private:
127         FNPTR_TYPE fPtr;
128     };
129 
130     // WSI interface functions
131     VkPtr<PFN_vkCreateAndroidSurfaceKHR> mCreateAndroidSurfaceKHR;
132     VkPtr<PFN_vkDestroySurfaceKHR> mDestroySurfaceKHR;
133     VkPtr<PFN_vkGetPhysicalDeviceSurfaceSupportKHR> mGetPhysicalDeviceSurfaceSupportKHR;
134     VkPtr<PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR> mGetPhysicalDeviceSurfaceCapabilitiesKHR;
135     VkPtr<PFN_vkGetPhysicalDeviceSurfaceFormatsKHR> mGetPhysicalDeviceSurfaceFormatsKHR;
136     VkPtr<PFN_vkGetPhysicalDeviceSurfacePresentModesKHR> mGetPhysicalDeviceSurfacePresentModesKHR;
137 
138     VkPtr<PFN_vkCreateSwapchainKHR> mCreateSwapchainKHR;
139     VkPtr<PFN_vkDestroySwapchainKHR> mDestroySwapchainKHR;
140     VkPtr<PFN_vkGetSwapchainImagesKHR> mGetSwapchainImagesKHR;
141     VkPtr<PFN_vkAcquireNextImageKHR> mAcquireNextImageKHR;
142     VkPtr<PFN_vkQueuePresentKHR> mQueuePresentKHR;
143     VkPtr<PFN_vkCreateSharedSwapchainsKHR> mCreateSharedSwapchainsKHR;
144 
145     // Additional vulkan functions
146     VkPtr<PFN_vkCreateCommandPool> mCreateCommandPool;
147     VkPtr<PFN_vkDestroyCommandPool> mDestroyCommandPool;
148     VkPtr<PFN_vkAllocateCommandBuffers> mAllocateCommandBuffers;
149     VkPtr<PFN_vkFreeCommandBuffers> mFreeCommandBuffers;
150     VkPtr<PFN_vkResetCommandBuffer> mResetCommandBuffer;
151     VkPtr<PFN_vkBeginCommandBuffer> mBeginCommandBuffer;
152     VkPtr<PFN_vkEndCommandBuffer> mEndCommandBuffer;
153     VkPtr<PFN_vkCmdPipelineBarrier> mCmdPipelineBarrier;
154 
155     VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue;
156     VkPtr<PFN_vkQueueSubmit> mQueueSubmit;
157     VkPtr<PFN_vkQueueWaitIdle> mQueueWaitIdle;
158     VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle;
159 
160     VkPtr<PFN_vkCreateSemaphore> mCreateSemaphore;
161     VkPtr<PFN_vkDestroySemaphore> mDestroySemaphore;
162     VkPtr<PFN_vkCreateFence> mCreateFence;
163     VkPtr<PFN_vkDestroyFence> mDestroyFence;
164     VkPtr<PFN_vkWaitForFences> mWaitForFences;
165     VkPtr<PFN_vkResetFences> mResetFences;
166 
167     RenderThread& mRenderThread;
168 
169     sk_sp<const GrVkBackendContext> mBackendContext;
170     uint32_t mPresentQueueIndex;
171     VkQueue mPresentQueue = VK_NULL_HANDLE;
172     VkCommandPool mCommandPool = VK_NULL_HANDLE;
173 
174     enum class SwapBehavior {
175         Discard,
176         BufferAge,
177     };
178     SwapBehavior mSwapBehavior = SwapBehavior::Discard;
179 };
180 
181 } /* namespace renderthread */
182 } /* namespace uirenderer */
183 } /* namespace android */
184 
185 #endif /* VULKANMANAGER_H */
186 
187