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Searched refs:DrawBuffer (Results 1 – 25 of 154) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_sf_state.c49 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); in upload_sf_vp()
59 assert(ctx->DrawBuffer->_HasAttachments); in upload_sf_vp()
67 y_bias = ctx->DrawBuffer->Height; in upload_sf_vp()
92 if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax || in upload_sf_vp()
93 ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) { in upload_sf_vp()
106 sfv->scissor.xmin = ctx->DrawBuffer->_Xmin; in upload_sf_vp()
107 sfv->scissor.xmax = ctx->DrawBuffer->_Xmax - 1; in upload_sf_vp()
108 sfv->scissor.ymin = ctx->DrawBuffer->_Ymin; in upload_sf_vp()
109 sfv->scissor.ymax = ctx->DrawBuffer->_Ymax - 1; in upload_sf_vp()
113 sfv->scissor.xmin = ctx->DrawBuffer->_Xmin; in upload_sf_vp()
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Dgen8_blend_state.c48 int nr_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers; in gen8_upload_blend_state()
62 if (!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) { in gen8_upload_blend_state()
88 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; in gen8_upload_blend_state()
96 bool integer = ctx->DrawBuffer->_IntegerBuffers & (0x1 << i); in gen8_upload_blend_state()
214 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; in gen8_upload_ps_blend()
215 const bool buffer0_is_integer = ctx->DrawBuffer->_IntegerBuffers & 0x1; in gen8_upload_ps_blend()
Dgen6_scissor_state.c39 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); in gen6_upload_scissor_state()
42 const unsigned int fb_width= _mesa_geometric_width(ctx->DrawBuffer); in gen6_upload_scissor_state()
43 const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer); in gen6_upload_scissor_state()
Dgen8_viewport_state.c43 struct gl_framebuffer *fb = ctx->DrawBuffer; in gen8_upload_sf_clip_viewport()
45 const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer); in gen8_upload_sf_clip_viewport()
46 const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer); in gen8_upload_sf_clip_viewport()
Dgen7_viewport_state.c44 struct gl_framebuffer *fb = ctx->DrawBuffer; in gen7_upload_sf_clip_viewport()
46 const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer); in gen7_upload_sf_clip_viewport()
47 const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer); in gen7_upload_sf_clip_viewport()
/external/mesa3d/src/mesa/main/
Daccum.c75 if (ctx->DrawBuffer->Visual.haveAccumBuffer == 0) { in _mesa_Accum()
80 if (ctx->DrawBuffer != ctx->ReadBuffer) { in _mesa_Accum()
92 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_Accum()
120 if (!ctx->DrawBuffer) in _mesa_clear_accum_buffer()
123 accRb = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in _mesa_clear_accum_buffer()
128 x = ctx->DrawBuffer->_Xmin; in _mesa_clear_accum_buffer()
129 y = ctx->DrawBuffer->_Ymin; in _mesa_clear_accum_buffer()
130 width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; in _mesa_clear_accum_buffer()
131 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _mesa_clear_accum_buffer()
181 ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_scale_or_bias()
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Dclear.c116 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[idx]; in color_buffer_writes_enabled()
175 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in _mesa_Clear()
199 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { in _mesa_Clear()
200 GLint buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; in _mesa_Clear()
209 && ctx->DrawBuffer->Visual.haveDepthBuffer) { in _mesa_Clear()
214 && ctx->DrawBuffer->Visual.haveStencilBuffer) { in _mesa_Clear()
219 && ctx->DrawBuffer->Visual.haveAccumBuffer) { in _mesa_Clear()
241 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; in make_color_buffer_mask()
262 switch (ctx->DrawBuffer->ColorDrawBuffer[drawbuffer]) { in make_color_buffer_mask()
275 if (!ctx->DrawBuffer->Visual.doubleBufferMode) in make_color_buffer_mask()
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Dbuffers.c117 if (ctx->DrawBuffer->Visual.doubleBufferMode) in draw_buffer_enum_to_bitmask()
189 if (!ctx->DrawBuffer->Visual.doubleBufferMode) in read_buffer_enum_to_index()
305 if (fb == ctx->DrawBuffer) { in draw_buffer()
308 else if (ctx->Driver.DrawBuffer) in draw_buffer()
309 ctx->Driver.DrawBuffer(ctx, buffer); in draw_buffer()
318 draw_buffer(ctx, ctx->DrawBuffer, buffer, "glDrawBuffer"); in _mesa_DrawBuffer()
537 if (fb == ctx->DrawBuffer) { in draw_buffers()
540 else if (ctx->Driver.DrawBuffer) in draw_buffers()
541 ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE); in draw_buffers()
550 draw_buffers(ctx, ctx->DrawBuffer, n, buffers, "glDrawBuffers"); in _mesa_DrawBuffers()
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Ddebug.c451 const GLuint w = ctx->DrawBuffer->Width; in _mesa_dump_color_buffer()
452 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_color_buffer()
466 (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], in _mesa_dump_color_buffer()
467 ctx->DrawBuffer->ColorDrawBuffer[0]); in _mesa_dump_color_buffer()
481 const GLuint w = ctx->DrawBuffer->Width; in _mesa_dump_depth_buffer()
482 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_depth_buffer()
517 const GLuint w = ctx->DrawBuffer->Width; in _mesa_dump_stencil_buffer()
