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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29 
30 #include "anv_private.h"
31 
32 #include "vk_format_info.h"
33 
34 /** \file anv_cmd_buffer.c
35  *
36  * This file contains all of the stuff for emitting commands into a command
37  * buffer.  This includes implementations of most of the vkCmd*
38  * entrypoints.  This file is concerned entirely with state emission and
39  * not with the command buffer data structure itself.  As far as this file
40  * is concerned, most of anv_cmd_buffer is magic.
41  */
42 
43 /* TODO: These are taken from GLES.  We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45    .viewport = {
46       .count = 0,
47    },
48    .scissor = {
49       .count = 0,
50    },
51    .line_width = 1.0f,
52    .depth_bias = {
53       .bias = 0.0f,
54       .clamp = 0.0f,
55       .slope = 0.0f,
56    },
57    .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58    .depth_bounds = {
59       .min = 0.0f,
60       .max = 1.0f,
61    },
62    .stencil_compare_mask = {
63       .front = ~0u,
64       .back = ~0u,
65    },
66    .stencil_write_mask = {
67       .front = ~0u,
68       .back = ~0u,
69    },
70    .stencil_reference = {
71       .front = 0u,
72       .back = 0u,
73    },
74 };
75 
76 void
anv_dynamic_state_copy(struct anv_dynamic_state * dest,const struct anv_dynamic_state * src,uint32_t copy_mask)77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78                        const struct anv_dynamic_state *src,
79                        uint32_t copy_mask)
80 {
81    if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82       dest->viewport.count = src->viewport.count;
83       typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84                    src->viewport.count);
85    }
86 
87    if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88       dest->scissor.count = src->scissor.count;
89       typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90                    src->scissor.count);
91    }
92 
93    if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94       dest->line_width = src->line_width;
95 
96    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97       dest->depth_bias = src->depth_bias;
98 
99    if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100       typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101 
102    if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103       dest->depth_bounds = src->depth_bounds;
104 
105    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106       dest->stencil_compare_mask = src->stencil_compare_mask;
107 
108    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109       dest->stencil_write_mask = src->stencil_write_mask;
110 
111    if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112       dest->stencil_reference = src->stencil_reference;
113 }
114 
115 static void
anv_cmd_state_reset(struct anv_cmd_buffer * cmd_buffer)116 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
117 {
118    struct anv_cmd_state *state = &cmd_buffer->state;
119 
120    memset(&state->descriptors, 0, sizeof(state->descriptors));
121    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
122       if (state->push_constants[i] != NULL) {
123          vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
124          state->push_constants[i] = NULL;
125       }
126    }
127    memset(state->binding_tables, 0, sizeof(state->binding_tables));
128    memset(state->samplers, 0, sizeof(state->samplers));
129 
130    /* 0 isn't a valid config.  This ensures that we always configure L3$. */
131    cmd_buffer->state.current_l3_config = 0;
132 
133    state->dirty = 0;
134    state->vb_dirty = 0;
135    state->pending_pipe_bits = 0;
136    state->descriptors_dirty = 0;
137    state->push_constants_dirty = 0;
138    state->pipeline = NULL;
139    state->push_constant_stages = 0;
140    state->restart_index = UINT32_MAX;
141    state->dynamic = default_dynamic_state;
142    state->need_query_wa = true;
143 
144    if (state->attachments != NULL) {
145       vk_free(&cmd_buffer->pool->alloc, state->attachments);
146       state->attachments = NULL;
147    }
148 
149    state->gen7.index_buffer = NULL;
150 }
151 
152 VkResult
anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer * cmd_buffer,gl_shader_stage stage,uint32_t size)153 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
154                                           gl_shader_stage stage, uint32_t size)
155 {
156    struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
157 
158    if (*ptr == NULL) {
159       *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
160                        VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
161       if (*ptr == NULL)
162          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
163    } else if ((*ptr)->size < size) {
164       *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
165                          VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
166       if (*ptr == NULL)
167          return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
168    }
169    (*ptr)->size = size;
170 
171    return VK_SUCCESS;
172 }
173 
anv_create_cmd_buffer(struct anv_device * device,struct anv_cmd_pool * pool,VkCommandBufferLevel level,VkCommandBuffer * pCommandBuffer)174 static VkResult anv_create_cmd_buffer(
