Searched refs:copy_mask (Results 1 – 6 of 6) sorted by relevance
79 uint32_t copy_mask) in anv_dynamic_state_copy() argument81 if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) { in anv_dynamic_state_copy()87 if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) { in anv_dynamic_state_copy()93 if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH)) in anv_dynamic_state_copy()96 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) in anv_dynamic_state_copy()99 if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) in anv_dynamic_state_copy()102 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) in anv_dynamic_state_copy()105 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) in anv_dynamic_state_copy()108 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) in anv_dynamic_state_copy()111 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) in anv_dynamic_state_copy()
1108 uint32_t copy_mask);
165 std::ios_base::fmtflags copy_mask = in operator <<() local167 os.setf(flags & copy_mask, copy_mask); in operator <<()
81 uint32_t copy_mask) in radv_dynamic_state_copy() argument83 if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) { in radv_dynamic_state_copy()89 if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) { in radv_dynamic_state_copy()95 if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH)) in radv_dynamic_state_copy()98 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) in radv_dynamic_state_copy()101 if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) in radv_dynamic_state_copy()104 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) in radv_dynamic_state_copy()107 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) in radv_dynamic_state_copy()110 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) in radv_dynamic_state_copy()113 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) in radv_dynamic_state_copy()
655 uint32_t copy_mask);
1418 GLuint copy_mask = 0; in build_texture_transform() local1466 copy_mask |= WRITEMASK_X << j; in build_texture_transform()1483 if (copy_mask) { in build_texture_transform()1485 emit_op1(p, OPCODE_MOV, out_texgen, copy_mask, in ); in build_texture_transform()