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1 /*
2 **
3 ** Copyright 2009, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #define LOG_TAG "GraphicBufferAllocator"
19 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
20 
21 #include <ui/GraphicBufferAllocator.h>
22 
23 #include <stdio.h>
24 
25 #include <grallocusage/GrallocUsageConversion.h>
26 
27 #include <log/log.h>
28 #include <utils/Singleton.h>
29 #include <utils/String8.h>
30 #include <utils/Trace.h>
31 
32 #include <ui/Gralloc2.h>
33 #include <ui/GraphicBufferMapper.h>
34 
35 namespace android {
36 // ---------------------------------------------------------------------------
37 
38 ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
39 
40 Mutex GraphicBufferAllocator::sLock;
41 KeyedVector<buffer_handle_t,
42     GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
43 
GraphicBufferAllocator()44 GraphicBufferAllocator::GraphicBufferAllocator()
45   : mMapper(GraphicBufferMapper::getInstance()),
46     mAllocator(std::make_unique<Gralloc2::Allocator>(
47                 mMapper.getGrallocMapper()))
48 {
49 }
50 
~GraphicBufferAllocator()51 GraphicBufferAllocator::~GraphicBufferAllocator() {}
52 
dump(String8 & result) const53 void GraphicBufferAllocator::dump(String8& result) const
54 {
55     Mutex::Autolock _l(sLock);
56     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
57     size_t total = 0;
58     const size_t SIZE = 4096;
59     char buffer[SIZE];
60     snprintf(buffer, SIZE, "Allocated buffers:\n");
61     result.append(buffer);
62     const size_t c = list.size();
63     for (size_t i=0 ; i<c ; i++) {
64         const alloc_rec_t& rec(list.valueAt(i));
65         if (rec.size) {
66             snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64
67                     " | %s\n",
68                     list.keyAt(i), rec.size/1024.0,
69                     rec.width, rec.stride, rec.height, rec.layerCount, rec.format,
70                     rec.usage, rec.requestorName.c_str());
71         } else {
72             snprintf(buffer, SIZE, "%10p: unknown     | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64
73                     " | %s\n",
74                     list.keyAt(i),
75                     rec.width, rec.stride, rec.height, rec.layerCount, rec.format,
76                     rec.usage, rec.requestorName.c_str());
77         }
78         result.append(buffer);
79         total += rec.size;
80     }
81     snprintf(buffer, SIZE, "Total allocated (estimate): %.2f KB\n", total/1024.0);
82     result.append(buffer);
83 
84     std::string deviceDump = mAllocator->dumpDebugInfo();
85     result.append(deviceDump.c_str(), deviceDump.size());
86 }
87 
dumpToSystemLog()88 void GraphicBufferAllocator::dumpToSystemLog()
89 {
90     String8 s;
91     GraphicBufferAllocator::getInstance().dump(s);
92     ALOGD("%s", s.string());
93 }
94 
allocate(uint32_t width,uint32_t height,PixelFormat format,uint32_t layerCount,uint64_t usage,buffer_handle_t * handle,uint32_t * stride,uint64_t,std::string requestorName)95 status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height,
96         PixelFormat format, uint32_t layerCount, uint64_t usage,
97         buffer_handle_t* handle, uint32_t* stride,
98         uint64_t /*graphicBufferId*/, std::string requestorName)
99 {
100     ATRACE_CALL();
101 
102     // make sure to not allocate a N x 0 or 0 x N buffer, since this is
103     // allowed from an API stand-point allocate a 1x1 buffer instead.
104     if (!width || !height)
105         width = height = 1;
106 
107     // Ensure that layerCount is valid.
108     if (layerCount < 1)
109         layerCount = 1;
110 
111     Gralloc2::IMapper::BufferDescriptorInfo info = {};
112     info.width = width;
113     info.height = height;
114     info.layerCount = layerCount;
115     info.format = static_cast<Gralloc2::PixelFormat>(format);
116     info.usage = usage;
117 
118     Gralloc2::Error error = mAllocator->allocate(info, stride, handle);
119     if (error == Gralloc2::Error::NONE) {
120         Mutex::Autolock _l(sLock);
121         KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
122         uint32_t bpp = bytesPerPixel(format);
123         alloc_rec_t rec;
124         rec.width = width;
125         rec.height = height;
126         rec.stride = *stride;
127         rec.format = format;
128         rec.layerCount = layerCount;
129         rec.usage = usage;
130         rec.size = static_cast<size_t>(height * (*stride) * bpp);
131         rec.requestorName = std::move(requestorName);
132         list.add(*handle, rec);
133 
134         return NO_ERROR;
135     } else {
136         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
137                 "usage %" PRIx64 ": %d",
138                 width, height, layerCount, format, usage,
139                 error);
140         return NO_MEMORY;
141     }
142 }
143 
free(buffer_handle_t handle)144 status_t GraphicBufferAllocator::free(buffer_handle_t handle)
145 {
146     ATRACE_CALL();
147 
148     // We allocated a buffer from the allocator and imported it into the
149     // mapper to get the handle.  We just need to free the handle now.
150     mMapper.freeBuffer(handle);
151 
152     Mutex::Autolock _l(sLock);
153     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
154     list.removeItem(handle);
155 
156     return NO_ERROR;
157 }
158 
159 // ---------------------------------------------------------------------------
160 }; // namespace android
161