• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkSGMaskEffect.h"
9 
10 #include "SkCanvas.h"
11 
12 namespace sksg {
13 
MaskEffect(sk_sp<RenderNode> child,sk_sp<RenderNode> mask)14 MaskEffect::MaskEffect(sk_sp<RenderNode> child, sk_sp<RenderNode> mask)
15     : INHERITED(std::move(child))
16     , fMaskNode(std::move(mask)) {
17     this->observeInval(fMaskNode);
18 }
19 
~MaskEffect()20 MaskEffect::~MaskEffect() {
21     this->unobserveInval(fMaskNode);
22 }
23 
onRender(SkCanvas * canvas) const24 void MaskEffect::onRender(SkCanvas* canvas) const {
25     if (this->bounds().isEmpty())
26         return;
27 
28     SkAutoCanvasRestore acr(canvas, false);
29 
30     canvas->saveLayer(this->bounds(), nullptr);
31     fMaskNode->render(canvas);
32 
33 
34     SkPaint p;
35     p.setBlendMode(SkBlendMode::kSrcIn);
36     canvas->saveLayer(this->bounds(), &p);
37 
38     this->INHERITED::onRender(canvas);
39 }
40 
41 
onRevalidate(InvalidationController * ic,const SkMatrix & ctm)42 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) {
43     SkASSERT(this->hasInval());
44 
45     const auto maskBounds = fMaskNode->revalidate(ic, ctm);
46     auto childBounds = this->INHERITED::onRevalidate(ic, ctm);
47 
48     return childBounds.intersect(maskBounds) ? childBounds : SkRect::MakeEmpty();
49 }
50 
51 } // namespace sksg
52