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Searched refs:GR_GL_KEEP (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h576 #define GR_GL_KEEP 0x1E00 macro
DGrGLGpu.cpp2748 GR_GL_KEEP, // kKeep in gr_to_gl_stencil_op()
2785 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
2789 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
/external/skqp/src/gpu/gl/
DGrGLDefines.h580 #define GR_GL_KEEP 0x1E00 macro
DGrGLGpu.cpp2771 GR_GL_KEEP, // kKeep in gr_to_gl_stencil_op()
2808 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
2812 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()