175     struct anv_device *                         device,
176     struct anv_cmd_pool *                       pool,
177     VkCommandBufferLevel                        level,
178     VkCommandBuffer*                            pCommandBuffer)
179 {
180    struct anv_cmd_buffer *cmd_buffer;
181    VkResult result;
182 
183    cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
184                           VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
185    if (cmd_buffer == NULL)
186       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
187 
188    for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
189       cmd_buffer->state.push_constants[i] = NULL;
190    }
191    cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
192    cmd_buffer->device = device;
193    cmd_buffer->pool = pool;
194    cmd_buffer->level = level;
195    cmd_buffer->state.attachments = NULL;
196 
197    result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
198    if (result != VK_SUCCESS)
199       goto fail;
200 
201    anv_state_stream_init(&cmd_buffer->surface_state_stream,
202                          &device->surface_state_block_pool);
203    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
204                          &device->dynamic_state_block_pool);
205 
206    if (pool) {
207       list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
208    } else {
209       /* Init the pool_link so we can safefly call list_del when we destroy
210        * the command buffer
211        */
212       list_inithead(&cmd_buffer->pool_link);
213    }
214 
215    *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
216 
217    return VK_SUCCESS;
218 
219  fail:
220    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
221 
222    return result;
223 }
224 
anv_AllocateCommandBuffers(VkDevice _device,const VkCommandBufferAllocateInfo * pAllocateInfo,VkCommandBuffer * pCommandBuffers)225 VkResult anv_AllocateCommandBuffers(
226     VkDevice                                    _device,
227     const VkCommandBufferAllocateInfo*          pAllocateInfo,
228     VkCommandBuffer*                            pCommandBuffers)
229 {
230    ANV_FROM_HANDLE(anv_device, device, _device);
231    ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
232 
233    VkResult result = VK_SUCCESS;
234    uint32_t i;
235 
236    for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
237       result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
238                                      &pCommandBuffers[i]);
239       if (result != VK_SUCCESS)
240          break;
241    }
242 
243    if (result != VK_SUCCESS) {
244       anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
245                              i, pCommandBuffers);
246       for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
247          pCommandBuffers[i] = VK_NULL_HANDLE;
248    }
249 
250    return result;
251 }
252 
253 static void
anv_cmd_buffer_destroy(struct anv_cmd_buffer * cmd_buffer)254 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
255 {
256    list_del(&cmd_buffer->pool_link);
257 
258    anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
259 
260    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
261    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
262 
263    vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
264    vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
265 }
266 
anv_FreeCommandBuffers(VkDevice device,VkCommandPool commandPool,uint32_t commandBufferCount,const VkCommandBuffer * pCommandBuffers)267 void anv_FreeCommandBuffers(
268     VkDevice                                    device,
269     VkCommandPool                               commandPool,
270     uint32_t                                    commandBufferCount,
271     const VkCommandBuffer*                      pCommandBuffers)
272 {
273    for (uint32_t i = 0; i < commandBufferCount; i++) {
274       ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
275 
276       if (!cmd_buffer)
277          continue;
278 
279       anv_cmd_buffer_destroy(cmd_buffer);
280    }
281 }
282 
283 VkResult
anv_cmd_buffer_reset(struct anv_cmd_buffer * cmd_buffer)284 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
285 {
286    cmd_buffer->usage_flags = 0;
287    cmd_buffer->state.current_pipeline = UINT32_MAX;
288    anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
289    anv_cmd_state_reset(cmd_buffer);
290 
291    anv_state_stream_finish(&cmd_buffer->surface_state_stream);
292    anv_state_stream_init(&cmd_buffer->surface_state_stream,
293                          &cmd_buffer->device->surface_state_block_pool);
294 
295    anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
296    anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
297                          &cmd_buffer->device->dynamic_state_block_pool);
298    return VK_SUCCESS;
299 }
300 
anv_ResetCommandBuffer(VkCommandBuffer commandBuffer,VkCommandBufferResetFlags flags)301 VkResult anv_ResetCommandBuffer(
302     VkCommandBuffer                             commandBuffer,
303     VkCommandBufferResetFlags                   flags)
304 {
305    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
306    return anv_cmd_buffer_reset(cmd_buffer);
307 }
308 
309 void
anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer * cmd_buffer)310 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
311 {
312    switch (cmd_buffer->device->info.gen) {
