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Searched refs:backend_shader (Results 1 – 17 of 17) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_shader.h187 struct backend_shader { struct
190 backend_shader(const struct brw_compiler *compiler,
243 struct backend_shader; argument
255 bool opt_predicated_break(struct backend_shader *s);
Dbrw_dead_control_flow.h26 bool dead_control_flow_eliminate(backend_shader *s);
Dbrw_vec4_builder.h55 vec4_builder(backend_shader *shader, unsigned dispatch_width = 8) :
69 vec4_builder(backend_shader *shader, bblock_t *block, instruction *inst) : in vec4_builder()
524 backend_shader *shader;
Dbrw_shader.cpp651 backend_shader::backend_shader(const struct brw_compiler *compiler, in backend_shader() function in backend_shader
1092 backend_shader::dump_instructions() in dump_instructions()
1098 backend_shader::dump_instructions(const char *name) in dump_instructions()
1129 backend_shader::calculate_cfg() in calculate_cfg()
Dbrw_fs_builder.h56 fs_builder(backend_shader *shader, in fs_builder()
72 fs_builder(backend_shader *shader, bblock_t *block, fs_inst *inst) : in fs_builder()
582 backend_shader *shader;
Dbrw_cfg.h63 void dump(backend_shader *s) const;
290 void dump(backend_shader *s);
Dbrw_dead_control_flow.cpp39 dead_control_flow_eliminate(backend_shader *s) in dead_control_flow_eliminate()
Dbrw_predicated_break.cpp57 opt_predicated_break(backend_shader *s) in opt_predicated_break()
Dbrw_cfg.cpp144 bblock_t::dump(backend_shader *s) const in dump()
418 cfg_t::dump(backend_shader *s) in dump()
Dbrw_fs_reg_allocate.cpp729 spill_max_size(const backend_shader *s) in spill_max_size()
747 spill_base_mrf(const backend_shader *s) in spill_base_mrf()
Dbrw_fs_visitor.cpp857 : backend_shader(compiler, log_data, mem_ctx, shader, prog_data), in fs_visitor()
873 : backend_shader(compiler, log_data, mem_ctx, shader, in fs_visitor()
Dbrw_vec4.h64 class vec4_visitor : public backend_shader
Dbrw_fs.h57 class fs_visitor : public backend_shader
Dbrw_schedule_instructions.cpp433 instruction_scheduler(backend_shader *s, int grf_count, in instruction_scheduler()
519 backend_shader *bs;
Dbrw_vec4.cpp2583 backend_shader::dump_instructions(filename); \ in run()
2596 backend_shader::dump_instructions(filename); in run()
Dbrw_vec4_visitor.cpp1861 : backend_shader(compiler, log_data, mem_ctx, shader, &prog_data->base), in vec4_visitor()
Dbrw_fs.cpp5641 backend_shader::dump_instructions(filename); \ in optimize()
5655 backend_shader::dump_instructions(filename); in optimize()