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Searched refs:GR_GL_WRITE_ONLY (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLBuffer.cpp181 GL_CALL_RET(fMapPtr, MapBuffer(target, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
206 readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
DGrGLDefines.h839 #define GR_GL_WRITE_ONLY 0x88B9 macro
/external/skia/src/gpu/gl/
DGrGLBuffer.cpp181 GL_CALL_RET(fMapPtr, MapBuffer(target, readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
206 readOnly ? GR_GL_READ_ONLY : GR_GL_WRITE_ONLY)); in onMap()
DGrGLDefines.h835 #define GR_GL_WRITE_ONLY 0x88B9 macro
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp846 GrAlwaysAssert(GR_GL_WRITE_ONLY == access); in mapBuffer()
/external/skqp/tools/gpu/gl/debug/
DDebugGLTestContext.cpp840 GrAlwaysAssert(GR_GL_WRITE_ONLY == access); in mapBuffer()