1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "vk_format_info.h"
33
34 /** \file anv_cmd_buffer.c
35 *
36 * This file contains all of the stuff for emitting commands into a command
37 * buffer. This includes implementations of most of the vkCmd*
38 * entrypoints. This file is concerned entirely with state emission and
39 * not with the command buffer data structure itself. As far as this file
40 * is concerned, most of anv_cmd_buffer is magic.
41 */
42
43 /* TODO: These are taken from GLES. We should check the Vulkan spec */
44 const struct anv_dynamic_state default_dynamic_state = {
45 .viewport = {
46 .count = 0,
47 },
48 .scissor = {
49 .count = 0,
50 },
51 .line_width = 1.0f,
52 .depth_bias = {
53 .bias = 0.0f,
54 .clamp = 0.0f,
55 .slope = 0.0f,
56 },
57 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
58 .depth_bounds = {
59 .min = 0.0f,
60 .max = 1.0f,
61 },
62 .stencil_compare_mask = {
63 .front = ~0u,
64 .back = ~0u,
65 },
66 .stencil_write_mask = {
67 .front = ~0u,
68 .back = ~0u,
69 },
70 .stencil_reference = {
71 .front = 0u,
72 .back = 0u,
73 },
74 };
75
76 void
anv_dynamic_state_copy(struct anv_dynamic_state * dest,const struct anv_dynamic_state * src,uint32_t copy_mask)77 anv_dynamic_state_copy(struct anv_dynamic_state *dest,
78 const struct anv_dynamic_state *src,
79 uint32_t copy_mask)
80 {
81 if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
82 dest->viewport.count = src->viewport.count;
83 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
84 src->viewport.count);
85 }
86
87 if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
88 dest->scissor.count = src->scissor.count;
89 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
90 src->scissor.count);
91 }
92
93 if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
94 dest->line_width = src->line_width;
95
96 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
97 dest->depth_bias = src->depth_bias;
98
99 if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
100 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
101
102 if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
103 dest->depth_bounds = src->depth_bounds;
104
105 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
106 dest->stencil_compare_mask = src->stencil_compare_mask;
107
108 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
109 dest->stencil_write_mask = src->stencil_write_mask;
110
111 if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
112 dest->stencil_reference = src->stencil_reference;
113 }
114
115 static void
anv_cmd_state_reset(struct anv_cmd_buffer * cmd_buffer)116 anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
117 {
118 struct anv_cmd_state *state = &cmd_buffer->state;
119
120 memset(&state->descriptors, 0, sizeof(state->descriptors));
121 for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
122 if (state->push_constants[i] != NULL) {
123 vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
124 state->push_constants[i] = NULL;
125 }
126 }
127 memset(state->binding_tables, 0, sizeof(state->binding_tables));
128 memset(state->samplers, 0, sizeof(state->samplers));
129
130 /* 0 isn't a valid config. This ensures that we always configure L3$. */
131 cmd_buffer->state.current_l3_config = 0;
132
133 state->dirty = 0;
134 state->vb_dirty = 0;
135 state->pending_pipe_bits = 0;
136 state->descriptors_dirty = 0;
137 state->push_constants_dirty = 0;
138 state->pipeline = NULL;
139 state->push_constant_stages = 0;
140 state->restart_index = UINT32_MAX;
141 state->dynamic = default_dynamic_state;
142 state->need_query_wa = true;
143
144 if (state->attachments != NULL) {
145 vk_free(&cmd_buffer->pool->alloc, state->attachments);
146 state->attachments = NULL;
147 }
148
149 state->gen7.index_buffer = NULL;
150 }
151
152 VkResult
anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer * cmd_buffer,gl_shader_stage stage,uint32_t size)153 anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
154 gl_shader_stage stage, uint32_t size)
155 {
156 struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
157
158 if (*ptr == NULL) {
159 *ptr = vk_alloc(&cmd_buffer->pool->alloc, size, 8,
160 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
161 if (*ptr == NULL)
162 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
163 } else if ((*ptr)->size < size) {
164 *ptr = vk_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
165 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
166 if (*ptr == NULL)
167 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
168 }
169 (*ptr)->size = size;
