| /external/mesa3d/src/compiler/nir/ |
| D | nir_gather_info.c | 28 set_io_mask(nir_shader *shader, nir_variable *var, int offset, int len) in set_io_mask() 78 mark_whole_variable(nir_shader *shader, nir_variable *var) in mark_whole_variable() 127 try_mask_partial_io(nir_shader *shader, nir_deref_var *deref) in try_mask_partial_io() 194 gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader) in gather_intrinsic_info() 264 gather_tex_info(nir_tex_instr *instr, nir_shader *shader) in gather_tex_info() 271 gather_info_block(nir_block *block, nir_shader *shader) in gather_info_block() 291 nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint) in nir_shader_gather_info()
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| D | nir_lower_var_copies.c | 81 nir_shader *shader) in emit_copy_load_store() 149 nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader) in nir_lower_var_copy_instr() 160 nir_shader *shader = impl->function->shader; in lower_var_copies_impl() local 183 nir_lower_var_copies(nir_shader *shader) in nir_lower_var_copies()
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| D | nir_lower_bitmap.c | 56 get_texcoord(nir_shader *shader) in get_texcoord() 81 lower_bitmap(nir_shader *shader, nir_builder *b, in lower_bitmap() 131 nir_lower_bitmap(nir_shader *shader, in nir_lower_bitmap()
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| D | nir_lower_passthrough_edgeflags.c | 30 nir_shader *shader = impl->function->shader; in lower_impl() local 53 void nir_lower_passthrough_edgeflags(nir_shader *shader) in nir_lower_passthrough_edgeflags()
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| D | nir_opt_peephole_select.c | 150 nir_opt_peephole_select_block(nir_block *block, nir_shader *shader, in nir_opt_peephole_select_block() 240 nir_shader *shader = impl->function->shader; in nir_opt_peephole_select_impl() local 254 nir_opt_peephole_select(nir_shader *shader, unsigned limit) in nir_opt_peephole_select()
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| D | nir_metadata.c | 70 nir_metadata_set_validation_flag(nir_shader *shader) in nir_metadata_set_validation_flag() 87 nir_metadata_check_validation_flag(nir_shader *shader) in nir_metadata_check_validation_flag()
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| D | nir_remove_dead_variables.c | 87 add_var_use_shader(nir_shader *shader, struct set *live) in add_var_use_shader() 116 remove_dead_var_writes(nir_shader *shader, struct set *live) in remove_dead_var_writes() 159 nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes) in nir_remove_dead_variables()
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| D | nir_lower_clip.c | 44 create_clipdist_var(nir_shader *shader, unsigned drvloc, in create_clipdist_var() 124 find_output(nir_shader *shader, unsigned drvloc) in find_output() 200 nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) in nir_lower_clip_vs() 298 nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables) in nir_lower_clip_fs()
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| D | nir_dominance.c | 199 nir_calc_dominance(nir_shader *shader) in nir_calc_dominance() 259 nir_dump_dom_tree(nir_shader *shader, FILE *fp) in nir_dump_dom_tree() 282 nir_dump_dom_frontier(nir_shader *shader, FILE *fp) in nir_dump_dom_frontier() 306 nir_dump_cfg(nir_shader *shader, FILE *fp) in nir_dump_cfg()
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| /external/mesa3d/src/gallium/auxiliary/draw/ |
| D | draw_gs.c | 70 draw_gs_should_flush(struct draw_geometry_shader *shader) in draw_gs_should_flush() 77 tgsi_fetch_gs_outputs(struct draw_geometry_shader *shader, in tgsi_fetch_gs_outputs() 122 static void tgsi_fetch_gs_input(struct draw_geometry_shader *shader, in tgsi_fetch_gs_input() 188 static void tgsi_gs_prepare(struct draw_geometry_shader *shader, in tgsi_gs_prepare() 204 static unsigned tgsi_gs_run(struct draw_geometry_shader *shader, in tgsi_gs_run() 219 llvm_fetch_gs_input(struct draw_geometry_shader *shader, in llvm_fetch_gs_input() 289 llvm_fetch_gs_outputs(struct draw_geometry_shader *shader, in llvm_fetch_gs_outputs() 368 llvm_gs_prepare(struct draw_geometry_shader *shader, in llvm_gs_prepare() 375 llvm_gs_run(struct draw_geometry_shader *shader, in llvm_gs_run() 396 static void gs_flush(struct draw_geometry_shader *shader) in gs_flush() [all …]
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| D | draw_vs_llvm.c | 42 vs_llvm_prepare(struct draw_vertex_shader *shader, in vs_llvm_prepare() 49 vs_llvm_run_linear( struct draw_vertex_shader *shader, in vs_llvm_run_linear() 67 struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs); in vs_llvm_delete() local
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| /external/mesa3d/src/gallium/drivers/ilo/ |