518 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_stencil_buffer()
/external/mesa3d/src/mesa/swrast/
Ds_clear.c46 const GLint x = ctx->DrawBuffer->_Xmin; in clear_rgba_buffer()
47 const GLint y = ctx->DrawBuffer->_Ymin; in clear_rgba_buffer()
48 const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in clear_rgba_buffer()
49 const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; in clear_rgba_buffer()
180 for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { in clear_color_buffers()
181 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; in clear_color_buffers()
229 && (ctx->DrawBuffer->_NumColorDrawBuffers > 0)) { in _swrast_Clear()
239 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_Clear()
241 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_Clear()
Ds_depth.c167 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_depth_clamp_span()
285 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_depth_test_span()
419 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_depth_bounds_test()
547 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_clear_depth_buffer()
559 x = ctx->DrawBuffer->_Xmin; in _swrast_clear_depth_buffer()
560 y = ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_buffer()
561 width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; in _swrast_clear_depth_buffer()
562 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_buffer()
672 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; in _swrast_clear_depth_stencil_buffer()
676 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_clear_depth_stencil_buffer()
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Ds_stencil.c354 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_stencil_and_ztest_span()
398 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer == NULL) { in _swrast_stencil_and_ztest_span()
499 struct gl_framebuffer *fb = ctx->DrawBuffer; in _swrast_write_stencil_span()
554 ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_clear_stencil_buffer()
555 const GLubyte stencilBits = ctx->DrawBuffer->Visual.stencilBits; in _swrast_clear_stencil_buffer()
567 x = ctx->DrawBuffer->_Xmin; in _swrast_clear_stencil_buffer()
568 y = ctx->DrawBuffer->_Ymin; in _swrast_clear_stencil_buffer()
569 width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; in _swrast_clear_stencil_buffer()
570 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_stencil_buffer()
Ds_feedback.c44 win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF; in feedback_vertex()
114 const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF; in _swrast_select_triangle()
126 const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF; in _swrast_select_line()
135 const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF; in _swrast_select_point()
Ds_linetemp.h79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME()
81 struct gl_renderbuffer *zrb = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in NAME()
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; in NAME()
134 GLint w = ctx->DrawBuffer->Width; in NAME()
135 GLint h = ctx->DrawBuffer->Height; in NAME()
199 zPtrYstep = -((GLint) (ctx->DrawBuffer->Width * sizeof(DEPTH_TYPE))); in NAME()
208 zPtrYstep = (GLint) (ctx->DrawBuffer->Width * sizeof(DEPTH_TYPE)); in NAME()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_dd.c74 if (_mesa_is_user_fbo(ctx->DrawBuffer)) in color_mask()
77 xmbuf = XMESA_BUFFER(ctx->DrawBuffer); in color_mask()
109 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); in clear_pixmap()
245 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in clear_buffers()
249 XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); in clear_buffers()
250 const GLint x = ctx->DrawBuffer->_Xmin; in clear_buffers()
251 const GLint y = ctx->DrawBuffer->_Ymin; in clear_buffers()
252 const GLint width = ctx->DrawBuffer->_Xmax - x; in clear_buffers()
253 const GLint height = ctx->DrawBuffer->_Ymax - y; in clear_buffers()
270 = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; in clear_buffers()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common.c113 if (!ctx->DrawBuffer) in radeonUpdateScissor()
116 max_x = ctx->DrawBuffer->Width - 1; in radeonUpdateScissor()
117 max_y = ctx->DrawBuffer->Height - 1; in radeonUpdateScissor()
119 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in radeonUpdateScissor()
121 y1 = ctx->DrawBuffer->Height - (y + h); in radeonUpdateScissor()
186 const struct gl_framebuffer *fb = ctx->DrawBuffer; in radeon_check_front_buffer_rendering()
223 _mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer); in radeon_draw_buffer()
225 _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer); in radeon_draw_buffer()
348 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in radeonDrawBuffer()
366 radeon_draw_buffer(ctx, ctx->DrawBuffer); in radeonDrawBuffer()
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Dradeon_span.c127 radeon_map_framebuffer(ctx, ctx->DrawBuffer); in radeonSpanRenderStart()
128 if (ctx->ReadBuffer != ctx->DrawBuffer) in radeonSpanRenderStart()
137 radeon_unmap_framebuffer(ctx, ctx->DrawBuffer); in radeonSpanRenderFinish()
138 if (ctx->ReadBuffer != ctx->DrawBuffer) in radeonSpanRenderFinish()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common.c113 if (!ctx->DrawBuffer) in radeonUpdateScissor()
116 max_x = ctx->DrawBuffer->Width - 1; in radeonUpdateScissor()