170
171 return VK_SUCCESS;
172 }
173
anv_create_cmd_buffer(struct anv_device * device,struct anv_cmd_pool * pool,VkCommandBufferLevel level,VkCommandBuffer * pCommandBuffer)174 static VkResult anv_create_cmd_buffer(
175 struct anv_device * device,
176 struct anv_cmd_pool * pool,
177 VkCommandBufferLevel level,
178 VkCommandBuffer* pCommandBuffer)
179 {
180 struct anv_cmd_buffer *cmd_buffer;
181 VkResult result;
182
183 cmd_buffer = vk_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
184 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
185 if (cmd_buffer == NULL)
186 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
187
188 for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
189 cmd_buffer->state.push_constants[i] = NULL;
190 }
191 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
192 cmd_buffer->device = device;
193 cmd_buffer->pool = pool;
194 cmd_buffer->level = level;
195 cmd_buffer->state.attachments = NULL;
196
197 result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
198 if (result != VK_SUCCESS)
199 goto fail;
200
201 anv_state_stream_init(&cmd_buffer->surface_state_stream,
202 &device->surface_state_block_pool);
203 anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
204 &device->dynamic_state_block_pool);
205
206 if (pool) {
207 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
208 } else {
209 /* Init the pool_link so we can safefly call list_del when we destroy
210 * the command buffer
211 */
212 list_inithead(&cmd_buffer->pool_link);
213 }
214
215 *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
216
217 return VK_SUCCESS;
218
219 fail:
220 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
221
222 return result;
223 }
224
anv_AllocateCommandBuffers(VkDevice _device,const VkCommandBufferAllocateInfo * pAllocateInfo,VkCommandBuffer * pCommandBuffers)225 VkResult anv_AllocateCommandBuffers(
226 VkDevice _device,
227 const VkCommandBufferAllocateInfo* pAllocateInfo,
228 VkCommandBuffer* pCommandBuffers)
229 {
230 ANV_FROM_HANDLE(anv_device, device, _device);
231 ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
232
233 VkResult result = VK_SUCCESS;
234 uint32_t i;
235
236 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
237 result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
238 &pCommandBuffers[i]);
239 if (result != VK_SUCCESS)
240 break;
241 }
242
243 if (result != VK_SUCCESS) {
244 anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
245 i, pCommandBuffers);
246 for (i = 0; i < pAllocateInfo->commandBufferCount; i++)
247 pCommandBuffers[i] = VK_NULL_HANDLE;
248 }
249
250 return result;
251 }
252
253 static void
anv_cmd_buffer_destroy(struct anv_cmd_buffer * cmd_buffer)254 anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
255 {
256 list_del(&cmd_buffer->pool_link);
257
258 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
259
260 anv_state_stream_finish(&cmd_buffer->surface_state_stream);
261 anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
262
263 vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
264 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
265 }
266
anv_FreeCommandBuffers(VkDevice device,VkCommandPool commandPool,uint32_t commandBufferCount,const VkCommandBuffer * pCommandBuffers)267 void anv_FreeCommandBuffers(
268 VkDevice device,
269 VkCommandPool commandPool,
270 uint32_t commandBufferCount,
271 const VkCommandBuffer* pCommandBuffers)
272 {
273 for (uint32_t i = 0; i < commandBufferCount; i++) {
274 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
275
276 if (!cmd_buffer)
277 continue;
278
279 anv_cmd_buffer_destroy(cmd_buffer);
280 }
281 }
282
283 VkResult
anv_cmd_buffer_reset(struct anv_cmd_buffer * cmd_buffer)284 anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer)
285 {
286 cmd_buffer->usage_flags = 0;
287 cmd_buffer->state.current_pipeline = UINT32_MAX;
288 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
289 anv_cmd_state_reset(cmd_buffer);
290
291 anv_state_stream_finish(&cmd_buffer->surface_state_stream);
292 anv_state_stream_init(&cmd_buffer->surface_state_stream,
293 &cmd_buffer->device->surface_state_block_pool);
294
295 anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
296 anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
297 &cmd_buffer->device->dynamic_state_block_pool);
298 return VK_SUCCESS;
299 }
300
anv_ResetCommandBuffer(VkCommandBuffer commandBuffer,VkCommandBufferResetFlags flags)301 VkResult anv_ResetCommandBuffer(
302 VkCommandBuffer commandBuffer,
303 VkCommandBufferResetFlags flags)
304 {
