Searched defs:idDesc (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 18 static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, GrPixelConfig config, in sampler_type() 33 static inline GrSamplerState::Filter highest_filter_mode(const GrGLTexture::IDDesc& idDesc, in highest_filter_mode() 44 const IDDesc& idDesc, GrMipMapsStatus mipMapsStatus) in GrGLTexture() 53 GrMipMapsStatus mipMapsStatus, const IDDesc& idDesc) in GrGLTexture() 61 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 69 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 105 GrMipMapsStatus mipMapsStatus, const IDDesc& idDesc) { in MakeWrapped()
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D | GrGLRenderTarget.cpp | 24 const IDDesc& idDesc, in GrGLRenderTarget() 33 const IDDesc& idDesc) in GrGLRenderTarget() 40 const IDDesc& idDesc) { in ComputeFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 68 const IDDesc& idDesc, in MakeWrapped()
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D | GrGLStencilAttachment.h | 32 const IDDesc& idDesc, in GrGLStencilAttachment()
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D | GrGLGpu.cpp | 505 GrGLTexture::IDDesc* idDesc) { in check_backend_texture() 529 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture() local 559 GrGLTexture::IDDesc idDesc; in onWrapRenderableBackendTexture() local 609 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() local 1278 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1447 GrGLTexture::IDDesc idDesc; in onCreateTexture() local
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/external/skqp/src/gpu/gl/ |
D | GrGLTexture.cpp | 18 static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, GrPixelConfig config, in sampler_type() 37 static inline GrSamplerState::Filter highest_filter_mode(const GrGLTexture::IDDesc& idDesc, in highest_filter_mode() 53 const IDDesc& idDesc, GrMipMapsStatus mipMapsStatus) in GrGLTexture() 62 GrMipMapsStatus mipMapsStatus, const IDDesc& idDesc) in GrGLTexture() 70 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 78 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 122 GrMipMapsStatus mipMapsStatus, const IDDesc& idDesc) { in MakeWrapped()
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D | GrGLRenderTarget.cpp | 24 const IDDesc& idDesc, in GrGLRenderTarget() 33 const IDDesc& idDesc) in GrGLRenderTarget() 40 const IDDesc& idDesc) { in ComputeFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 68 const IDDesc& idDesc, in MakeWrapped()
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D | GrGLStencilAttachment.h | 32 const IDDesc& idDesc, in GrGLStencilAttachment()
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D | GrGLGpu.cpp | 505 GrGLTexture::IDDesc* idDesc) { in check_backend_texture() 529 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture() local 559 GrGLTexture::IDDesc idDesc; in onWrapRenderableBackendTexture() local 609 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() local 1276 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1449 GrGLTexture::IDDesc idDesc; in onCreateTexture() local
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 101 GrGLTexture::IDDesc idDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 127 GrGLTexture::IDDesc idDesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
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