/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget 32 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, in GrGLRenderTarget() function in GrGLRenderTarget 39 inline GrRenderTargetFlags GrGLRenderTarget::ComputeFlags(const GrGLCaps& glCaps, in ComputeFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 66 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 82 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, idDesc, sb)); in MakeWrapped() 85 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() 94 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize() 99 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment() 153 void GrGLRenderTarget::onRelease() { in onRelease() [all …]
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D | GrGLTextureRenderTarget.h | 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 44 GrGLRenderTarget::onAbandon(); in onAbandon() 49 GrGLRenderTarget::onRelease(); in onRelease() 58 const GrGLRenderTarget::IDDesc& rtIDDesc,
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D | GrGLTextureRenderTarget.cpp | 19 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 23 , GrGLRenderTarget(gpu, desc, rtIDDesc) { in GrGLTextureRenderTarget() 30 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 34 , GrGLRenderTarget(gpu, desc, rtIDDesc) { in GrGLTextureRenderTarget() 42 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics() 60 const GrGLRenderTarget::IDDesc& rtIDDesc, GrMipMapsStatus mipMapsStatus) in MakeWrapped()
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D | GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 76 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 87 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilAttachment*);
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D | GrGLGpu.cpp | 589 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapRenderableBackendTexture() 609 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() 612 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() 625 return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, backendRT.stencilBits()); in onWrapBackendRenderTarget() 654 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget() 658 return GrGLRenderTarget::MakeWrapped(this, surfDesc, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget() 1278 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1460 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture() 1758 const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { in flushWindowRectangles() 1841 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.renderTarget()); in flushGLState() [all …]
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D | GrGLGpu.h | 343 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 352 void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds, 355 void flushRenderTarget(GrGLRenderTarget*, bool disableSRGB = false); 357 void flushRenderTargetNoColorWrites(GrGLRenderTarget*, bool disableSRGB = false); 384 GrGLRenderTarget::IDDesc*);
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D | GrGLPathRendering.cpp | 122 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->priv().peekRenderTarget()); in onStencilPath()
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D | GrGLGpuCommandBuffer.h | 18 class GrGLRenderTarget; variable
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D | GrGLCaps.h | 23 class GrGLRenderTarget; variable
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/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget 32 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, in GrGLRenderTarget() function in GrGLRenderTarget 39 inline GrRenderTargetFlags GrGLRenderTarget::ComputeFlags(const GrGLCaps& glCaps, in ComputeFlags() 52 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() 66 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 82 return sk_sp<GrGLRenderTarget>(new GrGLRenderTarget(gpu, desc, idDesc, sb)); in MakeWrapped() 85 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() 94 size_t GrGLRenderTarget::onGpuMemorySize() const { in onGpuMemorySize() 99 bool GrGLRenderTarget::completeStencilAttachment() { in completeStencilAttachment() 153 void GrGLRenderTarget::onRelease() { in onRelease() [all …]
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D | GrGLTextureRenderTarget.h | 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 31 const GrGLRenderTarget::IDDesc& rtIDDesc, 40 const GrGLRenderTarget::IDDesc& rtIDDesc, 44 GrGLRenderTarget::onAbandon(); in onAbandon() 49 GrGLRenderTarget::onRelease(); in onRelease() 58 const GrGLRenderTarget::IDDesc& rtIDDesc,
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D | GrGLTextureRenderTarget.cpp | 19 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 23 , GrGLRenderTarget(gpu, desc, rtIDDesc) { in GrGLTextureRenderTarget() 30 const GrGLRenderTarget::IDDesc& rtIDDesc, in GrGLTextureRenderTarget() 34 , GrGLRenderTarget(gpu, desc, rtIDDesc) { in GrGLTextureRenderTarget() 41 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics() 75 const GrGLRenderTarget::IDDesc& rtIDDesc, GrMipMapsStatus mipMapsStatus) in MakeWrapped()
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D | GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 76 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 87 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilAttachment*);
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D | GrGLGpu.cpp | 589 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapRenderableBackendTexture() 609 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() 612 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() 624 return GrGLRenderTarget::MakeWrapped(this, desc, idDesc, backendRT.stencilBits()); in onWrapBackendRenderTarget() 653 GrGLRenderTarget::IDDesc rtIDDesc; in onWrapBackendTextureAsRenderTarget() 657 return GrGLRenderTarget::MakeWrapped(this, surfDesc, rtIDDesc, 0); in onWrapBackendTextureAsRenderTarget() 1276 GrGLRenderTarget::IDDesc* idDesc) { in createRenderTargetObjects() 1462 GrGLRenderTarget::IDDesc rtIDDesc; in onCreateTexture() 1762 const GrGLRenderTarget* rt, GrSurfaceOrigin origin) { in flushWindowRectangles() 1845 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.renderTarget()); in flushGLState() [all …]
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D | GrGLGpu.h | 361 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 370 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds, bool disableSRGB = false); 397 GrGLRenderTarget::IDDesc*);
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D | GrGLPathRendering.cpp | 122 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(args.fProxy->priv().peekRenderTarget()); in onStencilPath()
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D | GrGLGpuCommandBuffer.h | 18 class GrGLRenderTarget; variable
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D | GrGLCaps.h | 23 class GrGLRenderTarget; variable
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 146 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 149 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 153 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 168 GrGLRenderTarget::IDDesc iddesc; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 171 iddesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 175 sk_sp<GrGLRenderTarget> rt = GrGLRenderTarget::MakeWrapped(gpu, sd, iddesc, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skqp/gn/ |
D | gpu.gni | 443 "$_src/gpu/gl/GrGLRenderTarget.cpp", 444 "$_src/gpu/gl/GrGLRenderTarget.h",
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/external/skia/gn/ |
D | gpu.gni | 441 "$_src/gpu/gl/GrGLRenderTarget.cpp", 442 "$_src/gpu/gl/GrGLRenderTarget.h",
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/external/skqp/ |
D | Android.bp | 910 "src/gpu/gl/GrGLRenderTarget.cpp",
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/external/skia/ |
D | Android.bp | 555 "src/gpu/gl/GrGLRenderTarget.cpp",
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