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Searched refs:IsDepthRenderable (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
Dutilities.h56 bool IsDepthRenderable(GLenum internalformat);
DFramebuffer.cpp300 if(!gl::IsDepthRenderable(depthbuffer->getFormat())) in completeness()
Dutilities.cpp388 bool IsDepthRenderable(GLenum internalformat) in IsDepthRenderable() function
DlibGL.cpp3831 …if(!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsSten… in glRenderbufferStorageMultisampleANGLE()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.h44 bool IsDepthRenderable(GLint internalformat);
DFramebuffer.cpp306 if(!es1::IsDepthRenderable(depthbuffer->getFormat())) in completeness()
Dutilities.cpp343 bool IsDepthRenderable(GLint internalformat) in IsDepthRenderable() function
DlibGLES_CM.cpp3396 …if(!es1::IsColorRenderable(internalformat) && !es1::IsDepthRenderable(internalformat) && !es1::IsS… in RenderbufferStorageOES()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h62 bool IsDepthRenderable(GLint internalformat, GLint clientVersion);
DFramebuffer.cpp420 if(!es2::IsDepthRenderable(depthbuffer->getFormat(), version)) in completeness()
Dutilities.cpp1245 bool IsDepthRenderable(GLint internalformat, GLint clientVersion) in IsDepthRenderable() function
DlibGLESv2.cpp4657 …else if(IsDepthRenderable(internalformat, clientVersion) && IsStencilRenderable(internalformat, cl… in RenderbufferStorageMultisample()
4661 else if(IsDepthRenderable(internalformat, clientVersion)) in RenderbufferStorageMultisample()
DlibGLESv3.cpp3775 !IsDepthRenderable(internalformat, egl::getClientVersion()) && in glGetInternalformativ()