117 max_y = ctx->DrawBuffer->Height - 1; in radeonUpdateScissor()
119 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in radeonUpdateScissor()
121 y1 = ctx->DrawBuffer->Height - (y + h); in radeonUpdateScissor()
186 const struct gl_framebuffer *fb = ctx->DrawBuffer; in radeon_check_front_buffer_rendering()
223 _mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer); in radeon_draw_buffer()
225 _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer); in radeon_draw_buffer()
348 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in radeonDrawBuffer()
366 radeon_draw_buffer(ctx, ctx->DrawBuffer); in radeonDrawBuffer()
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Dradeon_span.c127 radeon_map_framebuffer(ctx, ctx->DrawBuffer); in radeonSpanRenderStart()
128 if (ctx->ReadBuffer != ctx->DrawBuffer) in radeonSpanRenderStart()
137 radeon_unmap_framebuffer(ctx, ctx->DrawBuffer); in radeonSpanRenderFinish()
138 if (ctx->ReadBuffer != ctx->DrawBuffer) in radeonSpanRenderFinish()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c180 const struct gl_framebuffer *fb = ctx->DrawBuffer; in clear_with_quad()
183 const GLfloat x0 = (GLfloat) ctx->DrawBuffer->_Xmin / fb_width * 2.0f - 1.0f; in clear_with_quad()
184 const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax / fb_width * 2.0f - 1.0f; in clear_with_quad()
185 const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin / fb_height * 2.0f - 1.0f; in clear_with_quad()
186 const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f; in clear_with_quad()
218 ctx->DrawBuffer->_NumColorDrawBuffers : 1; in clear_with_quad()
331 if (ctx->DrawBuffer == ctx->WinSysDrawBuffer) in is_window_rectangle_enabled()
398 = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in st_Clear()
400 = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; in st_Clear()
412 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { in st_Clear()
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/external/mesa3d/src/mesa/drivers/common/
Dmeta_tex_subimage.c258 _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer, in _mesa_meta_pbo_TexSubImage()
262 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in _mesa_meta_pbo_TexSubImage()
267 ctx->DrawBuffer->Visual.sRGBCapable = false; in _mesa_meta_pbo_TexSubImage()
271 if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer, in _mesa_meta_pbo_TexSubImage()
279 _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer, in _mesa_meta_pbo_TexSubImage()
285 _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer, in _mesa_meta_pbo_TexSubImage()
421 _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer, in _mesa_meta_pbo_GetTexSubImage()
425 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in _mesa_meta_pbo_GetTexSubImage()
430 ctx->DrawBuffer->Visual.sRGBCapable = false; in _mesa_meta_pbo_GetTexSubImage()
434 if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer, in _mesa_meta_pbo_GetTexSubImage()
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/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_buffers.c44 const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; in intel_check_front_buffer_rendering()
58 if (_mesa_is_front_buffer_drawing(ctx->DrawBuffer)) { in intelDrawBuffer()
90 functions->DrawBuffer = intelDrawBuffer; in intelInitBufferFuncs()
Di915_state.c379 if (!ctx->DrawBuffer || !ctx->DrawBuffer->Visual.depthBits) in i915DepthMask()
409 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in intelCalcViewport()
411 translate[1] = ctx->DrawBuffer->Height - translate[1]; in intelCalcViewport()
501 if (!ctx->DrawBuffer) in i915Scissor()
508 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in i915Scissor()
510 y1 = ctx->DrawBuffer->Height - (ctx->Scissor.ScissorArray[0].Y in i915Scissor()
529 x1 = CLAMP(x1, 0, ctx->DrawBuffer->Width - 1); in i915Scissor()
530 y1 = CLAMP(y1, 0, ctx->DrawBuffer->Height - 1); in i915Scissor()
531 x2 = CLAMP(x2, 0, ctx->DrawBuffer->Width - 1); in i915Scissor()
532 y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1); in i915Scissor()
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Di830_state.c441 if (!ctx->DrawBuffer || !ctx->DrawBuffer->Visual.depthBits) in i830DepthMask()
535 if (!ctx->DrawBuffer) in i830Scissor()
542 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { in i830Scissor()
544 y1 = ctx->DrawBuffer->Height - (ctx->Scissor.ScissorArray[0].Y in i830Scissor()
563 x1 = CLAMP(x1, 0, ctx->DrawBuffer->Width - 1); in i830Scissor()
564 y1 = CLAMP(y1, 0, ctx->DrawBuffer->Height - 1); in i830Scissor()
565 x2 = CLAMP(x2, 0, ctx->DrawBuffer->Width - 1); in i830Scissor()
566 y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1); in i830Scissor()
604 if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer)) in i830CullFaceFrontFace()
807 if (!ctx->DrawBuffer || !ctx->DrawBuffer->Visual.depthBits) in i830Enable()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_state_fb.c58 struct gl_framebuffer *fb = ctx->DrawBuffer; in setup_hierz_buffer()
96 struct gl_framebuffer *fb = ctx->DrawBuffer; in nv10_emit_framebuffer()
169 get_scissors(ctx->DrawBuffer, &x, &y, &w, &h); in nv10_emit_scissor()
181 struct gl_framebuffer *fb = ctx->DrawBuffer; in nv10_emit_viewport()
207 to_nouveau_framebuffer(ctx->DrawBuffer); in nv10_emit_zclear()

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