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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _LIBINPUT_KEYBOARD_H
18 #define _LIBINPUT_KEYBOARD_H
19 
20 #include <input/Input.h>
21 #include <input/InputDevice.h>
22 #include <input/InputEventLabels.h>
23 #include <utils/Errors.h>
24 #include <utils/String8.h>
25 #include <utils/PropertyMap.h>
26 
27 namespace android {
28 
29 enum {
30     /* Device id of the built in keyboard. */
31     DEVICE_ID_BUILT_IN_KEYBOARD = 0,
32 
33     /* Device id of a generic virtual keyboard with a full layout that can be used
34      * to synthesize key events. */
35     DEVICE_ID_VIRTUAL_KEYBOARD = -1,
36 };
37 
38 class KeyLayoutMap;
39 class KeyCharacterMap;
40 
41 /**
42  * Loads the key layout map and key character map for a keyboard device.
43  */
44 class KeyMap {
45 public:
46     String8 keyLayoutFile;
47     sp<KeyLayoutMap> keyLayoutMap;
48 
49     String8 keyCharacterMapFile;
50     sp<KeyCharacterMap> keyCharacterMap;
51 
52     KeyMap();
53     ~KeyMap();
54 
55     status_t load(const InputDeviceIdentifier& deviceIdenfier,
56             const PropertyMap* deviceConfiguration);
57 
haveKeyLayout()58     inline bool haveKeyLayout() const {
59         return !keyLayoutFile.isEmpty();
60     }
61 
haveKeyCharacterMap()62     inline bool haveKeyCharacterMap() const {
63         return !keyCharacterMapFile.isEmpty();
64     }
65 
isComplete()66     inline bool isComplete() const {
67         return haveKeyLayout() && haveKeyCharacterMap();
68     }
69 
70 private:
71     bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
72     status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
73     status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
74             const String8& name);
75     String8 getPath(const InputDeviceIdentifier& deviceIdentifier,
76             const String8& name, InputDeviceConfigurationFileType type);
77 };
78 
79 /**
80  * Returns true if the keyboard is eligible for use as a built-in keyboard.
81  */
82 extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
83         const PropertyMap* deviceConfiguration, const KeyMap* keyMap);
84 
85 /**
86  * Updates a meta state field when a key is pressed or released.
87  */
88 extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
89 
90 /**
91  * Normalizes the meta state such that if either the left or right modifier
92  * meta state bits are set then the result will also include the universal
93  * bit for that modifier.
94  */
95 extern int32_t normalizeMetaState(int32_t oldMetaState);
96 
97 /**
98  * Returns true if a key is a meta key like ALT or CAPS_LOCK.
99  */
100 extern bool isMetaKey(int32_t keyCode);
101 
102 } // namespace android
103 
104 #endif // _LIBINPUT_KEYBOARD_H
105