313    case 7:
314       if (cmd_buffer->device->info.is_haswell)
315          return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
316       else
317          return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
318    case 8:
319       return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
320    case 9:
321       return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
322    default:
323       unreachable("unsupported gen\n");
324    }
325 }
326 
anv_CmdBindPipeline(VkCommandBuffer commandBuffer,VkPipelineBindPoint pipelineBindPoint,VkPipeline _pipeline)327 void anv_CmdBindPipeline(
328     VkCommandBuffer                             commandBuffer,
329     VkPipelineBindPoint                         pipelineBindPoint,
330     VkPipeline                                  _pipeline)
331 {
332    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
333    ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
334 
335    switch (pipelineBindPoint) {
336    case VK_PIPELINE_BIND_POINT_COMPUTE:
337       cmd_buffer->state.compute_pipeline = pipeline;
338       cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
339       cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
340       cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
341       break;
342 
343    case VK_PIPELINE_BIND_POINT_GRAPHICS:
344       cmd_buffer->state.pipeline = pipeline;
345       cmd_buffer->state.vb_dirty |= pipeline->vb_used;
346       cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
347       cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
348       cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
349 
350       /* Apply the dynamic state from the pipeline */
351       cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
352       anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
353                              &pipeline->dynamic_state,
354                              pipeline->dynamic_state_mask);
355       break;
356 
357    default:
358       assert(!"invalid bind point");
359       break;
360    }
361 }
362 
anv_CmdSetViewport(VkCommandBuffer commandBuffer,uint32_t firstViewport,uint32_t viewportCount,const VkViewport * pViewports)363 void anv_CmdSetViewport(
364     VkCommandBuffer                             commandBuffer,
365     uint32_t                                    firstViewport,
366     uint32_t                                    viewportCount,
367     const VkViewport*                           pViewports)
368 {
369    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
370 
371    const uint32_t total_count = firstViewport + viewportCount;
372    if (cmd_buffer->state.dynamic.viewport.count < total_count)
373       cmd_buffer->state.dynamic.viewport.count = total_count;
374 
375    memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
376           pViewports, viewportCount * sizeof(*pViewports));
377 
378    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
379 }
380 
anv_CmdSetScissor(VkCommandBuffer commandBuffer,uint32_t firstScissor,uint32_t scissorCount,const VkRect2D * pScissors)381 void anv_CmdSetScissor(
382     VkCommandBuffer                             commandBuffer,
383     uint32_t                                    firstScissor,
384     uint32_t                                    scissorCount,
385     const VkRect2D*                             pScissors)
386 {
387    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
388 
389    const uint32_t total_count = firstScissor + scissorCount;
390    if (cmd_buffer->state.dynamic.scissor.count < total_count)
391       cmd_buffer->state.dynamic.scissor.count = total_count;
392 
393    memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
394           pScissors, scissorCount * sizeof(*pScissors));
395 
396    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
397 }
398 
anv_CmdSetLineWidth(VkCommandBuffer commandBuffer,float lineWidth)399 void anv_CmdSetLineWidth(
400     VkCommandBuffer                             commandBuffer,
401     float                                       lineWidth)
402 {
403    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
404 
405    cmd_buffer->state.dynamic.line_width = lineWidth;
406    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
407 }
408 
anv_CmdSetDepthBias(VkCommandBuffer commandBuffer,float depthBiasConstantFactor,float depthBiasClamp,float depthBiasSlopeFactor)409 void anv_CmdSetDepthBias(
410     VkCommandBuffer                             commandBuffer,
411     float                                       depthBiasConstantFactor,
412     float                                       depthBiasClamp,
413     float                                       depthBiasSlopeFactor)
414 {
415    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
416 
417    cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
418    cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
419    cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
420 
421    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
422 }
423 
anv_CmdSetBlendConstants(VkCommandBuffer commandBuffer,const float blendConstants[4])424 void anv_CmdSetBlendConstants(
425     VkCommandBuffer                             commandBuffer,
426     const float                                 blendConstants[4])
427 {
428    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
429 
