Home
last modified time | relevance | path

Searched refs:TextureSampler (Results 1 – 25 of 71) sorted by relevance

123

/external/skia/src/gpu/
DGrProcessor.h200 class TextureSampler;
207 const TextureSampler& textureSampler(int index) const { return *fTextureSamplers[index]; } in textureSampler()
227 void addTextureSampler(const TextureSampler*);
238 SkSTArray<4, const TextureSampler*, true> fTextureSamplers;
249 class GrResourceIOProcessor::TextureSampler {
254 TextureSampler();
260 explicit TextureSampler(const TextureSampler& that) in TextureSampler() function
265 TextureSampler(sk_sp<GrTextureProxy>, const GrSamplerState&);
267 explicit TextureSampler(sk_sp<GrTextureProxy>,
272 TextureSampler& operator=(const TextureSampler&) = delete;
[all …]
DGrProcessor.cpp133 void GrResourceIOProcessor::addTextureSampler(const TextureSampler* access) { in addTextureSampler()
200 GrResourceIOProcessor::TextureSampler::TextureSampler() {} in TextureSampler() function in GrResourceIOProcessor::TextureSampler
202 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, in TextureSampler() function in GrResourceIOProcessor::TextureSampler
207 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, in TextureSampler() function in GrResourceIOProcessor::TextureSampler
214 void GrResourceIOProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, in reset()
223 void GrResourceIOProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, in reset()
DGrFragmentProcessor.h248 using TextureAccessIter = FPItemIter<TextureSampler,
255 while (const GrResourceIOProcessor::TextureSampler* sampler = iter.next()) { in visitProxies()
/external/skqp/src/gpu/
DGrProcessor.h226 class TextureSampler;
233 const TextureSampler& textureSampler(int index) const { return *fTextureSamplers[index]; } in textureSampler()
253 void addTextureSampler(const TextureSampler*);
264 SkSTArray<4, const TextureSampler*, true> fTextureSamplers;
275 class GrResourceIOProcessor::TextureSampler {
280 TextureSampler();
286 explicit TextureSampler(const TextureSampler& that) in TextureSampler() function
291 TextureSampler(sk_sp<GrTextureProxy>, const GrSamplerState&);
293 explicit TextureSampler(sk_sp<GrTextureProxy>,
298 TextureSampler& operator=(const TextureSampler&) = delete;
[all …]
DGrProcessor.cpp133 void GrResourceIOProcessor::addTextureSampler(const TextureSampler* access) { in addTextureSampler()
200 GrResourceIOProcessor::TextureSampler::TextureSampler() {} in TextureSampler() function in GrResourceIOProcessor::TextureSampler
202 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, in TextureSampler() function in GrResourceIOProcessor::TextureSampler
207 GrResourceIOProcessor::TextureSampler::TextureSampler(sk_sp<GrTextureProxy> proxy, in TextureSampler() function in GrResourceIOProcessor::TextureSampler
214 void GrResourceIOProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, in reset()
223 void GrResourceIOProcessor::TextureSampler::reset(sk_sp<GrTextureProxy> proxy, in reset()
DGrFragmentProcessor.h248 using TextureAccessIter = FPItemIter<TextureSampler,
255 while (const GrResourceIOProcessor::TextureSampler* sampler = iter.next()) { in visitProxies()
/external/skqp/src/gpu/effects/
DGrYUVtoRGBEffect.h70 TextureSampler fYSampler;
72 TextureSampler fUSampler;
74 TextureSampler fVSampler;
DGrDistanceFieldGeoProc.h102 TextureSampler fTextureSamplers[kMaxTextures];
157 TextureSampler fTextureSamplers[kMaxTextures];
224 TextureSampler fTextureSamplers[kMaxTextures];
DGrTextureDomain.h177 TextureSampler fTextureSampler;
221 TextureSampler fTextureSampler;
DGrBitmapTextGeoProc.h62 TextureSampler fTextureSamplers[kMaxTextures];
/external/skia/src/gpu/effects/
DGrYUVtoRGBEffect.h70 TextureSampler fYSampler;
72 TextureSampler fUSampler;
74 TextureSampler fVSampler;
DGrDistanceFieldGeoProc.h105 TextureSampler fTextureSamplers[kMaxTextures];
163 TextureSampler fTextureSamplers[kMaxTextures];
231 TextureSampler fTextureSamplers[kMaxTextures];
DGrTextureDomain.h177 TextureSampler fTextureSampler;
221 TextureSampler fTextureSampler;
DGrBitmapTextGeoProc.h64 TextureSampler fTextureSamplers[kMaxTextures];
DGrGaussianConvolutionFragmentProcessor.h78 TextureSampler fTextureSampler;
/external/skqp/src/gpu/vk/
DGrVkPipelineState.cpp211 SkTArray<const GrResourceIOProcessor::TextureSampler*>* textureBindings, in append_texture_bindings()
214 const GrResourceIOProcessor::TextureSampler** bindings = in append_texture_bindings()
240 SkSTArray<8, const GrResourceIOProcessor::TextureSampler*> textureBindings; in setData()
269 GrResourceIOProcessor::TextureSampler dstTextureSampler; in setData()
375 const SkTArray<const GrResourceIOProcessor::TextureSampler*>& textureBindings, in writeSamplers()
/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp211 SkTArray<const GrResourceIOProcessor::TextureSampler*>* textureBindings, in append_texture_bindings()
214 const GrResourceIOProcessor::TextureSampler** bindings = in append_texture_bindings()
240 SkSTArray<8, const GrResourceIOProcessor::TextureSampler*> textureBindings; in setData()
269 GrResourceIOProcessor::TextureSampler dstTextureSampler; in setData()
375 const SkTArray<const GrResourceIOProcessor::TextureSampler*>& textureBindings, in writeSamplers()
/external/skqp/src/gpu/gl/
DGrGLProgram.cpp167 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i); in bindTextures()
181 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i); in generateMipmaps()
/external/skia/src/gpu/gl/
DGrGLProgram.cpp167 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i); in bindTextures()
181 const GrResourceIOProcessor::TextureSampler& sampler = processor.textureSampler(i); in generateMipmaps()
/external/skqp/src/gpu/ccpr/
DGrCCClipProcessor.h35 const TextureSampler fAtlasAccess;
/external/skia/src/gpu/ccpr/
DGrCCClipProcessor.h35 const TextureSampler fAtlasAccess;
/external/skia/src/effects/
DGrCircleBlurFragmentProcessor.h47 TextureSampler fBlurProfileSampler;
DGrAlphaThresholdFragmentProcessor.h51 TextureSampler fMask;
/external/skqp/src/effects/
DGrCircleBlurFragmentProcessor.h47 TextureSampler fBlurProfileSampler;
DGrAlphaThresholdFragmentProcessor.h51 TextureSampler fMask;

123