305 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
306 return anv_cmd_buffer_reset(cmd_buffer);
307 }
308
309 void
anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer * cmd_buffer)310 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
311 {
312 switch (cmd_buffer->device->info.gen) {
313 case 7:
314 if (cmd_buffer->device->info.is_haswell)
315 return gen75_cmd_buffer_emit_state_base_address(cmd_buffer);
316 else
317 return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
318 case 8:
319 return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
320 case 9:
321 return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
322 default:
323 unreachable("unsupported gen\n");
324 }
325 }
326
anv_CmdBindPipeline(VkCommandBuffer commandBuffer,VkPipelineBindPoint pipelineBindPoint,VkPipeline _pipeline)327 void anv_CmdBindPipeline(
328 VkCommandBuffer commandBuffer,
329 VkPipelineBindPoint pipelineBindPoint,
330 VkPipeline _pipeline)
331 {
332 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
333 ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
334
335 switch (pipelineBindPoint) {
336 case VK_PIPELINE_BIND_POINT_COMPUTE:
337 cmd_buffer->state.compute_pipeline = pipeline;
338 cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
339 cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
340 cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
341 break;
342
343 case VK_PIPELINE_BIND_POINT_GRAPHICS:
344 cmd_buffer->state.pipeline = pipeline;
345 cmd_buffer->state.vb_dirty |= pipeline->vb_used;
346 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
347 cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
348 cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
349
350 /* Apply the dynamic state from the pipeline */
351 cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
352 anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
353 &pipeline->dynamic_state,
354 pipeline->dynamic_state_mask);
355 break;
356
357 default:
358 assert(!"invalid bind point");
359 break;
360 }
361 }
362
anv_CmdSetViewport(VkCommandBuffer commandBuffer,uint32_t firstViewport,uint32_t viewportCount,const VkViewport * pViewports)363 void anv_CmdSetViewport(
364 VkCommandBuffer commandBuffer,
365 uint32_t firstViewport,
366 uint32_t viewportCount,
367 const VkViewport* pViewports)
368 {
369 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
370
371 const uint32_t total_count = firstViewport + viewportCount;
372 if (cmd_buffer->state.dynamic.viewport.count < total_count)
373 cmd_buffer->state.dynamic.viewport.count = total_count;
374
375 memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
376 pViewports, viewportCount * sizeof(*pViewports));
377
378 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
379 }
380
anv_CmdSetScissor(VkCommandBuffer commandBuffer,uint32_t firstScissor,uint32_t scissorCount,const VkRect2D * pScissors)381 void anv_CmdSetScissor(
382 VkCommandBuffer commandBuffer,
383 uint32_t firstScissor,
384 uint32_t scissorCount,
385 const VkRect2D* pScissors)
386 {
387 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
388
389 const uint32_t total_count = firstScissor + scissorCount;
390 if (cmd_buffer->state.dynamic.scissor.count < total_count)
391 cmd_buffer->state.dynamic.scissor.count = total_count;
392
393 memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
394 pScissors, scissorCount * sizeof(*pScissors));
395
396 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
397 }
398
anv_CmdSetLineWidth(VkCommandBuffer commandBuffer,float lineWidth)399 void anv_CmdSetLineWidth(
400 VkCommandBuffer commandBuffer,
401 float lineWidth)
402 {
403 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
404
405 cmd_buffer->state.dynamic.line_width = lineWidth;
406 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
407 }
408
anv_CmdSetDepthBias(VkCommandBuffer commandBuffer,float depthBiasConstantFactor,float depthBiasClamp,float depthBiasSlopeFactor)409 void anv_CmdSetDepthBias(
410 VkCommandBuffer commandBuffer,
411 float depthBiasConstantFactor,
412 float depthBiasClamp,
413 float depthBiasSlopeFactor)
414 {
415 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
416
417 cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
418 cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
419 cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
420
421 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
422 }
423
anv_CmdSetBlendConstants(VkCommandBuffer commandBuffer,const float blendConstants[4])424 void anv_CmdSetBlendConstants(
