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Searched refs:GR_GL_TEXTURE_BUFFER (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h112 #define GR_GL_TEXTURE_BUFFER 0x8C2A macro
DGrGLGpu.cpp224 fHWBufferState[kTexel_GrBufferType].fGLTarget = GR_GL_TEXTURE_BUFFER; in GrGLGpu()
1953 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in notifyBufferReleased()
1956 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in notifyBufferReleased()
3132 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in bindTexelBuffer()
3141 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in bindTexelBuffer()
3152 this->setTextureSwizzle(unitIdx, GR_GL_TEXTURE_BUFFER, glSwizzle); in bindTexelBuffer()
DGrGLCreateNullInterface.cpp693 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
/external/skqp/src/gpu/gl/
DGrGLDefines.h112 #define GR_GL_TEXTURE_BUFFER 0x8C2A macro
DGrGLGpu.cpp224 fHWBufferState[kTexel_GrBufferType].fGLTarget = GR_GL_TEXTURE_BUFFER; in GrGLGpu()
1957 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in notifyBufferReleased()
1960 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in notifyBufferReleased()
3152 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); in bindTexelBuffer()
3161 GL_CALL(TexBuffer(GR_GL_TEXTURE_BUFFER, in bindTexelBuffer()
3172 this->setTextureSwizzle(unitIdx, GR_GL_TEXTURE_BUFFER, glSwizzle); in bindTexelBuffer()
DGrGLCreateNullInterface.cpp693 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp913 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()
/external/skqp/tools/gpu/gl/debug/
DDebugGLTestContext.cpp907 case GR_GL_TEXTURE_BUFFER: return 2; in GetBufferIndex()