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Searched refs:MaskEffect (Results 1 – 6 of 6) sorted by relevance

/external/skia/experimental/sksg/effects/
DSkSGMaskEffect.h19 class MaskEffect final : public EffectNode {
21 static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) { in Make()
23 ? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask))) in Make()
27 ~MaskEffect() override;
30 MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask);
DSkSGMaskEffect.cpp14 MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) in MaskEffect() function in sksg::MaskEffect
20 MaskEffect::~MaskEffect() { in ~MaskEffect()
24 void MaskEffect::onRender(SkCanvas* canvas) const { in onRender()
42 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
/external/skqp/experimental/sksg/effects/
DSkSGMaskEffect.h19 class MaskEffect final : public EffectNode {
21 static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) { in Make()
23 ? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask))) in Make()
27 ~MaskEffect() override;
30 MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask);
DSkSGMaskEffect.cpp14 MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) in MaskEffect() function in sksg::MaskEffect
20 MaskEffect::~MaskEffect() { in ~MaskEffect()
24 void MaskEffect::onRender(SkCanvas* canvas) const { in onRender()
42 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate()
/external/skqp/experimental/skottie/
DSkottie.cpp915 : sksg::MaskEffect::Make(std::move(childNode), std::move(mask_group)); in AttachMask()
1031 return sksg::MaskEffect::Make(std::move(controller_node), in AttachLayer()
/external/skia/experimental/skottie/
DSkottie.cpp980 : sksg::MaskEffect::Make(std::move(childNode), std::move(mask_group)); in AttachMask()
1098 return sksg::MaskEffect::Make(std::move(controller_node), in AttachLayer()