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/external/mesa3d/src/compiler/nir/
Dnir_gather_info.c28 set_io_mask(nir_shader *shader, nir_variable *var, int offset, int len) in set_io_mask()
78 mark_whole_variable(nir_shader *shader, nir_variable *var) in mark_whole_variable()
127 try_mask_partial_io(nir_shader *shader, nir_deref_var *deref) in try_mask_partial_io()
194 gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader) in gather_intrinsic_info()
264 gather_tex_info(nir_tex_instr *instr, nir_shader *shader) in gather_tex_info()
271 gather_info_block(nir_block *block, nir_shader *shader) in gather_info_block()
291 nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint) in nir_shader_gather_info()
Dnir_lower_var_copies.c81 nir_shader *shader) in emit_copy_load_store()
149 nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader) in nir_lower_var_copy_instr()
160 nir_shader *shader = impl->function->shader; in lower_var_copies_impl() local
183 nir_lower_var_copies(nir_shader *shader) in nir_lower_var_copies()
Dnir_lower_bitmap.c56 get_texcoord(nir_shader *shader) in get_texcoord()
81 lower_bitmap(nir_shader *shader, nir_builder *b, in lower_bitmap()
131 nir_lower_bitmap(nir_shader *shader, in nir_lower_bitmap()
Dnir_lower_passthrough_edgeflags.c30 nir_shader *shader = impl->function->shader; in lower_impl() local
53 void nir_lower_passthrough_edgeflags(nir_shader *shader) in nir_lower_passthrough_edgeflags()
Dnir_opt_peephole_select.c150 nir_opt_peephole_select_block(nir_block *block, nir_shader *shader, in nir_opt_peephole_select_block()
240 nir_shader *shader = impl->function->shader; in nir_opt_peephole_select_impl() local
254 nir_opt_peephole_select(nir_shader *shader, unsigned limit) in nir_opt_peephole_select()
Dnir_metadata.c70 nir_metadata_set_validation_flag(nir_shader *shader) in nir_metadata_set_validation_flag()
87 nir_metadata_check_validation_flag(nir_shader *shader) in nir_metadata_check_validation_flag()
Dnir_remove_dead_variables.c87 add_var_use_shader(nir_shader *shader, struct set *live) in add_var_use_shader()
116 remove_dead_var_writes(nir_shader *shader, struct set *live) in remove_dead_var_writes()
159 nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes) in nir_remove_dead_variables()
Dnir_lower_clip.c44 create_clipdist_var(nir_shader *shader, unsigned drvloc, in create_clipdist_var()
124 find_output(nir_shader *shader, unsigned drvloc) in find_output()
200 nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) in nir_lower_clip_vs()
298 nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables) in nir_lower_clip_fs()
Dnir_dominance.c199 nir_calc_dominance(nir_shader *shader) in nir_calc_dominance()
259 nir_dump_dom_tree(nir_shader *shader, FILE *fp) in nir_dump_dom_tree()
282 nir_dump_dom_frontier(nir_shader *shader, FILE *fp) in nir_dump_dom_frontier()
306 nir_dump_cfg(nir_shader *shader, FILE *fp) in nir_dump_cfg()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c70 draw_gs_should_flush(struct draw_geometry_shader *shader) in draw_gs_should_flush()
77 tgsi_fetch_gs_outputs(struct draw_geometry_shader *shader, in tgsi_fetch_gs_outputs()
122 static void tgsi_fetch_gs_input(struct draw_geometry_shader *shader, in tgsi_fetch_gs_input()
188 static void tgsi_gs_prepare(struct draw_geometry_shader *shader, in tgsi_gs_prepare()
204 static unsigned tgsi_gs_run(struct draw_geometry_shader *shader, in tgsi_gs_run()
219 llvm_fetch_gs_input(struct draw_geometry_shader *shader, in llvm_fetch_gs_input()
289 llvm_fetch_gs_outputs(struct draw_geometry_shader *shader, in llvm_fetch_gs_outputs()
368 llvm_gs_prepare(struct draw_geometry_shader *shader, in llvm_gs_prepare()
375 llvm_gs_run(struct draw_geometry_shader *shader, in llvm_gs_run()
396 static void gs_flush(struct draw_geometry_shader *shader) in gs_flush()
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Ddraw_vs_llvm.c42 vs_llvm_prepare(struct draw_vertex_shader *shader, in vs_llvm_prepare()
49 vs_llvm_run_linear( struct draw_vertex_shader *shader, in vs_llvm_run_linear()
67 struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs); in vs_llvm_delete() local
/external/mesa3d/src/gallium/drivers/ilo/
Dilo_shader.c79 struct ilo_shader_state *shader) in ilo_shader_cache_add()
95 struct ilo_shader_state *shader) in ilo_shader_cache_remove()
106 struct ilo_shader_state *shader) in ilo_shader_cache_notify_change()