| D | ilo_shader.c | 79 struct ilo_shader_state *shader) in ilo_shader_cache_add() 95 struct ilo_shader_state *shader) in ilo_shader_cache_remove() 106 struct ilo_shader_state *shader) in ilo_shader_cache_notify_change() 122 struct ilo_shader_state *shader, *next; in ilo_shader_cache_upload() local 174 struct ilo_shader_state *shader, *next; in ilo_shader_cache_invalidate() local 954 struct ilo_shader_state *shader; in ilo_shader_create_vs() local 972 struct ilo_shader_state *shader; in ilo_shader_create_gs() local 991 struct ilo_shader_state *shader; in ilo_shader_create_fs() local 1010 struct ilo_shader_state *shader; in ilo_shader_create_cs() local 1024 ilo_shader_destroy(struct ilo_shader_state *shader) in ilo_shader_destroy() [all …]
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| /external/deqp/modules/gles31/functional/ |
| D | es31fNegativeStateApiTests.cpp | 294 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shaderiv() local 322 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shader_info_log() local 373 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_shader_source() local 399 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_programiv() local 424 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER); in get_program_info_log() local 513 GLuint shader; in get_uniformfv() local 557 GLuint shader; in get_nuniformfv() local 605 GLuint shader; in get_uniformiv() local 647 GLuint shader; in get_nuniformiv() local 695 GLuint shader; in get_uniformuiv() local [all …]
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| D | es31fProgramInterfaceDefinitionUtil.cpp | 139 bool shaderContainsIOBlocks (const ProgramInterfaceDefinition::Shader* shader) in shaderContainsIOBlocks() 219 static std::string getShaderExtensionDeclarations (const ProgramInterfaceDefinition::Shader* shader) in getShaderExtensionDeclarations() 742 …Path (std::vector<VariablePathComponent>& typePath, const ProgramInterfaceDefinition::Shader* shad… in traverseShaderVariablePath() 804 const ProgramInterfaceDefinition::Shader* shader = program->getShaders()[shaderNdx]; in traverseProgramVariablePath() local 842 static int getNumShaderBlocks (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stora… in getNumShaderBlocks() 862 static int getNumAtomicCounterBuffers (const ProgramInterfaceDefinition::Shader* shader) in getNumAtomicCounterBuffers() 903 static int accumulateShader (const ProgramInterfaceDefinition::Shader* shader, in accumulateShader() 993 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stor… in getNumTypeInstances() 998 static int getNumTypeInstances (const ProgramInterfaceDefinition::Shader* shader, glu::Storage stor… in getNumTypeInstances() 1003 static int accumulateShaderStorage (const ProgramInterfaceDefinition::Shader* shader, glu::Storage … in accumulateShaderStorage() [all …]
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| D | es31fNegativeSampleVariablesTests.cpp | 53 glu::Shader shader (ctx.getRenderContext(), shaderType); in verifyShader() local 105 std::ostringstream shader; in write_to_read_only_types() local 146 std::ostringstream shader; in access_built_in_types_inside_other_shaders() local 230 std::ostringstream shader; in index_outside_sample_mask_range() local 276 std::ostringstream shader; in access_built_in_types_without_extension() local 312 std::ostringstream shader; in redeclare_built_in_types() local
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| /external/swiftshader/src/D3D9/ |
| D | D3D9.cpp | 50 …int __stdcall Direct3DShaderValidator9::ValidateShader(long *shader, long *shader1, long *shader2,… in ValidateShader() 59 int __stdcall Direct3DShaderValidator9::ValidateShader2(long *shader) // FIXME in ValidateShader2() 68 …int __stdcall Direct3DShaderValidator9::ValidateShader3(long *shader, long *shader1, long *shader2… in ValidateShader3() 77 …int __stdcall Direct3DShaderValidator9::ValidateShader4(long *shader, long *shader1, long *shader2… in ValidateShader4() 86 …int __stdcall Direct3DShaderValidator9::ValidateShader5(long *shader, long *shader1, long *shader2… in ValidateShader5() 95 …int __stdcall Direct3DShaderValidator9::ValidateShader6(long *shader, long *shader1, long *shader2… in ValidateShader6()
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| /external/mesa3d/src/gallium/auxiliary/vl/ |
| D | vl_idct.c | 72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2], in calc_addr() 96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2], in increment_addr() 115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], in fetch_four() 123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst … in matrix_mul() 145 struct ureg_program *shader; in create_mismatch_vert_shader() local 194 struct ureg_program *shader; in create_mismatch_frag_shader() local 261 struct ureg_program *shader; in create_stage1_vert_shader() local 323 struct ureg_program *shader; in create_stage1_frag_shader() local 393 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, in vl_idct_stage2_vert_shader() 431 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader, in vl_idct_stage2_frag_shader()
