Searched refs:GR_GL_TEXTURE_BUFFER (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 112 #define GR_GL_TEXTURE_BUFFER 0x8C2A macro
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D | GrGLGpu.cpp | 224 fHWBufferState[kTexel_GrBufferType].fGLTarget = GR_GL_TEXTURE_BUFFER; in GrGLGpu() 1953 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in notifyBufferReleased() 1956 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in notifyBufferReleased() 3132 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in bindTexelBuffer() 3141 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in bindTexelBuffer() 3152 this->setTextureSwizzle(unitIdx, GR_GL_TEXTURE_BUFFER, glSwizzle); in bindTexelBuffer()
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D | GrGLCreateNullInterface.cpp | 693 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
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/external/skqp/src/gpu/gl/ |
D | GrGLDefines.h | 112 #define GR_GL_TEXTURE_BUFFER 0x8C2A macro
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D | GrGLGpu.cpp | 224 fHWBufferState[kTexel_GrBufferType].fGLTarget = GR_GL_TEXTURE_BUFFER; in GrGLGpu() 1957 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in notifyBufferReleased() 1960 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in notifyBufferReleased() 3152 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in bindTexelBuffer() 3161 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in bindTexelBuffer() 3172 this->setTextureSwizzle(unitIdx, GR_GL_TEXTURE_BUFFER, glSwizzle); in bindTexelBuffer()
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D | GrGLCreateNullInterface.cpp | 693 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
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/external/skia/tools/gpu/gl/debug/ |
D | DebugGLTestContext.cpp | 913 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
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/external/skqp/tools/gpu/gl/debug/ |
D | DebugGLTestContext.cpp | 907 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
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