Searched refs:ConvertTextureFilter (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
D | utilities.h | 73 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy);
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D | utilities.cpp | 620 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter() function
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D | Context.cpp | 2045 …device->setTextureFilter(samplerType, samplerIndex, es2sw::ConvertTextureFilter(minFilter, magFilt… in applyTextures()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.h | 73 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy);
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D | utilities.cpp | 723 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter() function
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D | Context.cpp | 2104 …device->setTextureFilter(sw::SAMPLER_PIXEL, unit, es2sw::ConvertTextureFilter(minFilter, magFilter… in applyTextures()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.h | 102 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy);
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D | utilities.cpp | 2038 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter() function
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D | Context.cpp | 3174 …device->setTextureFilter(samplerType, samplerIndex, es2sw::ConvertTextureFilter(minFilter, magFilt… in applyTextures()
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