425 VkCommandBuffer commandBuffer,
426 const float blendConstants[4])
427 {
428 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
429
430 memcpy(cmd_buffer->state.dynamic.blend_constants,
431 blendConstants, sizeof(float) * 4);
432
433 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
434 }
435
anv_CmdSetDepthBounds(VkCommandBuffer commandBuffer,float minDepthBounds,float maxDepthBounds)436 void anv_CmdSetDepthBounds(
437 VkCommandBuffer commandBuffer,
438 float minDepthBounds,
439 float maxDepthBounds)
440 {
441 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
442
443 cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
444 cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
445
446 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
447 }
448
anv_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,VkStencilFaceFlags faceMask,uint32_t compareMask)449 void anv_CmdSetStencilCompareMask(
450 VkCommandBuffer commandBuffer,
451 VkStencilFaceFlags faceMask,
452 uint32_t compareMask)
453 {
454 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
455
456 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
457 cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
458 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
459 cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
460
461 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
462 }
463
anv_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,VkStencilFaceFlags faceMask,uint32_t writeMask)464 void anv_CmdSetStencilWriteMask(
465 VkCommandBuffer commandBuffer,
466 VkStencilFaceFlags faceMask,
467 uint32_t writeMask)
468 {
469 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
470
471 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
472 cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
473 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
474 cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
475
476 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
477 }
478
anv_CmdSetStencilReference(VkCommandBuffer commandBuffer,VkStencilFaceFlags faceMask,uint32_t reference)479 void anv_CmdSetStencilReference(
480 VkCommandBuffer commandBuffer,
481 VkStencilFaceFlags faceMask,
482 uint32_t reference)
483 {
484 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
485
486 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
487 cmd_buffer->state.dynamic.stencil_reference.front = reference;
488 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
489 cmd_buffer->state.dynamic.stencil_reference.back = reference;
490
491 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
492 }
493
anv_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,VkPipelineBindPoint pipelineBindPoint,VkPipelineLayout _layout,uint32_t firstSet,uint32_t descriptorSetCount,const VkDescriptorSet * pDescriptorSets,uint32_t dynamicOffsetCount,const uint32_t * pDynamicOffsets)494 void anv_CmdBindDescriptorSets(
495 VkCommandBuffer commandBuffer,
496 VkPipelineBindPoint pipelineBindPoint,
497 VkPipelineLayout _layout,
498 uint32_t firstSet,
499 uint32_t descriptorSetCount,
500 const VkDescriptorSet* pDescriptorSets,
501 uint32_t dynamicOffsetCount,
502 const uint32_t* pDynamicOffsets)
503 {
504 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
505 ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
506 struct anv_descriptor_set_layout *set_layout;
507
508 assert(firstSet + descriptorSetCount < MAX_SETS);
509
510 for (uint32_t i = 0; i < descriptorSetCount; i++) {
511 ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
512 set_layout = layout->set[firstSet + i].layout;
513
514 if (cmd_buffer->state.descriptors[firstSet + i] != set) {
515 cmd_buffer->state.descriptors[firstSet + i] = set;
516 cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
517 }
518
519 if (set_layout->dynamic_offset_count > 0) {
520 anv_foreach_stage(s, set_layout->shader_stages) {
521 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, s, dynamic);
522
523 struct anv_push_constants *push =
524 cmd_buffer->state.push_constants[s];
525
526 unsigned d = layout->set[firstSet + i].dynamic_offset_start;
527 const uint32_t *offsets = pDynamicOffsets;
528 struct anv_descriptor *desc = set->descriptors;
529
530 for (unsigned b = 0; b < set_layout->binding_count; b++) {
531 if (set_layout->binding[b].dynamic_offset_index < 0)
532 continue;
533
534 unsigned array_size = set_layout->binding[b].array_size;
535 for (unsigned j = 0; j < array_size; j++) {
536 push->dynamic[d].offset = *(offsets++);
537 push->dynamic[d].range = (desc->buffer_view) ?