122 struct ilo_shader_state *shader, *next; in ilo_shader_cache_upload() local
174 struct ilo_shader_state *shader, *next; in ilo_shader_cache_invalidate() local
954 struct ilo_shader_state *shader; in ilo_shader_create_vs() local
972 struct ilo_shader_state *shader; in ilo_shader_create_gs() local
991 struct ilo_shader_state *shader; in ilo_shader_create_fs() local
1010 struct ilo_shader_state *shader; in ilo_shader_create_cs() local
1024 ilo_shader_destroy(struct ilo_shader_state *shader) in ilo_shader_destroy()
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/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp294 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shaderiv() local
322 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shader_info_log() local
373 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shader_source() local
399 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_programiv() local
424 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_program_info_log() local
513 GLuint shader; in get_uniformfv() local
557 GLuint shader; in get_nuniformfv() local
605 GLuint shader; in get_uniformiv() local
647 GLuint shader; in get_nuniformiv() local
695 GLuint shader; in get_uniformuiv() local
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Des31fProgramInterfaceDefinitionUtil.cpp139 bool shaderContainsIOBlocks (const ProgramInterfaceDefinition::Shader* shader) in shaderContainsIOBlocks()
219 static std::string getShaderExtensionDeclarations (const ProgramInterfaceDefinition::Shader* shader) in getShaderExtensionDeclarations()
742 …Path (std::vector<VariablePathComponent>& typePath, const ProgramInterfaceDefinition::Shader* shad… in traverseShaderVariablePath()
804 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in traverseProgramVariablePath() local
842 static int getNumShaderBlocks (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stora… in getNumShaderBlocks()
862 static int getNumAtomicCounterBuffers (const ProgramInterfaceDefinition::Shader* shader) in getNumAtomicCounterBuffers()
903 static int accumulateShader (const ProgramInterfaceDefinition::Shader* shader, in accumulateShader()
993 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stor… in getNumTypeInstances()
998 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stor… in getNumTypeInstances()
1003 static int accumulateShaderStorage (const ProgramInterfaceDefinition::Shader* shader, glu::Storage … in accumulateShaderStorage()
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Des31fNegativeSampleVariablesTests.cpp53 glu::Shader shader (ctx.getRenderContext(), shaderType); in verifyShader() local
105 std::ostringstream shader; in write_to_read_only_types() local
146 std::ostringstream shader; in access_built_in_types_inside_other_shaders() local
230 std::ostringstream shader; in index_outside_sample_mask_range() local
276 std::ostringstream shader; in access_built_in_types_without_extension() local
312 std::ostringstream shader; in redeclare_built_in_types() local
/external/swiftshader/src/D3D9/
DD3D9.cpp50 …int __stdcall Direct3DShaderValidator9::ValidateShader(long *shader, long *shader1, long *shader2,… in ValidateShader()
59 int __stdcall Direct3DShaderValidator9::ValidateShader2(long *shader) // FIXME in ValidateShader2()
68 …int __stdcall Direct3DShaderValidator9::ValidateShader3(long *shader, long *shader1, long *shader2… in ValidateShader3()
77 …int __stdcall Direct3DShaderValidator9::ValidateShader4(long *shader, long *shader1, long *shader2… in ValidateShader4()
86 …int __stdcall Direct3DShaderValidator9::ValidateShader5(long *shader, long *shader1, long *shader2… in ValidateShader5()
95 …int __stdcall Direct3DShaderValidator9::ValidateShader6(long *shader, long *shader1, long *shader2… in ValidateShader6()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_idct.c72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2], in calc_addr()
96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2], in increment_addr()
115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], in fetch_four()
123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst … in matrix_mul()
145 struct ureg_program *shader; in create_mismatch_vert_shader() local
194 struct ureg_program *shader; in create_mismatch_frag_shader() local
261 struct ureg_program *shader; in create_stage1_vert_shader() local