430    memcpy(cmd_buffer->state.dynamic.blend_constants,
431           blendConstants, sizeof(float) * 4);
432 
433    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
434 }
435 
anv_CmdSetDepthBounds(VkCommandBuffer commandBuffer,float minDepthBounds,float maxDepthBounds)436 void anv_CmdSetDepthBounds(
437     VkCommandBuffer                             commandBuffer,
438     float                                       minDepthBounds,
439     float                                       maxDepthBounds)
440 {
441    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
442 
443    cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
444    cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
445 
446    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
447 }
448 
anv_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,VkStencilFaceFlags faceMask,uint32_t compareMask)449 void anv_CmdSetStencilCompareMask(
450     VkCommandBuffer                             commandBuffer,
451     VkStencilFaceFlags                          faceMask,
452     uint32_t                                    compareMask)
453 {
454    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
455 
456    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
457       cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
458    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
459       cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
460 
461    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
462 }
463 
anv_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,VkStencilFaceFlags faceMask,uint32_t writeMask)464 void anv_CmdSetStencilWriteMask(
465     VkCommandBuffer                             commandBuffer,
466     VkStencilFaceFlags                          faceMask,
467     uint32_t                                    writeMask)
468 {
469    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
470 
471    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
472       cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
473    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
474       cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
475 
476    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
477 }
478 
anv_CmdSetStencilReference(VkCommandBuffer commandBuffer,VkStencilFaceFlags faceMask,uint32_t reference)479 void anv_CmdSetStencilReference(
480     VkCommandBuffer                             commandBuffer,
481     VkStencilFaceFlags                          faceMask,
482     uint32_t                                    reference)
483 {
484    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
485 
486    if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
487       cmd_buffer->state.dynamic.stencil_reference.front = reference;
488    if (faceMask & VK_STENCIL_FACE_BACK_BIT)
489       cmd_buffer->state.dynamic.stencil_reference.back = reference;
490 
491    cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
492 }
493 
anv_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,VkPipelineBindPoint pipelineBindPoint,VkPipelineLayout _layout,uint32_t firstSet,uint32_t descriptorSetCount,const VkDescriptorSet * pDescriptorSets,uint32_t dynamicOffsetCount,const uint32_t * pDynamicOffsets)494 void anv_CmdBindDescriptorSets(
495     VkCommandBuffer                             commandBuffer,
496     VkPipelineBindPoint                         pipelineBindPoint,
497     VkPipelineLayout                            _layout,
498     uint32_t                                    firstSet,
499     uint32_t                                    descriptorSetCount,
500     const VkDescriptorSet*                      pDescriptorSets,
501     uint32_t                                    dynamicOffsetCount,
502     const uint32_t*                             pDynamicOffsets)
503 {
504    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
505    ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
506    struct anv_descriptor_set_layout *set_layout;
507 
508    assert(firstSet + descriptorSetCount < MAX_SETS);
509 
510    for (uint32_t i = 0; i < descriptorSetCount; i++) {
511       ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
512       set_layout = layout->set[firstSet + i].layout;
513 
514       if (cmd_buffer->state.descriptors[firstSet + i] != set) {
515          cmd_buffer->state.descriptors[firstSet + i] = set;
516          cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
517       }
518 
519       if (set_layout->dynamic_offset_count > 0) {
520          anv_foreach_stage(s, set_layout->shader_stages) {
521             anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, s, dynamic);
522 
523             struct anv_push_constants *push =
524                cmd_buffer->state.push_constants[s];
525 
526             unsigned d = layout->set[firstSet + i].dynamic_offset_start;
527             const uint32_t *offsets = pDynamicOffsets;
528             struct anv_descriptor *desc = set->descriptors;
529 
530             for (unsigned b = 0; b < set_layout->binding_count; b++) {
531                if (set_layout->binding[b].dynamic_offset_index < 0)
532                   continue;
533 
534                unsigned array_size = set_layout->binding[b].array_size;
535                for (unsigned j = 0; j < array_size; j++) {
536                   push->dynamic[d].offset = *(offsets++);
537                   push->dynamic[d].range = (desc->buffer_view) ?