538 desc->buffer_view->range : 0;
539 desc++;
540 d++;
541 }
542 }
543 }
544 cmd_buffer->state.push_constants_dirty |= set_layout->shader_stages;
545 }
546 }
547 }
548
anv_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,uint32_t firstBinding,uint32_t bindingCount,const VkBuffer * pBuffers,const VkDeviceSize * pOffsets)549 void anv_CmdBindVertexBuffers(
550 VkCommandBuffer commandBuffer,
551 uint32_t firstBinding,
552 uint32_t bindingCount,
553 const VkBuffer* pBuffers,
554 const VkDeviceSize* pOffsets)
555 {
556 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
557 struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
558
559 /* We have to defer setting up vertex buffer since we need the buffer
560 * stride from the pipeline. */
561
562 assert(firstBinding + bindingCount < MAX_VBS);
563 for (uint32_t i = 0; i < bindingCount; i++) {
564 vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
565 vb[firstBinding + i].offset = pOffsets[i];
566 cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
567 }
568 }
569
570 enum isl_format
anv_isl_format_for_descriptor_type(VkDescriptorType type)571 anv_isl_format_for_descriptor_type(VkDescriptorType type)
572 {
573 switch (type) {
574 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
575 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
576 return ISL_FORMAT_R32G32B32A32_FLOAT;
577
578 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
579 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
580 return ISL_FORMAT_RAW;
581
582 default:
583 unreachable("Invalid descriptor type");
584 }
585 }
586
587 struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer * cmd_buffer,const void * data,uint32_t size,uint32_t alignment)588 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
589 const void *data, uint32_t size, uint32_t alignment)
590 {
591 struct anv_state state;
592
593 state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
594 memcpy(state.map, data, size);
595
596 if (!cmd_buffer->device->info.has_llc)
597 anv_state_clflush(state);
598
599 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
600
601 return state;
602 }
603
604 struct anv_state
anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer * cmd_buffer,uint32_t * a,uint32_t * b,uint32_t dwords,uint32_t alignment)605 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
606 uint32_t *a, uint32_t *b,
607 uint32_t dwords, uint32_t alignment)
608 {
609 struct anv_state state;
610 uint32_t *p;
611
612 state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
613 dwords * 4, alignment);
614 p = state.map;
615 for (uint32_t i = 0; i < dwords; i++)
616 p[i] = a[i] | b[i];
617
618 if (!cmd_buffer->device->info.has_llc)
619 anv_state_clflush(state);
620
621 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
622
623 return state;
624 }
625
626 struct anv_state
anv_cmd_buffer_push_constants(struct anv_cmd_buffer * cmd_buffer,gl_shader_stage stage)627 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
628 gl_shader_stage stage)
629 {
630 /* If we don't have this stage, bail. */
631 if (!anv_pipeline_has_stage(cmd_buffer->state.pipeline, stage))
632 return (struct anv_state) { .offset = 0 };
633
634 struct anv_push_constants *data =
635 cmd_buffer->state.push_constants[stage];
636 const struct brw_stage_prog_data *prog_data =
637 cmd_buffer->state.pipeline->shaders[stage]->prog_data;
638
639 /* If we don't actually have any push constants, bail. */
640 if (data == NULL || prog_data == NULL || prog_data->nr_params == 0)
641 return (struct anv_state) { .offset = 0 };
642
643 struct anv_state state =
644 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
645 prog_data->nr_params * sizeof(float),
646 32 /* bottom 5 bits MBZ */);
647
648 /* Walk through the param array and fill the buffer with data */
649 uint32_t *u32_map = state.map;
650 for (unsigned i = 0; i < prog_data->nr_params; i++) {
651 uint32_t offset = (uintptr_t)prog_data->param[i];
652 u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
653 }
654
655 if (!cmd_buffer->device->info.has_llc)
656 anv_state_clflush(state);
657
658 return state;
659 }
660
661 struct anv_state
anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer * cmd_buffer)662 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
663 {
664 struct anv_push_constants *data =
665 cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
666 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
667 const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
668 const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
669
670 /* If we don't actually have any push constants, bail. */
671 if (cs_prog_data->push.total.size == 0)
672 return (struct anv_state) { .offset = 0 };
673
674 const unsigned push_constant_alignment =
675 cmd_buffer->device->info.gen < 8 ? 32 : 64;