323 struct ureg_program *shader; in create_stage1_frag_shader() local
393 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, in vl_idct_stage2_vert_shader()
431 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader, in vl_idct_stage2_frag_shader()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.c107 static void *si_get_shader_binary(struct si_shader *shader) in si_get_shader_binary()
151 static bool si_load_shader_binary(struct si_shader *shader, void *binary) in si_load_shader_binary()
185 struct si_shader *shader) in si_shader_cache_insert_shader()
209 struct si_shader *shader) in si_shader_cache_load_shader()
268 struct si_shader *shader, in si_set_tesseval_regs()
334 static struct si_pm4_state *si_get_shader_pm4_state(struct si_shader *shader) in si_get_shader_pm4_state()
344 static void si_shader_ls(struct si_shader *shader) in si_shader_ls()
373 static void si_shader_hs(struct si_shader *shader) in si_shader_hs()
398 static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader) in si_shader_es()
469 static void si_shader_gs(struct si_shader *shader) in si_shader_gs()
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Dsi_descriptors.c272 si_sampler_descriptors_idx(unsigned shader) in si_sampler_descriptors_idx()
279 si_sampler_descriptors(struct si_context *sctx, unsigned shader) in si_sampler_descriptors()
416 unsigned shader, in si_set_sampler_view()
500 unsigned shader) in si_update_compressed_tex_shader_mask()
514 enum pipe_shader_type shader, unsigned start, in si_set_sampler_views()
590 si_image_descriptors_idx(unsigned shader) in si_image_descriptors_idx()
597 si_image_descriptors(struct si_context *sctx, unsigned shader) in si_image_descriptors()
632 si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot) in si_disable_shader_image()
662 unsigned shader, in si_set_shader_image()
764 enum pipe_shader_type shader, in si_set_shader_images()
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/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_shader.h51 svga_winsys_shader(struct vmw_svga_winsys_shader *shader) in svga_winsys_shader()
58 vmw_svga_winsys_shader(struct svga_winsys_gb_shader *shader) in vmw_svga_winsys_shader()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3.c41 void * ir3_alloc(struct ir3 *shader, int sz) in ir3_alloc()
49 struct ir3 *shader = rzalloc(compiler, struct ir3); in ir3_create() local
64 void ir3_destroy(struct ir3 *shader) in ir3_destroy()
560 void * ir3_assemble(struct ir3 *shader, struct ir3_info *info, in ir3_assemble()
607 static struct ir3_register * reg_create(struct ir3 *shader, in reg_create()
621 struct ir3 *shader = block->shader; in insert_instr() local
632 struct ir3_block * ir3_block_create(struct ir3 *shader) in ir3_block_create()
708 struct ir3 *shader = instr->block->shader; in ir3_reg_create() local
717 struct ir3_register * ir3_reg_clone(struct ir3 *shader, in ir3_reg_clone()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_sampler.c69 enum pipe_shader_type shader) in svga_check_sampler_view_resource_collision()
97 enum pipe_shader_type shader) in svga_check_sampler_framebuffer_resource_collision()
231 enum pipe_shader_type shader; in update_sampler_resources() local
342 enum pipe_shader_type shader; in update_samplers() local
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp22 GSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} in GSImpl()
107 GSHull3Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull3Impl()
180 GSHull4Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull4Impl()
251 GSEdgeImpl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSEdgeImpl()
300 GSCornerImpl(std::unique_ptr<Shader> shader, int numCorners) in GSCornerImpl()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp22 GSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} in GSImpl()
116 GSHull3Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull3Impl()
189 GSHull4Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull4Impl()
260 GSEdgeImpl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSEdgeImpl()
309 GSCornerImpl(std::unique_ptr<Shader> shader, int numCorners) in GSCornerImpl()
/external/mesa3d/src/mesa/state_tracker/
Dst_nir_lower_builtin.c67 nir_shader *shader; member
102 nir_shader *shader = state->shader; in get_variable() local
240 st_nir_lower_builtin(nir_shader *shader) in st_nir_lower_builtin()

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