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| /external/mesa3d/src/gallium/drivers/radeonsi/ |
| D | si_state_shaders.c | 107 static void *si_get_shader_binary(struct si_shader *shader) in si_get_shader_binary() 151 static bool si_load_shader_binary(struct si_shader *shader, void *binary) in si_load_shader_binary() 185 struct si_shader *shader) in si_shader_cache_insert_shader() 209 struct si_shader *shader) in si_shader_cache_load_shader() 268 struct si_shader *shader, in si_set_tesseval_regs() 334 static struct si_pm4_state *si_get_shader_pm4_state(struct si_shader *shader) in si_get_shader_pm4_state() 344 static void si_shader_ls(struct si_shader *shader) in si_shader_ls() 373 static void si_shader_hs(struct si_shader *shader) in si_shader_hs() 398 static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader) in si_shader_es() 469 static void si_shader_gs(struct si_shader *shader) in si_shader_gs() [all …]
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| D | si_descriptors.c | 272 si_sampler_descriptors_idx(unsigned shader) in si_sampler_descriptors_idx() 279 si_sampler_descriptors(struct si_context *sctx, unsigned shader) in si_sampler_descriptors() 416 unsigned shader, in si_set_sampler_view() 500 unsigned shader) in si_update_compressed_tex_shader_mask() 514 enum pipe_shader_type shader, unsigned start, in si_set_sampler_views() 590 si_image_descriptors_idx(unsigned shader) in si_image_descriptors_idx() 597 si_image_descriptors(struct si_context *sctx, unsigned shader) in si_image_descriptors() 632 si_disable_shader_image(struct si_context *ctx, unsigned shader, unsigned slot) in si_disable_shader_image() 662 unsigned shader, in si_set_shader_image() 764 enum pipe_shader_type shader, in si_set_shader_images() [all …]
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| /external/mesa3d/src/gallium/winsys/svga/drm/ |
| D | vmw_shader.h | 51 svga_winsys_shader(struct vmw_svga_winsys_shader *shader) in svga_winsys_shader() 58 vmw_svga_winsys_shader(struct svga_winsys_gb_shader *shader) in vmw_svga_winsys_shader()
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| /external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
| D | ir3.c | 41 void * ir3_alloc(struct ir3 *shader, int sz) in ir3_alloc() 49 struct ir3 *shader = rzalloc(compiler, struct ir3); in ir3_create() local 64 void ir3_destroy(struct ir3 *shader) in ir3_destroy() 560 void * ir3_assemble(struct ir3 *shader, struct ir3_info *info, in ir3_assemble() 607 static struct ir3_register * reg_create(struct ir3 *shader, in reg_create() 621 struct ir3 *shader = block->shader; in insert_instr() local 632 struct ir3_block * ir3_block_create(struct ir3 *shader) in ir3_block_create() 708 struct ir3 *shader = instr->block->shader; in ir3_reg_create() local 717 struct ir3_register * ir3_reg_clone(struct ir3 *shader, in ir3_reg_clone()
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| /external/mesa3d/src/gallium/drivers/svga/ |
| D | svga_state_sampler.c | 69 enum pipe_shader_type shader) in svga_check_sampler_view_resource_collision() 97 enum pipe_shader_type shader) in svga_check_sampler_framebuffer_resource_collision() 231 enum pipe_shader_type shader; in update_sampler_resources() local 342 enum pipe_shader_type shader; in update_samplers() local
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| /external/skqp/src/gpu/ccpr/ |
| D | GrCCCoverageProcessor_GSImpl.cpp | 22 GSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} in GSImpl() 107 GSHull3Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull3Impl() 180 GSHull4Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull4Impl() 251 GSEdgeImpl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSEdgeImpl() 300 GSCornerImpl(std::unique_ptr<Shader> shader, int numCorners) in GSCornerImpl()
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| /external/skia/src/gpu/ccpr/ |
| D | GrCCCoverageProcessor_GSImpl.cpp | 22 GSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} in GSImpl() 116 GSHull3Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull3Impl() 189 GSHull4Impl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSHull4Impl() 260 GSEdgeImpl(std::unique_ptr<Shader> shader) : GSImpl(std::move(shader)) {} in GSEdgeImpl() 309 GSCornerImpl(std::unique_ptr<Shader> shader, int numCorners) in GSCornerImpl()
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_nir_lower_builtin.c | 67 nir_shader *shader; member 102 nir_shader *shader = state->shader; in get_variable() local 240 st_nir_lower_builtin(nir_shader *shader) in st_nir_lower_builtin()
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