676 const unsigned aligned_total_push_constants_size =
677 ALIGN(cs_prog_data->push.total.size, push_constant_alignment);
678 struct anv_state state =
679 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
680 aligned_total_push_constants_size,
681 push_constant_alignment);
682
683 /* Walk through the param array and fill the buffer with data */
684 uint32_t *u32_map = state.map;
685
686 if (cs_prog_data->push.cross_thread.size > 0) {
687 assert(cs_prog_data->thread_local_id_index < 0 ||
688 cs_prog_data->thread_local_id_index >=
689 cs_prog_data->push.cross_thread.dwords);
690 for (unsigned i = 0;
691 i < cs_prog_data->push.cross_thread.dwords;
692 i++) {
693 uint32_t offset = (uintptr_t)prog_data->param[i];
694 u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
695 }
696 }
697
698 if (cs_prog_data->push.per_thread.size > 0) {
699 for (unsigned t = 0; t < cs_prog_data->threads; t++) {
700 unsigned dst =
701 8 * (cs_prog_data->push.per_thread.regs * t +
702 cs_prog_data->push.cross_thread.regs);
703 unsigned src = cs_prog_data->push.cross_thread.dwords;
704 for ( ; src < prog_data->nr_params; src++, dst++) {
705 if (src != cs_prog_data->thread_local_id_index) {
706 uint32_t offset = (uintptr_t)prog_data->param[src];
707 u32_map[dst] = *(uint32_t *)((uint8_t *)data + offset);
708 } else {
709 u32_map[dst] = t * cs_prog_data->simd_size;
710 }
711 }
712 }
713 }
714
715 if (!cmd_buffer->device->info.has_llc)
716 anv_state_clflush(state);
717
718 return state;
719 }
720
anv_CmdPushConstants(VkCommandBuffer commandBuffer,VkPipelineLayout layout,VkShaderStageFlags stageFlags,uint32_t offset,uint32_t size,const void * pValues)721 void anv_CmdPushConstants(
722 VkCommandBuffer commandBuffer,
723 VkPipelineLayout layout,
724 VkShaderStageFlags stageFlags,
725 uint32_t offset,
726 uint32_t size,
727 const void* pValues)
728 {
729 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
730
731 anv_foreach_stage(stage, stageFlags) {
732 anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
733
734 memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
735 pValues, size);
736 }
737
738 cmd_buffer->state.push_constants_dirty |= stageFlags;
739 }
740
anv_CreateCommandPool(VkDevice _device,const VkCommandPoolCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkCommandPool * pCmdPool)741 VkResult anv_CreateCommandPool(
742 VkDevice _device,
743 const VkCommandPoolCreateInfo* pCreateInfo,
744 const VkAllocationCallbacks* pAllocator,
745 VkCommandPool* pCmdPool)
746 {
747 ANV_FROM_HANDLE(anv_device, device, _device);
748 struct anv_cmd_pool *pool;
749
750 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
751 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
752 if (pool == NULL)
753 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
754
755 if (pAllocator)
756 pool->alloc = *pAllocator;
757 else
758 pool->alloc = device->alloc;
759
760 list_inithead(&pool->cmd_buffers);
761
762 *pCmdPool = anv_cmd_pool_to_handle(pool);
763
764 return VK_SUCCESS;
765 }
766
anv_DestroyCommandPool(VkDevice _device,VkCommandPool commandPool,const VkAllocationCallbacks * pAllocator)767 void anv_DestroyCommandPool(
768 VkDevice _device,
769 VkCommandPool commandPool,
770 const VkAllocationCallbacks* pAllocator)
771 {
772 ANV_FROM_HANDLE(anv_device, device, _device);
773 ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
774
775 if (!pool)
776 return;
777
778 list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
779 &pool->cmd_buffers, pool_link) {
780 anv_cmd_buffer_destroy(cmd_buffer);
781 }
782
783 vk_free2(&device->alloc, pAllocator, pool);
784 }
785
anv_ResetCommandPool(VkDevice device,VkCommandPool commandPool,VkCommandPoolResetFlags flags)786 VkResult anv_ResetCommandPool(
787 VkDevice device,
788 VkCommandPool commandPool,
789 VkCommandPoolResetFlags flags)
790 {
791 ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
792
793 list_for_each_entry(struct anv_cmd_buffer, cmd_buffer,
794 &pool->cmd_buffers, pool_link) {
795 anv_cmd_buffer_reset(cmd_buffer);
796 }
797
798 return VK_SUCCESS;
799 }
800
801 /**
802 * Return NULL if the current subpass has no depthstencil attachment.
803 */
804 const struct anv_image_view *
anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer * cmd_buffer)805 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
806 {
807 const struct anv_subpass *subpass = cmd_buffer->state.subpass;
808 const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
809
810 if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
811 return NULL;
812
813 const struct anv_image_view *iview =
814 fb->attachments[subpass->depth_stencil_attachment];
815
816 assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
817 VK_IMAGE_ASPECT_STENCIL_BIT));
818
819 return iview;
820 }
821