Searched refs:IsDepthRenderable (Results 1 – 13 of 13) sorted by relevance
56 bool IsDepthRenderable(GLenum internalformat);
300 if(!gl::IsDepthRenderable(depthbuffer->getFormat())) in completeness()
388 bool IsDepthRenderable(GLenum internalformat) in IsDepthRenderable() function
3831 …if(!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsSten… in glRenderbufferStorageMultisampleANGLE()
44 bool IsDepthRenderable(GLint internalformat);
306 if(!es1::IsDepthRenderable(depthbuffer->getFormat())) in completeness()
343 bool IsDepthRenderable(GLint internalformat) in IsDepthRenderable() function
3396 …if(!es1::IsColorRenderable(internalformat) && !es1::IsDepthRenderable(internalformat) && !es1::IsS… in RenderbufferStorageOES()
62 bool IsDepthRenderable(GLint internalformat, GLint clientVersion);
420 if(!es2::IsDepthRenderable(depthbuffer->getFormat(), version)) in completeness()
1245 bool IsDepthRenderable(GLint internalformat, GLint clientVersion) in IsDepthRenderable() function
4657 …else if(IsDepthRenderable(internalformat, clientVersion) && IsStencilRenderable(internalformat, cl… in RenderbufferStorageMultisample()4661 else if(IsDepthRenderable(internalformat, clientVersion)) in RenderbufferStorageMultisample()
3775 !IsDepthRenderable(internalformat, egl::getClientVersion()) && in glGetInternalformativ()