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1 /*
2  * Copyright 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SF_DISPLAY_SURFACE_H
18 #define ANDROID_SF_DISPLAY_SURFACE_H
19 
20 #include <utils/Errors.h>
21 #include <utils/RefBase.h>
22 #include <utils/StrongPointer.h>
23 
24 // ---------------------------------------------------------------------------
25 namespace android {
26 // ---------------------------------------------------------------------------
27 
28 class Fence;
29 class IGraphicBufferProducer;
30 class String8;
31 
32 class DisplaySurface : public virtual RefBase {
33 public:
34     // beginFrame is called at the beginning of the composition loop, before
35     // the configuration is known. The DisplaySurface should do anything it
36     // needs to do to enable HWComposer to decide how to compose the frame.
37     // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
38     // machine happy without actually queueing a buffer if nothing has changed.
39     virtual status_t beginFrame(bool mustRecompose) = 0;
40 
41     // prepareFrame is called after the composition configuration is known but
42     // before composition takes place. The DisplaySurface can use the
43     // composition type to decide how to manage the flow of buffers between
44     // GLES and HWC for this frame.
45     enum CompositionType {
46         COMPOSITION_UNKNOWN = 0,
47         COMPOSITION_GLES    = 1,
48         COMPOSITION_HWC     = 2,
49         COMPOSITION_MIXED   = COMPOSITION_GLES | COMPOSITION_HWC
50     };
51     virtual status_t prepareFrame(CompositionType compositionType) = 0;
52 
53 #ifndef USE_HWC2
54     // Should be called when composition rendering is complete for a frame (but
55     // eglSwapBuffers hasn't necessarily been called). Required by certain
56     // older drivers for synchronization.
57     // TODO: Remove this when we drop support for HWC 1.0.
58     virtual status_t compositionComplete() = 0;
59 #endif
60 
61     // Inform the surface that GLES composition is complete for this frame, and
62     // the surface should make sure that HWComposer has the correct buffer for
63     // this frame. Some implementations may only push a new buffer to
64     // HWComposer if GLES composition took place, others need to push a new
65     // buffer on every frame.
66     //
67     // advanceFrame must be followed by a call to  onFrameCommitted before
68     // advanceFrame may be called again.
69     virtual status_t advanceFrame() = 0;
70 
71     // onFrameCommitted is called after the frame has been committed to the
72     // hardware composer. The surface collects the release fence for this
73     // frame's buffer.
74     virtual void onFrameCommitted() = 0;
75 
76     virtual void dumpAsString(String8& result) const = 0;
77 
78     virtual void resizeBuffers(const uint32_t w, const uint32_t h) = 0;
79 
80     virtual const sp<Fence>& getClientTargetAcquireFence() const = 0;
81 
82 protected:
DisplaySurface()83     DisplaySurface() {}
~DisplaySurface()84     virtual ~DisplaySurface() {}
85 };
86 
87 // ---------------------------------------------------------------------------
88 } // namespace android
89 // ---------------------------------------------------------------------------
90 
91 #endif // ANDROID_SF_DISPLAY_SURFACE_H
92 
93