Searched refs:_NEW_DEPTH (Results 1 – 18 of 18) sorted by relevance
86 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_DepthFunc()110 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_DepthMask()141 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_DepthBoundsEXT()
79 ctx->NewState |= _NEW_DEPTH; /* for swrast */ in _mesa_begin_query()90 ctx->NewState |= _NEW_DEPTH; /* for swrast */ in _mesa_end_query()
82 (state & _NEW_DEPTH) ? "ctx->Depth, " : "", in _mesa_print_state()
368 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_set_enable()932 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_set_enable()
4054 #define _NEW_DEPTH (1u << 4) /**< gl_context::Depth */ macro
106 _NEW_DEPTH| \112 _NEW_DEPTH)
306 _NEW_DEPTH| \321 _NEW_DEPTH | \581 if (swrast->NewState & (_NEW_DEPTH | in _swrast_validate_derived()
385 _NEW_DEPTH |551 brw->NewGLState |= _NEW_DEPTH | _NEW_BUFFERS; in gen8_hiz_exec()
112 _NEW_DEPTH |
108 _NEW_DEPTH |
208 _NEW_DEPTH |
252 _NEW_DEPTH |
428 _NEW_DEPTH | in brw_wm_state_dirty()
578 DEFINE_BIT(_NEW_DEPTH),
881 _NEW_DEPTH | \888 _NEW_DEPTH | \
185 if (new_state & (_NEW_DEPTH | in st_invalidate_state()
313 ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); in radeon_draw_buffer()