Searched refs:fBall (Results 1 – 3 of 3) sorted by relevance
/external/skia/samplecode/ |
D | SampleSVGPong.cpp | 90 fBall.initialize(ball, in onOnceBeforeDraw() 137 group->addChild(sksg::Draw::Make(fBall.shadowNode, shadow_paint)); in onOnceBeforeDraw() 140 group->addChild(sksg::Draw::Make(fBall.objectNode, ball_paint)); in onOnceBeforeDraw() 203 fBall.posTick(dt); in onAnimate() 209 fBall.updateDom(); in onAnimate() 250 if (fBall.pos.fY < kBounds.fTop || fBall.pos.fY >= kBounds.fBottom) { in enforceConstraints() 251 fBall.spd.fY = -fBall.spd.fY; in enforceConstraints() 252 fBall.pos.fY = box_reflect(fBall.pos.fY, kBounds.fTop, kBounds.fBottom); in enforceConstraints() 256 if (fBall.pos.fX < kBounds.fLeft || fBall.pos.fX >= kBounds.fRight) { in enforceConstraints() 257 fBall.spd.fX = this->fuzzBallSpeed(-fBall.spd.fX); in enforceConstraints() [all …]
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/external/skqp/samplecode/ |
D | SampleSVGPong.cpp | 90 fBall.initialize(ball, in onOnceBeforeDraw() 137 group->addChild(sksg::Draw::Make(fBall.shadowNode, shadow_paint)); in onOnceBeforeDraw() 140 group->addChild(sksg::Draw::Make(fBall.objectNode, ball_paint)); in onOnceBeforeDraw() 203 fBall.posTick(dt); in onAnimate() 209 fBall.updateDom(); in onAnimate() 250 if (fBall.pos.fY < kBounds.fTop || fBall.pos.fY >= kBounds.fBottom) { in enforceConstraints() 251 fBall.spd.fY = -fBall.spd.fY; in enforceConstraints() 252 fBall.pos.fY = box_reflect(fBall.pos.fY, kBounds.fTop, kBounds.fBottom); in enforceConstraints() 256 if (fBall.pos.fX < kBounds.fLeft || fBall.pos.fX >= kBounds.fRight) { in enforceConstraints() 257 fBall.spd.fX = this->fuzzBallSpeed(-fBall.spd.fX); in enforceConstraints() [all …]
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/external/iptables/extensions/ |
D | libxt_sctp.man | 6 [\fB!\fP] \fB\-\-chunk\-types\fP {\fBall\fP|\fBany\fP|\fBonly\fP} \fIchunktype\fP[\fB:\fP\fIflags\f…
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