Searched refs:GR_GL_KEEP (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 576 #define GR_GL_KEEP 0x1E00 macro
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D | GrGLGpu.cpp | 2748 GR_GL_KEEP, // kKeep in gr_to_gl_stencil_op() 2785 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil() 2789 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
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/external/skqp/src/gpu/gl/ |
D | GrGLDefines.h | 580 #define GR_GL_KEEP 0x1E00 macro
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D | GrGLGpu.cpp | 2771 GR_GL_KEEP, // kKeep in gr_to_gl_stencil_op() 2808 GR_GL_CALL(gl, StencilOp(glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil() 2812 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, GR_GL_KEEP, glPassOp)); in set_gl_stencil()
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