Searched defs:storageSize (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/delibs/decpp/ |
D | deArrayBuffer.hpp | 91 const size_t storageSize = (numElements - 1) * Stride + sizeof(T); in ArrayBuffer() local 115 const size_t storageSize = sizeof(T) * numElements; in ArrayBuffer() local 138 const size_t storageSize = (other.m_cap - 1) * Stride + sizeof(T); in ArrayBuffer() local
|
/external/skia/src/core/ |
D | SkBitmapController.cpp | 21 void* storage, size_t storageSize) { in requestBitmap()
|
D | SkDeque.cpp | 38 SkDeque::SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount) in SkDeque()
|
D | SkWriteBuffer.cpp | 25 SkBinaryWriteBuffer::SkBinaryWriteBuffer(void* storage, size_t storageSize) in SkBinaryWriteBuffer()
|
D | SkICC.cpp | 90 size_t storageSize = 0; in rawTransferFnData() local
|
D | SkMaskFilter.cpp | 140 size_t storageSize = (innerW + 1) * (sizeof(int16_t) + sizeof(uint8_t)); in draw_nine_clipped() local
|
D | SkMipMap.cpp | 585 size_t storageSize = SkMipMap::AllocLevelsSize(countLevels, size); in Build() local
|
/external/skqp/src/core/ |
D | SkBitmapController.cpp | 21 void* storage, size_t storageSize) { in requestBitmap()
|
D | SkDeque.cpp | 38 SkDeque::SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount) in SkDeque()
|
D | SkWriteBuffer.cpp | 25 SkBinaryWriteBuffer::SkBinaryWriteBuffer(void* storage, size_t storageSize) in SkBinaryWriteBuffer()
|
D | SkICC.cpp | 90 size_t storageSize = 0; in rawTransferFnData() local
|
D | SkMaskFilter.cpp | 139 size_t storageSize = (innerW + 1) * (sizeof(int16_t) + sizeof(uint8_t)); in draw_nine_clipped() local
|
D | SkMipMap.cpp | 584 size_t storageSize = SkMipMap::AllocLevelsSize(countLevels, size); in Build() local
|
/external/skqp/src/shaders/gradients/ |
D | SkGradientShader.cpp | 152 size_t storageSize = fColorCount * (sizeof(SkColor4f) + (desc.fPos ? sizeof(SkScalar) : 0)); in SkGradientShaderBase() local
|
/external/skia/src/shaders/gradients/ |
D | SkGradientShader.cpp | 152 size_t storageSize = fColorCount * (sizeof(SkColor4f) + (desc.fPos ? sizeof(SkScalar) : 0)); in SkGradientShaderBase() local
|