Searched refs:backend_shader (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_shader.h | 187 struct backend_shader { struct 190 backend_shader(const struct brw_compiler *compiler, 243 struct backend_shader; argument 255 bool opt_predicated_break(struct backend_shader *s);
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D | brw_dead_control_flow.h | 26 bool dead_control_flow_eliminate(backend_shader *s);
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D | brw_vec4_builder.h | 55 vec4_builder(backend_shader *shader, unsigned dispatch_width = 8) : 69 vec4_builder(backend_shader *shader, bblock_t *block, instruction *inst) : in vec4_builder() 524 backend_shader *shader;
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D | brw_shader.cpp | 651 backend_shader::backend_shader(const struct brw_compiler *compiler, in backend_shader() function in backend_shader 1092 backend_shader::dump_instructions() in dump_instructions() 1098 backend_shader::dump_instructions(const char *name) in dump_instructions() 1129 backend_shader::calculate_cfg() in calculate_cfg()
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D | brw_fs_builder.h | 56 fs_builder(backend_shader *shader, in fs_builder() 72 fs_builder(backend_shader *shader, bblock_t *block, fs_inst *inst) : in fs_builder() 582 backend_shader *shader;
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D | brw_cfg.h | 63 void dump(backend_shader *s) const; 290 void dump(backend_shader *s);
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D | brw_dead_control_flow.cpp | 39 dead_control_flow_eliminate(backend_shader *s) in dead_control_flow_eliminate()
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D | brw_predicated_break.cpp | 57 opt_predicated_break(backend_shader *s) in opt_predicated_break()
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D | brw_cfg.cpp | 144 bblock_t::dump(backend_shader *s) const in dump() 418 cfg_t::dump(backend_shader *s) in dump()
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D | brw_fs_reg_allocate.cpp | 729 spill_max_size(const backend_shader *s) in spill_max_size() 747 spill_base_mrf(const backend_shader *s) in spill_base_mrf()
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D | brw_fs_visitor.cpp | 857 : backend_shader(compiler, log_data, mem_ctx, shader, prog_data), in fs_visitor() 873 : backend_shader(compiler, log_data, mem_ctx, shader, in fs_visitor()
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D | brw_vec4.h | 64 class vec4_visitor : public backend_shader
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D | brw_fs.h | 57 class fs_visitor : public backend_shader
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D | brw_schedule_instructions.cpp | 433 instruction_scheduler(backend_shader *s, int grf_count, in instruction_scheduler() 519 backend_shader *bs;
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D | brw_vec4.cpp | 2583 backend_shader::dump_instructions(filename); \ in run() 2596 backend_shader::dump_instructions(filename); in run()
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D | brw_vec4_visitor.cpp | 1861 : backend_shader(compiler, log_data, mem_ctx, shader, &prog_data->base), in vec4_visitor()
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D | brw_fs.cpp | 5641 backend_shader::dump_instructions(filename); \ in optimize() 5655 backend_shader::dump_instructions(filename); in optimize()
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