538                                             desc->buffer_view->range : 0;
539                   desc++;
540                   d++;
541                }
542             }
543          }
544          cmd_buffer->state.push_constants_dirty |= set_layout->shader_stages;
545       }
546    }
547 }
548 
anv_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,uint32_t firstBinding,uint32_t bindingCount,const VkBuffer * pBuffers,const VkDeviceSize * pOffsets)549 void anv_CmdBindVertexBuffers(
550     VkCommandBuffer                             commandBuffer,
551     uint32_t                                    firstBinding,
552     uint32_t                                    bindingCount,
553     const VkBuffer*                             pBuffers,
554     const VkDeviceSize*                         pOffsets)
555 {
556    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
557    struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
558 
559    /* We have to defer setting up vertex buffer since we need the buffer
560     * stride from the pipeline. */
561 
562    assert(firstBinding + bindingCount < MAX_VBS);
563    for (uint32_t i = 0; i < bindingCount; i++) {
564       vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
565       vb[firstBinding + i].offset = pOffsets[i];
566       cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
567    }
568 }
569 
570 enum isl_format
anv_isl_format_for_descriptor_type(VkDescriptorType type)571 anv_isl_format_for_descriptor_type(VkDescriptorType type)
572 {
573    switch (type) {
574    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
575    case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
576       return ISL_FORMAT_R32G32B32A32_FLOAT;
577 
578    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
579    case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
580       return ISL_FORMAT_RAW;
581 
582    default:
583       unreachable("Invalid descriptor type");
584    }
585 }
586 
587 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer * cmd_buffer,const void * data,uint32_t size,uint32_t alignment)588 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
589                             const void *data, uint32_t size, uint32_t alignment)
590 {
591    struct anv_state state;
592 
593    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
594    memcpy(state.map, data, size);
595 
596    if (!cmd_buffer->device->info.has_llc)
597       anv_state_clflush(state);
598 
599    VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
600 
601    return state;
602 }
603 
604 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer * cmd_buffer,uint32_t * a,uint32_t * b,uint32_t dwords,uint32_t alignment)605 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
606                              uint32_t *a, uint32_t *b,
607                              uint32_t dwords, uint32_t alignment)
608 {
609    struct anv_state state;
610    uint32_t *p;
611 
612    state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
613                                               dwords * 4, alignment);
614    p = state.map;
615    for (uint32_t i = 0; i < dwords; i++)
616       p[i] = a[i] | b[i];
617 
618    if (!cmd_buffer->device->info.has_llc)
619       anv_state_clflush(state);
620 
621    VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
622 
623    return state;
624 }
625 
626 struct anv_state
anv_cmd_buffer_push_constants(struct anv_cmd_buffer * cmd_buffer,gl_shader_stage stage)627 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
628                               gl_shader_stage stage)
629 {
630    /* If we don't have this stage, bail. */
631    if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
632       return (struct anv_state) { .offset = 0 };
633 
634    struct anv_push_constants *data =
635       cmd_buffer->state.push_constants[stage];
636    const struct brw_stage_prog_data *prog_data =
637       cmd_buffer->state.pipeline->shaders[stage]->prog_data;
638 
639    /* If we don't actually have any push constants, bail. */
640    if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
641       return (struct anv_state) { .offset = 0 };
642 
643    struct anv_state state =
644       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
645                                          prog_data->nr_params * sizeof(float),
646                                          32 /* bottom 5 bits MBZ */);
647 
648    /* Walk through the param array and fill the buffer with data */
649    uint32_t *u32_map = state.map;
650    for (unsigned i = 0; i < prog_data->nr_params; i++) {
651       uint32_t offset = (uintptr_t)prog_data->param[i];
652       u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
653    }
654 
655    if (!cmd_buffer->device->info.has_llc)
656       anv_state_clflush(state);
657 
658    return state;
659 }
660 
661 struct anv_state
anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer * cmd_buffer)662 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
663 {
664    struct anv_push_constants *data =
665       cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
666    struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
667    const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
668    const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
669 
670    /* If we don't actually have any push constants, bail. */
671    if (cs_prog_data->push.total.size == 0)
672       return (struct anv_state) { .offset = 0 };
673 
674    const unsigned push_constant_alignment =
675       cmd_buffer->device->info.gen < 8 ? 32 : 64;
676    const unsigned aligned_total_push_constants_size =
677       ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
678    struct anv_state state =
