Searched refs:GR_GL_NO_ERROR (Results 1 – 22 of 22) sorted by relevance
15 while (GR_GL_NO_ERROR != gl->fFunctions.fGetError()) {} in GrGLClearErr()21 case GR_GL_NO_ERROR: in get_error_string()42 if (GR_GL_NO_ERROR != err) { in GrGLCheckErr()
23 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR111 if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) { in GrGLBuffer()
53 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR928 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_texture()964 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_texture()985 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_texture()1271 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); in renderbuffer_storage_msaa()1571 if (GR_GL_NO_ERROR != CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1602 if (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1709 SkASSERT(GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())); in createStencilAttachmentForRenderTarget()
173 #define GR_GL_NO_ERROR 0 macro
458 GrGLenum getError() override { return GR_GL_NO_ERROR; } in getError()
88 virtual GrGLenum getError() { return GR_GL_NO_ERROR; } in getError()
53 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR928 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_texture()964 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_texture()985 if (error != GR_GL_NO_ERROR) { in allocate_and_populate_texture()1273 return (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); in renderbuffer_storage_msaa()1567 if (GR_GL_NO_ERROR != CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1598 if (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())) { in getCompatibleStencilIndex()1705 SkASSERT(GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface())); in createStencilAttachmentForRenderTarget()
267 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()272 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
310 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()315 if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) { in eglImageToExternalTexture()
175 if (GR_GL_GET_ERROR(this->gpu()->glInterface()) == GR_GL_NO_ERROR) { in finalize()
70 if (error != GR_GL_NO_ERROR) { \
585 GrGLenum getError() override { return GR_GL_NO_ERROR; } in getError()
579 GrGLenum getError() override { return GR_GL_NO_ERROR; } in getError()
240 if (GR_GL_GET_ERROR(fGLCtx->gl()) != GR_GL_NO_ERROR) { in importHardwareBuffer()