Searched refs:GR_GL_FETCH_PER_SAMPLE_ARM (Results 1 – 4 of 4) sorted by relevance
993 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 macro
414 GL_CALL(Enable(GR_GL_FETCH_PER_SAMPLE_ARM)); in onResetContext()
997 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 macro