Searched refs:MaskEffect (Results 1 – 6 of 6) sorted by relevance
/external/skia/experimental/sksg/effects/ |
D | SkSGMaskEffect.h | 19 class MaskEffect final : public EffectNode { 21 static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) { in Make() 23 ? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask))) in Make() 27 ~MaskEffect() override; 30 MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask);
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D | SkSGMaskEffect.cpp | 14 MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) in MaskEffect() function in sksg::MaskEffect 20 MaskEffect::~MaskEffect() { in ~MaskEffect() 24 void MaskEffect::onRender(SkCanvas* canvas) const { in onRender() 42 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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/external/skqp/experimental/sksg/effects/ |
D | SkSGMaskEffect.h | 19 class MaskEffect final : public EffectNode { 21 static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) { in Make() 23 ? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask))) in Make() 27 ~MaskEffect() override; 30 MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask);
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D | SkSGMaskEffect.cpp | 14 MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) in MaskEffect() function in sksg::MaskEffect 20 MaskEffect::~MaskEffect() { in ~MaskEffect() 24 void MaskEffect::onRender(SkCanvas* canvas) const { in onRender() 42 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
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/external/skqp/experimental/skottie/ |
D | Skottie.cpp | 915 : sksg::MaskEffect::Make(std::move(childNode), std::move(mask_group)); in AttachMask() 1031 return sksg::MaskEffect::Make(std::move(controller_node), in AttachLayer()
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/external/skia/experimental/skottie/ |
D | Skottie.cpp | 980 : sksg::MaskEffect::Make(std::move(childNode), std::move(mask_group)); in AttachMask() 1098 return sksg::MaskEffect::Make(std::move(controller_node), in AttachLayer()
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