679       anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
680                                          aligned_total_push_constants_size,
681                                          push_constant_alignment);
682 
683    /* Walk through the param array and fill the buffer with data */
684    uint32_t *u32_map = state.map;
685 
686    if (cs_prog_data->push.cross_thread.size > 0) {
687       assert(cs_prog_data->thread_local_id_index < 0 ||
688              cs_prog_data->thread_local_id_index >=
689                 cs_prog_data->push.cross_thread.dwords);
690       for (unsigned i = 0;
691            i < cs_prog_data->push.cross_thread.dwords;
692            i++) {
693          uint32_t offset = (uintptr_t)prog_data->param[i];
694          u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
695       }
696    }
697 
698    if (cs_prog_data->push.per_thread.size > 0) {
699       for (unsigned t = 0; t < cs_prog_data->threads; t++) {
700          unsigned dst =
701             8 * (cs_prog_data->push.per_thread.regs * t +
702                  cs_prog_data->push.cross_thread.regs);
703          unsigned src = cs_prog_data->push.cross_thread.dwords;
704          for ( ; src < prog_data->nr_params; src++, dst++) {
705             if (src != cs_prog_data->thread_local_id_index) {
706                uint32_t offset = (uintptr_t)prog_data->param[src];
707                u32_map[dst] = *(uint32_t *)((uint8_t *)data + offset);
708             } else {
709                u32_map[dst] = t * cs_prog_data->simd_size;
710             }
711          }
712       }
713    }
714 
715    if (!cmd_buffer->device->info.has_llc)
716       anv_state_clflush(state);
717 
718    return state;
719 }
720 
anv_CmdPushConstants(VkCommandBuffer commandBuffer,VkPipelineLayout layout,VkShaderStageFlags stageFlags,uint32_t offset,uint32_t size,const void * pValues)721 void anv_CmdPushConstants(
722     VkCommandBuffer                             commandBuffer,
723     VkPipelineLayout                            layout,
724     VkShaderStageFlags                          stageFlags,
725     uint32_t                                    offset,
726     uint32_t                                    size,
727     const void*                                 pValues)
728 {
729    ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
730 
731    anv_foreach_stage(stage, stageFlags) {
732       anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
733 
734       memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
735              pValues, size);
736    }
737 
738    cmd_buffer->state.push_constants_dirty |= stageFlags;
739 }
740 
anv_CreateCommandPool(VkDevice _device,const VkCommandPoolCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkCommandPool * pCmdPool)741 VkResult anv_CreateCommandPool(
742     VkDevice                                    _device,
743     const VkCommandPoolCreateInfo*              pCreateInfo,
744     const VkAllocationCallbacks*                pAllocator,
745     VkCommandPool*                              pCmdPool)
746 {
747    ANV_FROM_HANDLE(anv_device, device, _device);
748    struct anv_cmd_pool *pool;
749 
750    pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
751                      VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
752    if (pool == NULL)
753       return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
754 
755    if (pAllocator)
756       pool->alloc = *pAllocator;
757    else
758       pool->alloc = device->alloc;
759 
760    list_inithead(&pool->cmd_buffers);
761 
762    *pCmdPool = anv_cmd_pool_to_handle(pool);
763 
764    return VK_SUCCESS;
765 }
766 
anv_DestroyCommandPool(VkDevice _device,VkCommandPool commandPool,const VkAllocationCallbacks * pAllocator)767 void anv_DestroyCommandPool(
768     VkDevice                                    _device,
769     VkCommandPool                               commandPool,
770     const VkAllocationCallbacks*                pAllocator)
771 {
772    ANV_FROM_HANDLE(anv_device, device, _device);
773    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
774 
775    if (!pool)
776       return;
777 
778    list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
779                             &pool->cmd_buffers, pool_link) {
780       anv_cmd_buffer_destroy(cmd_buffer);
781    }
782 
783    vk_free2(&device->alloc, pAllocator, pool);
784 }
785 
anv_ResetCommandPool(VkDevice device,VkCommandPool commandPool,VkCommandPoolResetFlags flags)786 VkResult anv_ResetCommandPool(
787     VkDevice                                    device,
788     VkCommandPool                               commandPool,
789     VkCommandPoolResetFlags                     flags)
790 {
791    ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
792 
793    list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
794                        &pool->cmd_buffers, pool_link) {
795       anv_cmd_buffer_reset(cmd_buffer);
796    }
797 
798    return VK_SUCCESS;
799 }
800 
801 /**
802  * Return NULL if the current subpass has no depthstencil attachment.
803  */
804 const struct anv_image_view *
anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer * cmd_buffer)805 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
806 {
807    const struct anv_subpass *subpass = cmd_buffer->state.subpass;
808    const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
809 
810    if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
811       return NULL;
812 
813    const struct anv_image_view *iview =
814       fb->attachments[subpass->depth_stencil_attachment];
815 
816    assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
817                                 VK_IMAGE_ASPECT_STENCIL_BIT));
818 
819    return iview;
820 }
821